cobalt / cobalt / 63c7ad499be49ef959b3b1c5ea3f48491aa033d3 / . / src / third_party / llvm-project / llvm / lib / CodeGen / MachineOutliner.cpp

//===---- MachineOutliner.cpp - Outline instructions -----------*- C++ -*-===// | |

// | |

// The LLVM Compiler Infrastructure | |

// | |

// This file is distributed under the University of Illinois Open Source | |

// License. See LICENSE.TXT for details. | |

// | |

//===----------------------------------------------------------------------===// | |

/// | |

/// \file | |

/// Replaces repeated sequences of instructions with function calls. | |

/// | |

/// This works by placing every instruction from every basic block in a | |

/// suffix tree, and repeatedly querying that tree for repeated sequences of | |

/// instructions. If a sequence of instructions appears often, then it ought | |

/// to be beneficial to pull out into a function. | |

/// | |

/// The MachineOutliner communicates with a given target using hooks defined in | |

/// TargetInstrInfo.h. The target supplies the outliner with information on how | |

/// a specific sequence of instructions should be outlined. This information | |

/// is used to deduce the number of instructions necessary to | |

/// | |

/// * Create an outlined function | |

/// * Call that outlined function | |

/// | |

/// Targets must implement | |

/// * getOutliningCandidateInfo | |

/// * buildOutlinedFrame | |

/// * insertOutlinedCall | |

/// * isFunctionSafeToOutlineFrom | |

/// | |

/// in order to make use of the MachineOutliner. | |

/// | |

/// This was originally presented at the 2016 LLVM Developers' Meeting in the | |

/// talk "Reducing Code Size Using Outlining". For a high-level overview of | |

/// how this pass works, the talk is available on YouTube at | |

/// | |

/// https://www.youtube.com/watch?v=yorld-WSOeU | |

/// | |

/// The slides for the talk are available at | |

/// | |

/// http://www.llvm.org/devmtg/2016-11/Slides/Paquette-Outliner.pdf | |

/// | |

/// The talk provides an overview of how the outliner finds candidates and | |

/// ultimately outlines them. It describes how the main data structure for this | |

/// pass, the suffix tree, is queried and purged for candidates. It also gives | |

/// a simplified suffix tree construction algorithm for suffix trees based off | |

/// of the algorithm actually used here, Ukkonen's algorithm. | |

/// | |

/// For the original RFC for this pass, please see | |

/// | |

/// http://lists.llvm.org/pipermail/llvm-dev/2016-August/104170.html | |

/// | |

/// For more information on the suffix tree data structure, please see | |

/// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf | |

/// | |

//===----------------------------------------------------------------------===// | |

#include "llvm/CodeGen/MachineOutliner.h" | |

#include "llvm/ADT/DenseMap.h" | |

#include "llvm/ADT/Statistic.h" | |

#include "llvm/ADT/Twine.h" | |

#include "llvm/CodeGen/MachineFunction.h" | |

#include "llvm/CodeGen/MachineModuleInfo.h" | |

#include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" | |

#include "llvm/CodeGen/MachineRegisterInfo.h" | |

#include "llvm/CodeGen/Passes.h" | |

#include "llvm/CodeGen/TargetInstrInfo.h" | |

#include "llvm/CodeGen/TargetSubtargetInfo.h" | |

#include "llvm/IR/DIBuilder.h" | |

#include "llvm/IR/IRBuilder.h" | |

#include "llvm/IR/Mangler.h" | |

#include "llvm/Support/Allocator.h" | |

#include "llvm/Support/CommandLine.h" | |

#include "llvm/Support/Debug.h" | |

#include "llvm/Support/raw_ostream.h" | |

#include <functional> | |

#include <map> | |

#include <sstream> | |

#include <tuple> | |

#include <vector> | |

#define DEBUG_TYPE "machine-outliner" | |

using namespace llvm; | |

using namespace ore; | |

using namespace outliner; | |

STATISTIC(NumOutlined, "Number of candidates outlined"); | |

STATISTIC(FunctionsCreated, "Number of functions created"); | |

// Set to true if the user wants the outliner to run on linkonceodr linkage | |

// functions. This is false by default because the linker can dedupe linkonceodr | |

// functions. Since the outliner is confined to a single module (modulo LTO), | |

// this is off by default. It should, however, be the default behaviour in | |

// LTO. | |

static cl::opt<bool> EnableLinkOnceODROutlining( | |

"enable-linkonceodr-outlining", | |

cl::Hidden, | |

cl::desc("Enable the machine outliner on linkonceodr functions"), | |

cl::init(false)); | |

namespace { | |

/// Represents an undefined index in the suffix tree. | |

const unsigned EmptyIdx = -1; | |

/// A node in a suffix tree which represents a substring or suffix. | |

/// | |

/// Each node has either no children or at least two children, with the root | |

/// being a exception in the empty tree. | |

/// | |

/// Children are represented as a map between unsigned integers and nodes. If | |

/// a node N has a child M on unsigned integer k, then the mapping represented | |

/// by N is a proper prefix of the mapping represented by M. Note that this, | |

/// although similar to a trie is somewhat different: each node stores a full | |

/// substring of the full mapping rather than a single character state. | |

/// | |

/// Each internal node contains a pointer to the internal node representing | |

/// the same string, but with the first character chopped off. This is stored | |

/// in \p Link. Each leaf node stores the start index of its respective | |

/// suffix in \p SuffixIdx. | |

struct SuffixTreeNode { | |

/// The children of this node. | |

/// | |

/// A child existing on an unsigned integer implies that from the mapping | |

/// represented by the current node, there is a way to reach another | |

/// mapping by tacking that character on the end of the current string. | |

DenseMap<unsigned, SuffixTreeNode *> Children; | |

/// A flag set to false if the node has been pruned from the tree. | |

bool IsInTree = true; | |

/// The start index of this node's substring in the main string. | |

unsigned StartIdx = EmptyIdx; | |

/// The end index of this node's substring in the main string. | |

/// | |

/// Every leaf node must have its \p EndIdx incremented at the end of every | |

/// step in the construction algorithm. To avoid having to update O(N) | |

/// nodes individually at the end of every step, the end index is stored | |

/// as a pointer. | |

unsigned *EndIdx = nullptr; | |

/// For leaves, the start index of the suffix represented by this node. | |

/// | |

/// For all other nodes, this is ignored. | |

unsigned SuffixIdx = EmptyIdx; | |

/// For internal nodes, a pointer to the internal node representing | |

/// the same sequence with the first character chopped off. | |

/// | |

/// This acts as a shortcut in Ukkonen's algorithm. One of the things that | |

/// Ukkonen's algorithm does to achieve linear-time construction is | |

/// keep track of which node the next insert should be at. This makes each | |

/// insert O(1), and there are a total of O(N) inserts. The suffix link | |

/// helps with inserting children of internal nodes. | |

/// | |

/// Say we add a child to an internal node with associated mapping S. The | |

/// next insertion must be at the node representing S - its first character. | |

/// This is given by the way that we iteratively build the tree in Ukkonen's | |

/// algorithm. The main idea is to look at the suffixes of each prefix in the | |

