blob: c5f3ec77a571401fec5ce539f2a628afb431dd7c [file] [log] [blame]
// Copyright 2016 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_DEBUG_BACKEND_DOM_AGENT_H_
#define COBALT_DEBUG_BACKEND_DOM_AGENT_H_
#include <string>
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "cobalt/debug/backend/command_map.h"
#include "cobalt/debug/backend/debug_dispatcher.h"
#include "cobalt/debug/backend/render_layer.h"
#include "cobalt/debug/command.h"
#include "cobalt/debug/json_object.h"
#include "cobalt/dom/dom_rect.h"
namespace cobalt {
namespace debug {
namespace backend {
class DOMAgent {
public:
DOMAgent(DebugDispatcher* dispatcher, scoped_ptr<RenderLayer> render_layer);
void Thaw(JSONObject agent_state);
JSONObject Freeze();
private:
void Enable(const Command& command);
void Disable(const Command& command);
// Highlights a specified node according to highlight parameters.
void HighlightNode(const Command& command);
// Hides the node highlighting.
void HideHighlight(const Command& command);
// Renders a highlight to the overlay.
void RenderHighlight(const scoped_refptr<dom::DOMRect>& bounding_rect,
const base::DictionaryValue* highlight_config_value);
// Helper object to connect to the debug dispatcher, etc.
DebugDispatcher* dispatcher_;
// Render layer owned by this object.
scoped_ptr<RenderLayer> render_layer_;
// Map of member functions implementing commands.
CommandMap<DOMAgent> commands_;
// Whether we successfully loaded the agent's JavaScript implementation.
bool script_loaded_ = false;
};
} // namespace backend
} // namespace debug
} // namespace cobalt
#endif // COBALT_DEBUG_BACKEND_DOM_AGENT_H_