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// Copyright 2016 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/audio_sink.h"
struct SbAudioSinkPrivate {};
namespace {
struct SbAudioSinkPrivate g_singleton_stub;
}
SbAudioSink SbAudioSinkCreate(
int channels,
int sampling_frequency_hz,
SbMediaAudioSampleType audio_sample_type,
SbMediaAudioFrameStorageType audio_frame_storage_type,
SbAudioSinkFrameBuffers frame_buffers,
int frames_per_channel,
SbAudioSinkUpdateSourceStatusFunc update_source_status_func,
SbAudioSinkConsumeFramesFunc consume_frames_func,
void* context) {
return &g_singleton_stub;
}