/// string, starting with the longest suffix of the prefix, and ending with | |

/// the shortest. Therefore, if we keep pointers between such nodes, we can | |

/// move to the next insertion point in O(1) time. If we don't, then we'd | |

/// have to query from the root, which takes O(N) time. This would make the | |

/// construction algorithm O(N^2) rather than O(N). | |

SuffixTreeNode *Link = nullptr; | |

/// The parent of this node. Every node except for the root has a parent. | |

SuffixTreeNode *Parent = nullptr; | |

/// The number of times this node's string appears in the tree. | |

/// | |

/// This is equal to the number of leaf children of the string. It represents | |

/// the number of suffixes that the node's string is a prefix of. | |

unsigned OccurrenceCount = 0; | |

/// The length of the string formed by concatenating the edge labels from the | |

/// root to this node. | |

unsigned ConcatLen = 0; | |

/// Returns true if this node is a leaf. | |

bool isLeaf() const { return SuffixIdx != EmptyIdx; } | |

/// Returns true if this node is the root of its owning \p SuffixTree. | |

bool isRoot() const { return StartIdx == EmptyIdx; } | |

/// Return the number of elements in the substring associated with this node. | |

size_t size() const { | |

// Is it the root? If so, it's the empty string so return 0. | |

if (isRoot()) | |

return 0; | |

assert(*EndIdx != EmptyIdx && "EndIdx is undefined!"); | |

// Size = the number of elements in the string. | |

// For example, [0 1 2 3] has length 4, not 3. 3-0 = 3, so we have 3-0+1. | |

return *EndIdx - StartIdx + 1; | |

} | |

SuffixTreeNode(unsigned StartIdx, unsigned *EndIdx, SuffixTreeNode *Link, | |

SuffixTreeNode *Parent) | |

: StartIdx(StartIdx), EndIdx(EndIdx), Link(Link), Parent(Parent) {} | |

SuffixTreeNode() {} | |

}; | |

/// A data structure for fast substring queries. | |

/// | |

/// Suffix trees represent the suffixes of their input strings in their leaves. | |

/// A suffix tree is a type of compressed trie structure where each node | |

/// represents an entire substring rather than a single character. Each leaf | |

/// of the tree is a suffix. | |

/// | |

/// A suffix tree can be seen as a type of state machine where each state is a | |

/// substring of the full string. The tree is structured so that, for a string | |

/// of length N, there are exactly N leaves in the tree. This structure allows | |

/// us to quickly find repeated substrings of the input string. | |

/// | |

/// In this implementation, a "string" is a vector of unsigned integers. | |

/// These integers may result from hashing some data type. A suffix tree can | |

/// contain 1 or many strings, which can then be queried as one large string. | |

/// | |

/// The suffix tree is implemented using Ukkonen's algorithm for linear-time | |

/// suffix tree construction. Ukkonen's algorithm is explained in more detail | |

/// in the paper by Esko Ukkonen "On-line construction of suffix trees. The | |

/// paper is available at | |

/// | |

/// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf | |

class SuffixTree { | |

public: | |

/// Stores each leaf node in the tree. | |

/// | |

/// This is used for finding outlining candidates. | |

std::vector<SuffixTreeNode *> LeafVector; | |

/// Each element is an integer representing an instruction in the module. | |

ArrayRef<unsigned> Str; | |

private: | |

/// Maintains each node in the tree. | |

SpecificBumpPtrAllocator<SuffixTreeNode> NodeAllocator; | |

/// The root of the suffix tree. | |

/// | |

/// The root represents the empty string. It is maintained by the | |

/// \p NodeAllocator like every other node in the tree. | |

SuffixTreeNode *Root = nullptr; | |

/// Maintains the end indices of the internal nodes in the tree. | |

/// | |

/// Each internal node is guaranteed to never have its end index change | |

/// during the construction algorithm; however, leaves must be updated at | |

/// every step. Therefore, we need to store leaf end indices by reference | |

/// to avoid updating O(N) leaves at every step of construction. Thus, | |

/// every internal node must be allocated its own end index. | |

BumpPtrAllocator InternalEndIdxAllocator; | |

/// The end index of each leaf in the tree. | |

unsigned LeafEndIdx = -1; | |

/// Helper struct which keeps track of the next insertion point in | |

/// Ukkonen's algorithm. | |

struct ActiveState { | |

/// The next node to insert at. | |

SuffixTreeNode *Node; | |

/// The index of the first character in the substring currently being added. | |

unsigned Idx = EmptyIdx; | |

/// The length of the substring we have to add at the current step. | |

unsigned Len = 0; | |

}; | |

/// The point the next insertion will take place at in the | |

/// construction algorithm. | |

ActiveState Active; | |

/// Allocate a leaf node and add it to the tree. | |

/// | |

/// \param Parent The parent of this node. | |

/// \param StartIdx The start index of this node's associated string. | |

/// \param Edge The label on the edge leaving \p Parent to this node. | |

/// | |

/// \returns A pointer to the allocated leaf node. | |

SuffixTreeNode *insertLeaf(SuffixTreeNode &Parent, unsigned StartIdx, | |

unsigned Edge) { | |

assert(StartIdx <= LeafEndIdx && "String can't start after it ends!"); | |

SuffixTreeNode *N = new (NodeAllocator.Allocate()) | |

SuffixTreeNode(StartIdx, &LeafEndIdx, nullptr, &Parent); | |

Parent.Children[Edge] = N; | |

return N; | |

} | |

/// Allocate an internal node and add it to the tree. | |

/// | |

/// \param Parent The parent of this node. Only null when allocating the root. | |

/// \param StartIdx The start index of this node's associated string. | |

/// \param EndIdx The end index of this node's associated string. | |

/// \param Edge The label on the edge leaving \p Parent to this node. | |

/// | |

/// \returns A pointer to the allocated internal node. | |

SuffixTreeNode *insertInternalNode(SuffixTreeNode *Parent, unsigned StartIdx, | |

unsigned EndIdx, unsigned Edge) { | |

assert(StartIdx <= EndIdx && "String can't start after it ends!"); | |

assert(!(!Parent && StartIdx != EmptyIdx) && | |

"Non-root internal nodes must have parents!"); | |

unsigned *E = new (InternalEndIdxAllocator) unsigned(EndIdx); | |

SuffixTreeNode *N = new (NodeAllocator.Allocate()) | |

SuffixTreeNode(StartIdx, E, Root, Parent); | |

if (Parent) | |

Parent->Children[Edge] = N; | |

return N; | |

} | |

/// Set the suffix indices of the leaves to the start indices of their | |

/// respective suffixes. Also stores each leaf in \p LeafVector at its | |

/// respective suffix index. | |

/// | |

/// \param[in] CurrNode The node currently being visited. | |

/// \param CurrIdx The current index of the string being visited. | |

void setSuffixIndices(SuffixTreeNode &CurrNode, unsigned CurrIdx) { | |

bool IsLeaf = CurrNode.Children.size() == 0 && !CurrNode.isRoot(); | |

// Store the length of the concatenation of all strings from the root to | |

// this node. | |

if (!CurrNode.isRoot()) { | |

if (CurrNode.ConcatLen == 0) | |

CurrNode.ConcatLen = CurrNode.size(); | |

if (CurrNode.Parent) | |

CurrNode.ConcatLen += CurrNode.Parent->ConcatLen; | |

} | |

// Traverse the tree depth-first. | |

for (auto &ChildPair : CurrNode.Children) { | |

assert(ChildPair.second && "Node had a null child!"); | |

setSuffixIndices(*ChildPair.second, CurrIdx + ChildPair.second->size()); | |

} | |

// Is this node a leaf? | |

if (IsLeaf) { | |

// If yes, give it a suffix index and bump its parent's occurrence count. | |

CurrNode.SuffixIdx = Str.size() - CurrIdx; | |

assert(CurrNode.Parent && "CurrNode had no parent!"); | |

CurrNode.Parent->OccurrenceCount++; | |

// Store the leaf in the leaf vector for pruning later. | |

LeafVector[CurrNode.SuffixIdx] = &CurrNode; | |

} | |

} | |

/// Construct the suffix tree for the prefix of the input ending at | |

/// \p EndIdx. | |

/// | |

/// Used to construct the full suffix tree iteratively. At the end of each | |

/// step, the constructed suffix tree is either a valid suffix tree, or a | |

/// suffix tree with implicit suffixes. At the end of the final step, the | |

/// suffix tree is a valid tree. | |

/// | |

/// \param EndIdx The end index of the current prefix in the main string. | |

/// \param SuffixesToAdd The number of suffixes that must be added | |

/// to complete the suffix tree at the current phase. | |

/// | |

/// \returns The number of suffixes that have not been added at the end of | |

/// this step. | |

unsigned extend(unsigned EndIdx, unsigned SuffixesToAdd) { | |

SuffixTreeNode *NeedsLink = nullptr; | |

while (SuffixesToAdd > 0) { | |

// Are we waiting to add anything other than just the last character? | |

if (Active.Len == 0) { | |

// If not, then say the active index is the end index. | |

Active.Idx = EndIdx; | |

} | |

assert(Active.Idx <= EndIdx && "Start index can't be after end index!"); | |

// The first character in the current substring we're looking at. | |

unsigned FirstChar = Str[Active.Idx]; | |

// Have we inserted anything starting with FirstChar at the current node? | |

if (Active.Node->Children.count(FirstChar) == 0) { | |

// If not, then we can just insert a leaf and move too the next step. | |

insertLeaf(*Active.Node, EndIdx, FirstChar); | |

// The active node is an internal node, and we visited it, so it must | |

// need a link if it doesn't have one. | |

if (NeedsLink) { | |

NeedsLink->Link = Active.Node; | |

NeedsLink = nullptr; | |

} | |

} else { | |

// There's a match with FirstChar, so look for the point in the tree to | |

// insert a new node. | |

SuffixTreeNode *NextNode = Active.Node->Children[FirstChar]; | |

unsigned SubstringLen = NextNode->size(); | |

// Is the current suffix we're trying to insert longer than the size of | |

// the child we want to move to? | |

if (Active.Len >= SubstringLen) { | |

// If yes, then consume the characters we've seen and move to the next | |

// node. | |

Active.Idx += SubstringLen; | |

Active.Len -= SubstringLen; | |

Active.Node = NextNode; | |

continue; | |

} | |

// Otherwise, the suffix we're trying to insert must be contained in the | |

// next node we want to move to. | |

unsigned LastChar = Str[EndIdx]; | |

// Is the string we're trying to insert a substring of the next node? | |

if (Str[NextNode->StartIdx + Active.Len] == LastChar) { | |

// If yes, then we're done for this step. Remember our insertion point | |

// and move to the next end index. At this point, we have an implicit | |

// suffix tree. | |

if (NeedsLink && !Active.Node->isRoot()) { | |

NeedsLink->Link = Active.Node; | |

NeedsLink = nullptr; | |

} | |

Active.Len++; | |

break; | |

} | |

// The string we're trying to insert isn't a substring of the next node, | |

// but matches up to a point. Split the node. | |

// | |

// For example, say we ended our search at a node n and we're trying to | |

// insert ABD. Then we'll create a new node s for AB, reduce n to just | |

// representing C, and insert a new leaf node l to represent d. This | |

// allows us to ensure that if n was a leaf, it remains a leaf. | |

// | |

// | ABC ---split---> | AB | |

// n s | |

// C / \ D | |

// n l | |

// The node s from the diagram | |

SuffixTreeNode *SplitNode = | |

insertInternalNode(Active.Node, NextNode->StartIdx, | |

NextNode->StartIdx + Active.Len - 1, FirstChar); | |

// Insert the new node representing the new substring into the tree as | |

// a child of the split node. This is the node l from the diagram. | |

insertLeaf(*SplitNode, EndIdx, LastChar); | |

// Make the old node a child of the split node and update its start | |

// index. This is the node n from the diagram. | |

NextNode->StartIdx += Active.Len; | |

NextNode->Parent = SplitNode; | |

SplitNode->Children[Str[NextNode->StartIdx]] = NextNode; | |

// SplitNode is an internal node, update the suffix link. | |

if (NeedsLink) | |

NeedsLink->Link = SplitNode; | |

NeedsLink = SplitNode; | |

} | |

// We've added something new to the tree, so there's one less suffix to | |

// add. | |

SuffixesToAdd--; | |

if (Active.Node->isRoot()) { | |

if (Active.Len > 0) { | |

Active.Len--; | |

Active.Idx = EndIdx - SuffixesToAdd + 1; | |

} | |

} else { | |

// Start the next phase at the next smallest suffix. | |

Active.Node = Active.Node->Link; | |

} | |

} | |

return SuffixesToAdd; | |

} | |

public: | |

/// Construct a suffix tree from a sequence of unsigned integers. | |

/// | |

/// \param Str The string to construct the suffix tree for. | |

SuffixTree(const std::vector<unsigned> &Str) : Str(Str) { | |

Root = insertInternalNode(nullptr, EmptyIdx, EmptyIdx, 0); | |

Root->IsInTree = true; | |

Active.Node = Root; | |

LeafVector = std::vector<SuffixTreeNode *>(Str.size()); | |

// Keep track of the number of suffixes we have to add of the current | |

// prefix. | |

unsigned SuffixesToAdd = 0; | |

Active.Node = Root; | |

// Construct the suffix tree iteratively on each prefix of the string. | |

// PfxEndIdx is the end index of the current prefix. | |

// End is one past the last element in the string. | |

for (unsigned PfxEndIdx = 0, End = Str.size(); PfxEndIdx < End; | |

PfxEndIdx++) { | |

SuffixesToAdd++; | |

LeafEndIdx = PfxEndIdx; // Extend each of the leaves. | |

SuffixesToAdd = extend(PfxEndIdx, SuffixesToAdd); | |

} | |

// Set the suffix indices of each leaf. | |

assert(Root && "Root node can't be nullptr!"); | |

setSuffixIndices(*Root, 0); | |

} | |

}; | |

/// Maps \p MachineInstrs to unsigned integers and stores the mappings. | |

struct InstructionMapper { | |

/// The next available integer to assign to a \p MachineInstr that | |

/// cannot be outlined. | |

/// | |

/// Set to -3 for compatability with \p DenseMapInfo<unsigned>. | |

unsigned IllegalInstrNumber = -3; | |

/// The next available integer to assign to a \p MachineInstr that can | |

/// be outlined. | |

unsigned LegalInstrNumber = 0; | |

/// Correspondence from \p MachineInstrs to unsigned integers. | |

DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait> | |

InstructionIntegerMap; | |

/// Corresponcence from unsigned integers to \p MachineInstrs. | |

/// Inverse of \p InstructionIntegerMap. | |

DenseMap<unsigned, MachineInstr *> IntegerInstructionMap; | |

/// The vector of unsigned integers that the module is mapped to. | |

std::vector<unsigned> UnsignedVec; | |

/// Stores the location of the instruction associated with the integer | |

/// at index i in \p UnsignedVec for each index i. | |

std::vector<MachineBasicBlock::iterator> InstrList; | |

/// Maps \p *It to a legal integer. | |

/// | |

/// Updates \p InstrList, \p UnsignedVec, \p InstructionIntegerMap, | |

/// \p IntegerInstructionMap, and \p LegalInstrNumber. | |

/// | |

/// \returns The integer that \p *It was mapped to. | |

unsigned mapToLegalUnsigned(MachineBasicBlock::iterator &It) { | |

// Get the integer for this instruction or give it the current | |

// LegalInstrNumber. | |

InstrList.push_back(It); | |

MachineInstr &MI = *It; | |

bool WasInserted; | |

DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait>::iterator | |

ResultIt; | |

std::tie(ResultIt, WasInserted) = | |

InstructionIntegerMap.insert(std::make_pair(&MI, LegalInstrNumber)); | |

unsigned MINumber = ResultIt->second; | |

// There was an insertion. | |

if (WasInserted) { | |

LegalInstrNumber++; | |

IntegerInstructionMap.insert(std::make_pair(MINumber, &MI)); | |

} | |

UnsignedVec.push_back(MINumber); | |

// Make sure we don't overflow or use any integers reserved by the DenseMap. | |

if (LegalInstrNumber >= IllegalInstrNumber) | |

report_fatal_error("Instruction mapping overflow!"); | |

assert(LegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() && | |

"Tried to assign DenseMap tombstone or empty key to instruction."); | |

assert(LegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() && | |

"Tried to assign DenseMap tombstone or empty key to instruction."); | |

return MINumber; | |

} | |

/// Maps \p *It to an illegal integer. | |

/// | |

/// Updates \p InstrList, \p UnsignedVec, and \p IllegalInstrNumber. | |

/// | |

/// \returns The integer that \p *It was mapped to. | |

unsigned mapToIllegalUnsigned(MachineBasicBlock::iterator &It) { | |

unsigned MINumber = IllegalInstrNumber; | |

InstrList.push_back(It); | |

UnsignedVec.push_back(IllegalInstrNumber); | |

IllegalInstrNumber--; | |

assert(LegalInstrNumber < IllegalInstrNumber && | |

"Instruction mapping overflow!"); | |

assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() && | |

"IllegalInstrNumber cannot be DenseMap tombstone or empty key!"); | |

assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() && | |

"IllegalInstrNumber cannot be DenseMap tombstone or empty key!"); | |

return MINumber; | |

} | |

/// Transforms a \p MachineBasicBlock into a \p vector of \p unsigneds | |

/// and appends it to \p UnsignedVec and \p InstrList. | |

/// | |

/// Two instructions are assigned the same integer if they are identical. | |

/// If an instruction is deemed unsafe to outline, then it will be assigned an | |

/// unique integer. The resulting mapping is placed into a suffix tree and | |

/// queried for candidates. | |

/// | |

/// \param MBB The \p MachineBasicBlock to be translated into integers. | |

/// \param TII \p TargetInstrInfo for the function. | |

void convertToUnsignedVec(MachineBasicBlock &MBB, | |

const TargetInstrInfo &TII) { | |

unsigned Flags = TII.getMachineOutlinerMBBFlags(MBB); | |

for (MachineBasicBlock::iterator It = MBB.begin(), Et = MBB.end(); It != Et; | |

It++) { | |

// Keep track of where this instruction is in the module. | |

switch (TII.getOutliningType(It, Flags)) { | |

case InstrType::Illegal: | |

mapToIllegalUnsigned(It); | |

break; | |

case InstrType::Legal: | |

mapToLegalUnsigned(It); | |

break; | |

case InstrType::LegalTerminator: | |

mapToLegalUnsigned(It); | |

InstrList.push_back(It); | |

UnsignedVec.push_back(IllegalInstrNumber); | |

IllegalInstrNumber--; | |

break; | |

case InstrType::Invisible: | |

break; | |

} | |

} | |

// After we're done every insertion, uniquely terminate this part of the | |

// "string". This makes sure we won't match across basic block or function | |

// boundaries since the "end" is encoded uniquely and thus appears in no | |

// repeated substring. | |

InstrList.push_back(MBB.end()); | |

UnsignedVec.push_back(IllegalInstrNumber); | |

IllegalInstrNumber--; | |

} | |

InstructionMapper() { | |

// Make sure that the implementation of DenseMapInfo<unsigned> hasn't | |

// changed. | |

assert(DenseMapInfo<unsigned>::getEmptyKey() == (unsigned)-1 && | |

"DenseMapInfo<unsigned>'s empty key isn't -1!"); | |

assert(DenseMapInfo<unsigned>::getTombstoneKey() == (unsigned)-2 && | |

"DenseMapInfo<unsigned>'s tombstone key isn't -2!"); | |

} | |

}; | |

/// An interprocedural pass which finds repeated sequences of | |

/// instructions and replaces them with calls to functions. | |

/// | |

/// Each instruction is mapped to an unsigned integer and placed in a string. | |

/// The resulting mapping is then placed in a \p SuffixTree. The \p SuffixTree | |

/// is then repeatedly queried for repeated sequences of instructions. Each | |

/// non-overlapping repeated sequence is then placed in its own | |

/// \p MachineFunction and each instance is then replaced with a call to that | |

/// function. | |

struct MachineOutliner : public ModulePass { | |

static char ID; | |

/// Set to true if the outliner should consider functions with | |

/// linkonceodr linkage. | |

bool OutlineFromLinkOnceODRs = false; | |

/// Set to true if the outliner should run on all functions in the module | |

/// considered safe for outlining. | |

/// Set to true by default for compatibility with llc's -run-pass option. | |

/// Set when the pass is constructed in TargetPassConfig. | |

bool RunOnAllFunctions = true; | |

// Collection of IR functions created by the outliner. | |

std::vector<Function *> CreatedIRFunctions; | |

StringRef getPassName() const override { return "Machine Outliner"; } | |

void getAnalysisUsage(AnalysisUsage &AU) const override { | |

AU.addRequired<MachineModuleInfo>(); | |

AU.addPreserved<MachineModuleInfo>(); | |

AU.setPreservesAll(); | |

ModulePass::getAnalysisUsage(AU); | |

} | |

MachineOutliner() : ModulePass(ID) { | |

initializeMachineOutlinerPass(*PassRegistry::getPassRegistry()); | |

} | |

/// Remark output explaining that not outlining a set of candidates would be | |

/// better than outlining that set. | |

void emitNotOutliningCheaperRemark( | |

unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq, | |

OutlinedFunction &OF); | |

/// Remark output explaining that a function was outlined. | |

void emitOutlinedFunctionRemark(OutlinedFunction &OF); | |

/// Find all repeated substrings that satisfy the outlining cost model. | |

/// | |

/// If a substring appears at least twice, then it must be represented by | |

/// an internal node which appears in at least two suffixes. Each suffix | |

/// is represented by a leaf node. To do this, we visit each internal node | |

/// in the tree, using the leaf children of each internal node. If an | |

/// internal node represents a beneficial substring, then we use each of | |

/// its leaf children to find the locations of its substring. | |

/// | |

/// \param ST A suffix tree to query. | |

/// \param Mapper Contains outlining mapping information. | |

/// \param[out] CandidateList Filled with candidates representing each | |

/// beneficial substring. | |

/// \param[out] FunctionList Filled with a list of \p OutlinedFunctions | |

/// each type of candidate. | |

/// | |

/// \returns The length of the longest candidate found. | |

unsigned | |

findCandidates(SuffixTree &ST, | |

InstructionMapper &Mapper, | |

std::vector<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList); | |

/// Replace the sequences of instructions represented by the | |

/// \p Candidates in \p CandidateList with calls to \p MachineFunctions | |

/// described in \p FunctionList. | |

/// | |

/// \param M The module we are outlining from. | |

/// \param CandidateList A list of candidates to be outlined. | |

/// \param FunctionList A list of functions to be inserted into the module. | |

/// \param Mapper Contains the instruction mappings for the module. | |

bool outline(Module &M, | |

const ArrayRef<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList, | |

InstructionMapper &Mapper); | |

/// Creates a function for \p OF and inserts it into the module. | |

MachineFunction *createOutlinedFunction(Module &M, const OutlinedFunction &OF, | |

InstructionMapper &Mapper); | |

/// Find potential outlining candidates and store them in \p CandidateList. | |

/// | |

/// For each type of potential candidate, also build an \p OutlinedFunction | |

/// struct containing the information to build the function for that | |

/// candidate. | |

/// | |

/// \param[out] CandidateList Filled with outlining candidates for the module. | |

/// \param[out] FunctionList Filled with functions corresponding to each type | |

/// of \p Candidate. | |

/// \param ST The suffix tree for the module. | |

/// | |

/// \returns The length of the longest candidate found. 0 if there are none. | |

unsigned | |

buildCandidateList(std::vector<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList, | |

SuffixTree &ST, InstructionMapper &Mapper); | |

/// Helper function for pruneOverlaps. | |

/// Removes \p C from the candidate list, and updates its \p OutlinedFunction. | |

void prune(Candidate &C, std::vector<OutlinedFunction> &FunctionList); | |

/// Remove any overlapping candidates that weren't handled by the | |

/// suffix tree's pruning method. | |

/// | |

/// Pruning from the suffix tree doesn't necessarily remove all overlaps. | |

/// If a short candidate is chosen for outlining, then a longer candidate | |

/// which has that short candidate as a suffix is chosen, the tree's pruning | |

/// method will not find it. Thus, we need to prune before outlining as well. | |

/// | |

/// \param[in,out] CandidateList A list of outlining candidates. | |

/// \param[in,out] FunctionList A list of functions to be outlined. | |

/// \param Mapper Contains instruction mapping info for outlining. | |

/// \param MaxCandidateLen The length of the longest candidate. | |

void pruneOverlaps(std::vector<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList, | |

InstructionMapper &Mapper, unsigned MaxCandidateLen); | |

/// Construct a suffix tree on the instructions in \p M and outline repeated | |

/// strings from that tree. | |

bool runOnModule(Module &M) override; | |

/// Return a DISubprogram for OF if one exists, and null otherwise. Helper | |

/// function for remark emission. | |

DISubprogram *getSubprogramOrNull(const OutlinedFunction &OF) { | |

DISubprogram *SP; | |

for (const std::shared_ptr<Candidate> &C : OF.Candidates) | |

if (C && C->getMF() && (SP = C->getMF()->getFunction().getSubprogram())) | |

return SP; | |

return nullptr; | |

} | |

}; | |

} // Anonymous namespace. | |

char MachineOutliner::ID = 0; | |

namespace llvm { | |

ModulePass *createMachineOutlinerPass(bool RunOnAllFunctions) { | |

MachineOutliner *OL = new MachineOutliner(); | |

OL->RunOnAllFunctions = RunOnAllFunctions; | |

return OL; | |

} | |

} // namespace llvm | |

INITIALIZE_PASS(MachineOutliner, DEBUG_TYPE, "Machine Function Outliner", false, | |

false) | |

void MachineOutliner::emitNotOutliningCheaperRemark( | |

unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq, | |

OutlinedFunction &OF) { | |

Candidate &C = CandidatesForRepeatedSeq.front(); | |

MachineOptimizationRemarkEmitter MORE(*(C.getMF()), nullptr); | |

MORE.emit([&]() { | |

MachineOptimizationRemarkMissed R(DEBUG_TYPE, "NotOutliningCheaper", | |

C.front()->getDebugLoc(), C.getMBB()); | |

R << "Did not outline " << NV("Length", StringLen) << " instructions" | |

<< " from " << NV("NumOccurrences", CandidatesForRepeatedSeq.size()) | |

<< " locations." | |

<< " Bytes from outlining all occurrences (" | |

<< NV("OutliningCost", OF.getOutliningCost()) << ")" | |

<< " >= Unoutlined instruction bytes (" | |

<< NV("NotOutliningCost", OF.getNotOutlinedCost()) << ")" | |

<< " (Also found at: "; | |

// Tell the user the other places the candidate was found. | |

for (unsigned i = 1, e = CandidatesForRepeatedSeq.size(); i < e; i++) { | |

R << NV((Twine("OtherStartLoc") + Twine(i)).str(), | |

CandidatesForRepeatedSeq[i].front()->getDebugLoc()); | |

if (i != e - 1) | |

R << ", "; | |

} | |

R << ")"; | |

return R; | |

}); | |

} | |

void MachineOutliner::emitOutlinedFunctionRemark(OutlinedFunction &OF) { | |

MachineBasicBlock *MBB = &*OF.MF->begin(); | |

MachineOptimizationRemarkEmitter MORE(*OF.MF, nullptr); | |

MachineOptimizationRemark R(DEBUG_TYPE, "OutlinedFunction", | |

MBB->findDebugLoc(MBB->begin()), MBB); | |

R << "Saved " << NV("OutliningBenefit", OF.getBenefit()) << " bytes by " | |

<< "outlining " << NV("Length", OF.Sequence.size()) << " instructions " | |

<< "from " << NV("NumOccurrences", OF.getOccurrenceCount()) | |

<< " locations. " | |

<< "(Found at: "; | |

// Tell the user the other places the candidate was found. | |

for (size_t i = 0, e = OF.Candidates.size(); i < e; i++) { | |

// Skip over things that were pruned. | |

if (!OF.Candidates[i]->InCandidateList) | |

continue; | |

R << NV((Twine("StartLoc") + Twine(i)).str(), | |

OF.Candidates[i]->front()->getDebugLoc()); | |

if (i != e - 1) | |

R << ", "; | |

} | |

R << ")"; | |

MORE.emit(R); | |

} | |

unsigned MachineOutliner::findCandidates( | |

SuffixTree &ST, InstructionMapper &Mapper, | |

std::vector<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList) { | |

CandidateList.clear(); | |

FunctionList.clear(); | |

unsigned MaxLen = 0; | |

// FIXME: Visit internal nodes instead of leaves. | |

for (SuffixTreeNode *Leaf : ST.LeafVector) { | |

assert(Leaf && "Leaves in LeafVector cannot be null!"); | |

if (!Leaf->IsInTree) | |

continue; | |

assert(Leaf->Parent && "All leaves must have parents!"); | |

SuffixTreeNode &Parent = *(Leaf->Parent); | |

// If it doesn't appear enough, or we already outlined from it, skip it. | |

if (Parent.OccurrenceCount < 2 || Parent.isRoot() || !Parent.IsInTree) | |

continue; | |

// Figure out if this candidate is beneficial. | |

unsigned StringLen = Leaf->ConcatLen - (unsigned)Leaf->size(); | |

// Too short to be beneficial; skip it. | |

// FIXME: This isn't necessarily true for, say, X86. If we factor in | |

// instruction lengths we need more information than this. | |

if (StringLen < 2) | |

continue; | |

// If this is a beneficial class of candidate, then every one is stored in | |

// this vector. | |

std::vector<Candidate> CandidatesForRepeatedSeq; | |

// Figure out the call overhead for each instance of the sequence. | |

for (auto &ChildPair : Parent.Children) { | |

SuffixTreeNode *M = ChildPair.second; | |

if (M && M->IsInTree && M->isLeaf()) { | |

// Never visit this leaf again. | |

M->IsInTree = false; | |

unsigned StartIdx = M->SuffixIdx; | |

unsigned EndIdx = StartIdx + StringLen - 1; | |

// Trick: Discard some candidates that would be incompatible with the | |

// ones we've already found for this sequence. This will save us some | |

// work in candidate selection. | |

// | |

// If two candidates overlap, then we can't outline them both. This | |

// happens when we have candidates that look like, say | |

// | |

// AA (where each "A" is an instruction). | |

// | |

// We might have some portion of the module that looks like this: | |

// AAAAAA (6 A's) | |

// | |

// In this case, there are 5 different copies of "AA" in this range, but | |

// at most 3 can be outlined. If only outlining 3 of these is going to | |

// be unbeneficial, then we ought to not bother. | |

// | |

// Note that two things DON'T overlap when they look like this: | |

// start1...end1 .... start2...end2 | |

// That is, one must either | |

// * End before the other starts | |

// * Start after the other ends | |

if (std::all_of(CandidatesForRepeatedSeq.begin(), | |

CandidatesForRepeatedSeq.end(), | |

[&StartIdx, &EndIdx](const Candidate &C) { | |

return (EndIdx < C.getStartIdx() || | |

StartIdx > C.getEndIdx()); | |

})) { | |

// It doesn't overlap with anything, so we can outline it. | |

// Each sequence is over [StartIt, EndIt]. | |

// Save the candidate and its location. | |

MachineBasicBlock::iterator StartIt = Mapper.InstrList[StartIdx]; | |

MachineBasicBlock::iterator EndIt = Mapper.InstrList[EndIdx]; | |

CandidatesForRepeatedSeq.emplace_back(StartIdx, StringLen, StartIt, | |

EndIt, StartIt->getParent(), | |

FunctionList.size()); | |

} | |

} | |

} | |

// We've found something we might want to outline. | |

// Create an OutlinedFunction to store it and check if it'd be beneficial | |

// to outline. | |

if (CandidatesForRepeatedSeq.empty()) | |

continue; | |

// Arbitrarily choose a TII from the first candidate. | |

// FIXME: Should getOutliningCandidateInfo move to TargetMachine? | |

const TargetInstrInfo *TII = | |

CandidatesForRepeatedSeq[0].getMF()->getSubtarget().getInstrInfo(); | |

OutlinedFunction OF = | |

TII->getOutliningCandidateInfo(CandidatesForRepeatedSeq); | |

// If we deleted every candidate, then there's nothing to outline. | |

if (OF.Candidates.empty()) | |

continue; | |

std::vector<unsigned> Seq; | |

for (unsigned i = Leaf->SuffixIdx; i < Leaf->SuffixIdx + StringLen; i++) | |

Seq.push_back(ST.Str[i]); | |

OF.Sequence = Seq; | |

OF.Name = FunctionList.size(); | |

// Is it better to outline this candidate than not? | |

if (OF.getBenefit() < 1) { | |

emitNotOutliningCheaperRemark(StringLen, CandidatesForRepeatedSeq, OF); | |

continue; | |

} | |

if (StringLen > MaxLen) | |

MaxLen = StringLen; | |

// The function is beneficial. Save its candidates to the candidate list | |

// for pruning. | |

for (std::shared_ptr<Candidate> &C : OF.Candidates) | |

CandidateList.push_back(C); | |

FunctionList.push_back(OF); | |

// Move to the next function. | |

Parent.IsInTree = false; | |

} | |

return MaxLen; | |

} | |

// Remove C from the candidate space, and update its OutlinedFunction. | |

void MachineOutliner::prune(Candidate &C, | |

std::vector<OutlinedFunction> &FunctionList) { | |

// Get the OutlinedFunction associated with this Candidate. | |

OutlinedFunction &F = FunctionList[C.FunctionIdx]; | |

// Update C's associated function's occurrence count. | |

F.decrement(); | |

// Remove C from the CandidateList. | |

C.InCandidateList = false; | |

LLVM_DEBUG(dbgs() << "- Removed a Candidate \n"; | |

dbgs() << "--- Num fns left for candidate: " | |

<< F.getOccurrenceCount() << "\n"; | |

dbgs() << "--- Candidate's functions's benefit: " << F.getBenefit() | |

<< "\n";); | |

} | |

void MachineOutliner::pruneOverlaps( | |

std::vector<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList, InstructionMapper &Mapper, | |

unsigned MaxCandidateLen) { | |

// Return true if this candidate became unbeneficial for outlining in a | |

// previous step. | |

auto ShouldSkipCandidate = [&FunctionList, this](Candidate &C) { | |

// Check if the candidate was removed in a previous step. | |

if (!C.InCandidateList) | |

return true; | |

// C must be alive. Check if we should remove it. | |

if (FunctionList[C.FunctionIdx].getBenefit() < 1) { | |

prune(C, FunctionList); | |

return true; | |

} | |

// C is in the list, and F is still beneficial. | |

return false; | |

}; | |

// TODO: Experiment with interval trees or other interval-checking structures | |

// to lower the time complexity of this function. | |

// TODO: Can we do better than the simple greedy choice? | |

// Check for overlaps in the range. | |

// This is O(MaxCandidateLen * CandidateList.size()). | |

for (auto It = CandidateList.begin(), Et = CandidateList.end(); It != Et; | |

It++) { | |

Candidate &C1 = **It; | |

// If C1 was already pruned, or its function is no longer beneficial for | |

// outlining, move to the next candidate. | |

if (ShouldSkipCandidate(C1)) | |

continue; | |

// The minimum start index of any candidate that could overlap with this | |

// one. | |

unsigned FarthestPossibleIdx = 0; | |

// Either the index is 0, or it's at most MaxCandidateLen indices away. | |

if (C1.getStartIdx() > MaxCandidateLen) | |

FarthestPossibleIdx = C1.getStartIdx() - MaxCandidateLen; | |

// Compare against the candidates in the list that start at most | |

// FarthestPossibleIdx indices away from C1. There are at most | |

// MaxCandidateLen of these. | |

for (auto Sit = It + 1; Sit != Et; Sit++) { | |

Candidate &C2 = **Sit; | |

// Is this candidate too far away to overlap? | |

if (C2.getStartIdx() < FarthestPossibleIdx) | |

break; | |

// If C2 was already pruned, or its function is no longer beneficial for | |

// outlining, move to the next candidate. | |

if (ShouldSkipCandidate(C2)) | |

continue; | |

// Do C1 and C2 overlap? | |

// | |

// Not overlapping: | |

// High indices... [C1End ... C1Start][C2End ... C2Start] ...Low indices | |

// | |

// We sorted our candidate list so C2Start <= C1Start. We know that | |

// C2End > C2Start since each candidate has length >= 2. Therefore, all we | |

// have to check is C2End < C2Start to see if we overlap. | |

if (C2.getEndIdx() < C1.getStartIdx()) | |

continue; | |

// C1 and C2 overlap. | |

// We need to choose the better of the two. | |

// | |

// Approximate this by picking the one which would have saved us the | |

// most instructions before any pruning. | |

// Is C2 a better candidate? | |

if (C2.Benefit > C1.Benefit) { | |

// Yes, so prune C1. Since C1 is dead, we don't have to compare it | |

// against anything anymore, so break. | |

prune(C1, FunctionList); | |

break; | |

} | |

// Prune C2 and move on to the next candidate. | |

prune(C2, FunctionList); | |

} | |

} | |

} | |

unsigned MachineOutliner::buildCandidateList( | |

std::vector<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList, SuffixTree &ST, | |

InstructionMapper &Mapper) { | |

std::vector<unsigned> CandidateSequence; // Current outlining candidate. | |

unsigned MaxCandidateLen = 0; // Length of the longest candidate. | |

MaxCandidateLen = | |

findCandidates(ST, Mapper, CandidateList, FunctionList); | |

// Sort the candidates in decending order. This will simplify the outlining | |

// process when we have to remove the candidates from the mapping by | |

// allowing us to cut them out without keeping track of an offset. | |

std::stable_sort( | |

CandidateList.begin(), CandidateList.end(), | |

[](const std::shared_ptr<Candidate> &LHS, | |

const std::shared_ptr<Candidate> &RHS) { return *LHS < *RHS; }); | |

return MaxCandidateLen; | |

} | |

MachineFunction * | |

MachineOutliner::createOutlinedFunction(Module &M, const OutlinedFunction &OF, | |

InstructionMapper &Mapper) { | |

// Create the function name. This should be unique. For now, just hash the | |

// module name and include it in the function name plus the number of this | |

// function. | |

std::ostringstream NameStream; | |

NameStream << "OUTLINED_FUNCTION_" << OF.Name; | |

// Create the function using an IR-level function. | |

LLVMContext &C = M.getContext(); | |

Function *F = dyn_cast<Function>( | |

M.getOrInsertFunction(NameStream.str(), Type::getVoidTy(C))); | |

assert(F && "Function was null!"); | |

// NOTE: If this is linkonceodr, then we can take advantage of linker deduping | |

// which gives us better results when we outline from linkonceodr functions. | |

F->setLinkage(GlobalValue::InternalLinkage); | |

F->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); | |

// FIXME: Set nounwind, so we don't generate eh_frame? Haven't verified it's | |

// necessary. | |

// Set optsize/minsize, so we don't insert padding between outlined | |

// functions. | |

F->addFnAttr(Attribute::OptimizeForSize); | |

F->addFnAttr(Attribute::MinSize); | |

// Save F so that we can add debug info later if we need to. | |

CreatedIRFunctions.push_back(F); | |

BasicBlock *EntryBB = BasicBlock::Create(C, "entry", F); | |

IRBuilder<> Builder(EntryBB); | |

Builder.CreateRetVoid(); | |

MachineModuleInfo &MMI = getAnalysis<MachineModuleInfo>(); | |

MachineFunction &MF = MMI.getOrCreateMachineFunction(*F); | |

MachineBasicBlock &MBB = *MF.CreateMachineBasicBlock(); | |

const TargetSubtargetInfo &STI = MF.getSubtarget(); | |

const TargetInstrInfo &TII = *STI.getInstrInfo(); | |

// Insert the new function into the module. | |

MF.insert(MF.begin(), &MBB); | |

// Copy over the instructions for the function using the integer mappings in | |

// its sequence. | |

for (unsigned Str : OF.Sequence) { | |

MachineInstr *NewMI = | |

MF.CloneMachineInstr(Mapper.IntegerInstructionMap.find(Str)->second); | |

NewMI->dropMemRefs(); | |

// Don't keep debug information for outlined instructions. | |

NewMI->setDebugLoc(DebugLoc()); | |

MBB.insert(MBB.end(), NewMI); | |

} | |

TII.buildOutlinedFrame(MBB, MF, OF); | |

// If there's a DISubprogram associated with this outlined function, then | |

// emit debug info for the outlined function. | |

if (DISubprogram *SP = getSubprogramOrNull(OF)) { | |

// We have a DISubprogram. Get its DICompileUnit. | |

DICompileUnit *CU = SP->getUnit(); | |

DIBuilder DB(M, true, CU); | |

DIFile *Unit = SP->getFile(); | |

Mangler Mg; | |

// Walk over each IR function we created in the outliner and create | |

// DISubprograms for each function. | |

for (Function *F : CreatedIRFunctions) { | |

// Get the mangled name of the function for the linkage name. | |

std::string Dummy; | |

llvm::raw_string_ostream MangledNameStream(Dummy); | |

Mg.getNameWithPrefix(MangledNameStream, F, false); | |

DISubprogram *SP = DB.createFunction( | |

Unit /* Context */, F->getName(), StringRef(MangledNameStream.str()), | |

Unit /* File */, | |

0 /* Line 0 is reserved for compiler-generated code. */, | |

DB.createSubroutineType( | |

DB.getOrCreateTypeArray(None)), /* void type */ | |

false, true, 0, /* Line 0 is reserved for compiler-generated code. */ | |

DINode::DIFlags::FlagArtificial /* Compiler-generated code. */, | |

true /* Outlined code is optimized code by definition. */); | |

// Don't add any new variables to the subprogram. | |

DB.finalizeSubprogram(SP); | |

// Attach subprogram to the function. | |

F->setSubprogram(SP); | |

} | |

// We're done with the DIBuilder. | |

DB.finalize(); | |

} | |

// Outlined functions shouldn't preserve liveness. | |

MF.getProperties().reset(MachineFunctionProperties::Property::TracksLiveness); | |

MF.getRegInfo().freezeReservedRegs(MF); | |

return &MF; | |

} | |

bool MachineOutliner::outline( | |

Module &M, const ArrayRef<std::shared_ptr<Candidate>> &CandidateList, | |

std::vector<OutlinedFunction> &FunctionList, InstructionMapper &Mapper) { | |

bool OutlinedSomething = false; | |

// Replace the candidates with calls to their respective outlined functions. | |

for (const std::shared_ptr<Candidate> &Cptr : CandidateList) { | |

Candidate &C = *Cptr; | |

// Was the candidate removed during pruneOverlaps? | |

if (!C.InCandidateList) | |

continue; | |

// If not, then look at its OutlinedFunction. | |

OutlinedFunction &OF = FunctionList[C.FunctionIdx]; | |

// Was its OutlinedFunction made unbeneficial during pruneOverlaps? | |

if (OF.getBenefit() < 1) | |

continue; | |

// Does this candidate have a function yet? | |

if (!OF.MF) { | |

OF.MF = createOutlinedFunction(M, OF, Mapper); | |

emitOutlinedFunctionRemark(OF); | |

FunctionsCreated++; | |

} | |

MachineFunction *MF = OF.MF; | |

MachineBasicBlock &MBB = *C.getMBB(); | |

MachineBasicBlock::iterator StartIt = C.front(); | |

MachineBasicBlock::iterator EndIt = C.back(); | |

assert(StartIt != C.getMBB()->end() && "StartIt out of bounds!"); | |

assert(EndIt != C.getMBB()->end() && "EndIt out of bounds!"); | |

const TargetSubtargetInfo &STI = MF->getSubtarget(); | |

const TargetInstrInfo &TII = *STI.getInstrInfo(); | |

// Insert a call to the new function and erase the old sequence. | |

auto CallInst = TII.insertOutlinedCall(M, MBB, StartIt, *OF.MF, C); | |

// If the caller tracks liveness, then we need to make sure that anything | |

// we outline doesn't break liveness assumptions. | |

// The outlined functions themselves currently don't track liveness, but | |

// we should make sure that the ranges we yank things out of aren't | |

// wrong. | |

if (MBB.getParent()->getProperties().hasProperty( | |

MachineFunctionProperties::Property::TracksLiveness)) { | |

// Helper lambda for adding implicit def operands to the call instruction. | |

auto CopyDefs = [&CallInst](MachineInstr &MI) { | |

for (MachineOperand &MOP : MI.operands()) { | |

// Skip over anything that isn't a register. | |

if (!MOP.isReg()) | |

continue; | |

// If it's a def, add it to the call instruction. | |

if (MOP.isDef()) | |

CallInst->addOperand( | |

MachineOperand::CreateReg(MOP.getReg(), true, /* isDef = true */ | |

true /* isImp = true */)); | |

} | |

}; | |

// Copy over the defs in the outlined range. | |

// First inst in outlined range <-- Anything that's defined in this | |

// ... .. range has to be added as an implicit | |

// Last inst in outlined range <-- def to the call instruction. | |

std::for_each(CallInst, std::next(EndIt), CopyDefs); | |

} | |

// Erase from the point after where the call was inserted up to, and | |

// including, the final instruction in the sequence. | |

// Erase needs one past the end, so we need std::next there too. | |

MBB.erase(std::next(StartIt), std::next(EndIt)); | |

OutlinedSomething = true; | |

// Statistics. | |

NumOutlined++; | |

} | |

LLVM_DEBUG(dbgs() << "OutlinedSomething = " << OutlinedSomething << "\n";); | |

return OutlinedSomething; | |

} | |

bool MachineOutliner::runOnModule(Module &M) { | |

// Check if there's anything in the module. If it's empty, then there's | |

// nothing to outline. | |

if (M.empty()) | |

return false; | |

MachineModuleInfo &MMI = getAnalysis<MachineModuleInfo>(); | |

// If the user passed -enable-machine-outliner=always or | |

// -enable-machine-outliner, the pass will run on all functions in the module. | |

// Otherwise, if the target supports default outlining, it will run on all | |

// functions deemed by the target to be worth outlining from by default. Tell | |

// the user how the outliner is running. | |

LLVM_DEBUG( | |

dbgs() << "Machine Outliner: Running on "; | |

if (RunOnAllFunctions) | |

dbgs() << "all functions"; | |

else | |

dbgs() << "target-default functions"; | |

dbgs() << "\n" | |

); | |

// If the user specifies that they want to outline from linkonceodrs, set | |

// it here. | |

OutlineFromLinkOnceODRs = EnableLinkOnceODROutlining; | |

InstructionMapper Mapper; | |

// Build instruction mappings for each function in the module. Start by | |

// iterating over each Function in M. | |

for (Function &F : M) { | |

// If there's nothing in F, then there's no reason to try and outline from | |

// it. | |

if (F.empty()) | |

continue; | |

// There's something in F. Check if it has a MachineFunction associated with | |

// it. | |

MachineFunction *MF = MMI.getMachineFunction(F); | |

// If it doesn't, then there's nothing to outline from. Move to the next | |

// Function. | |

if (!MF) | |

continue; | |

const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo(); | |

if (!RunOnAllFunctions && !TII->shouldOutlineFromFunctionByDefault(*MF)) | |

continue; | |

// We have a MachineFunction. Ask the target if it's suitable for outlining. | |

// If it isn't, then move on to the next Function in the module. | |

if (!TII->isFunctionSafeToOutlineFrom(*MF, OutlineFromLinkOnceODRs)) | |

continue; | |

// We have a function suitable for outlining. Iterate over every | |

// MachineBasicBlock in MF and try to map its instructions to a list of | |

// unsigned integers. | |

for (MachineBasicBlock &MBB : *MF) { | |

// If there isn't anything in MBB, then there's no point in outlining from | |

// it. | |

if (MBB.empty()) | |

continue; | |

// Check if MBB could be the target of an indirect branch. If it is, then | |

// we don't want to outline from it. | |

if (MBB.hasAddressTaken()) | |

continue; | |

// MBB is suitable for outlining. Map it to a list of unsigneds. | |

Mapper.convertToUnsignedVec(MBB, *TII); | |

} | |

} | |

// Construct a suffix tree, use it to find candidates, and then outline them. | |

SuffixTree ST(Mapper.UnsignedVec); | |

std::vector<std::shared_ptr<Candidate>> CandidateList; | |

std::vector<OutlinedFunction> FunctionList; | |

// Find all of the outlining candidates. | |

unsigned MaxCandidateLen = | |

buildCandidateList(CandidateList, FunctionList, ST, Mapper); | |

// Remove candidates that overlap with other candidates. | |

pruneOverlaps(CandidateList, FunctionList, Mapper, MaxCandidateLen); | |

// Outline each of the candidates and return true if something was outlined. | |

bool OutlinedSomething = outline(M, CandidateList, FunctionList, Mapper); | |

return OutlinedSomething; | |

} |