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// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_CODEGEN_MIPS64_REGISTER_MIPS64_H_
#define V8_CODEGEN_MIPS64_REGISTER_MIPS64_H_
#include "src/codegen/mips64/constants-mips64.h"
#include "src/codegen/register.h"
#include "src/codegen/reglist.h"
namespace v8 {
namespace internal {
// clang-format off
#define GENERAL_REGISTERS(V) \
V(zero_reg) V(at) V(v0) V(v1) V(a0) V(a1) V(a2) V(a3) \
V(a4) V(a5) V(a6) V(a7) V(t0) V(t1) V(t2) V(t3) \
V(s0) V(s1) V(s2) V(s3) V(s4) V(s5) V(s6) V(s7) V(t8) V(t9) \
V(k0) V(k1) V(gp) V(sp) V(fp) V(ra)
#define ALLOCATABLE_GENERAL_REGISTERS(V) \
V(a0) V(a1) V(a2) V(a3) \
V(a4) V(a5) V(a6) V(a7) V(t0) V(t1) V(t2) V(s7) \
V(v0) V(v1)
#define DOUBLE_REGISTERS(V) \
V(f0) V(f1) V(f2) V(f3) V(f4) V(f5) V(f6) V(f7) \
V(f8) V(f9) V(f10) V(f11) V(f12) V(f13) V(f14) V(f15) \
V(f16) V(f17) V(f18) V(f19) V(f20) V(f21) V(f22) V(f23) \
V(f24) V(f25) V(f26) V(f27) V(f28) V(f29) V(f30) V(f31)
#define FLOAT_REGISTERS DOUBLE_REGISTERS
#define SIMD128_REGISTERS(V) \
V(w0) V(w1) V(w2) V(w3) V(w4) V(w5) V(w6) V(w7) \
V(w8) V(w9) V(w10) V(w11) V(w12) V(w13) V(w14) V(w15) \
V(w16) V(w17) V(w18) V(w19) V(w20) V(w21) V(w22) V(w23) \
V(w24) V(w25) V(w26) V(w27) V(w28) V(w29) V(w30) V(w31)
#define ALLOCATABLE_DOUBLE_REGISTERS(V) \
V(f0) V(f2) V(f4) V(f6) V(f8) V(f10) V(f12) V(f14) \
V(f16) V(f18) V(f20) V(f22) V(f24) V(f26)
// clang-format on
// Note that the bit values must match those used in actual instruction
// encoding.
const int kNumRegs = 32;
const RegList kJSCallerSaved = 1 << 2 | // v0
1 << 3 | // v1
1 << 4 | // a0
1 << 5 | // a1
1 << 6 | // a2
1 << 7 | // a3
1 << 8 | // a4
1 << 9 | // a5
1 << 10 | // a6
1 << 11 | // a7
1 << 12 | // t0
1 << 13 | // t1
1 << 14 | // t2
1 << 15; // t3
const int kNumJSCallerSaved = 14;
// Callee-saved registers preserved when switching from C to JavaScript.
const RegList kCalleeSaved = 1 << 16 | // s0
1 << 17 | // s1
1 << 18 | // s2
1 << 19 | // s3
1 << 20 | // s4
1 << 21 | // s5
1 << 22 | // s6 (roots in Javascript code)
1 << 23 | // s7 (cp in Javascript code)
1 << 30; // fp/s8
const int kNumCalleeSaved = 9;
const RegList kCalleeSavedFPU = 1 << 20 | // f20
1 << 22 | // f22
1 << 24 | // f24
1 << 26 | // f26
1 << 28 | // f28
1 << 30; // f30
const int kNumCalleeSavedFPU = 6;
const RegList kCallerSavedFPU = 1 << 0 | // f0
1 << 2 | // f2
1 << 4 | // f4
1 << 6 | // f6
1 << 8 | // f8
1 << 10 | // f10
1 << 12 | // f12
1 << 14 | // f14
1 << 16 | // f16
1 << 18; // f18
// Number of registers for which space is reserved in safepoints. Must be a
// multiple of 8.
const int kNumSafepointRegisters = 24;
// Define the list of registers actually saved at safepoints.
// Note that the number of saved registers may be smaller than the reserved
// space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters.
const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
const int kNumSafepointSavedRegisters = kNumJSCallerSaved + kNumCalleeSaved;
const int kUndefIndex = -1;
// Map with indexes on stack that corresponds to codes of saved registers.
const int kSafepointRegisterStackIndexMap[kNumRegs] = {kUndefIndex, // zero_reg
kUndefIndex, // at
0, // v0
1, // v1
2, // a0
3, // a1
4, // a2
5, // a3
6, // a4
7, // a5
8, // a6
9, // a7
10, // t0
11, // t1
12, // t2
13, // t3
14, // s0
15, // s1
16, // s2
17, // s3
18, // s4
19, // s5
20, // s6
21, // s7
kUndefIndex, // t8
kUndefIndex, // t9
kUndefIndex, // k0
kUndefIndex, // k1
kUndefIndex, // gp
kUndefIndex, // sp
22, // fp
kUndefIndex};
// CPU Registers.
//
// 1) We would prefer to use an enum, but enum values are assignment-
// compatible with int, which has caused code-generation bugs.
//
// 2) We would prefer to use a class instead of a struct but we don't like
// the register initialization to depend on the particular initialization
// order (which appears to be different on OS X, Linux, and Windows for the
// installed versions of C++ we tried). Using a struct permits C-style
// "initialization". Also, the Register objects cannot be const as this
// forces initialization stubs in MSVC, making us dependent on initialization
// order.
//
// 3) By not using an enum, we are possibly preventing the compiler from
// doing certain constant folds, which may significantly reduce the
// code generated for some assembly instructions (because they boil down
// to a few constants). If this is a problem, we could change the code
// such that we use an enum in optimized mode, and the struct in debug
// mode. This way we get the compile-time error checking in debug mode
// and best performance in optimized code.
// -----------------------------------------------------------------------------
// Implementation of Register and FPURegister.
enum RegisterCode {
#define REGISTER_CODE(R) kRegCode_##R,
GENERAL_REGISTERS(REGISTER_CODE)
#undef REGISTER_CODE
kRegAfterLast
};
class Register : public RegisterBase<Register, kRegAfterLast> {
public:
#if defined(V8_TARGET_LITTLE_ENDIAN)
static constexpr int kMantissaOffset = 0;
static constexpr int kExponentOffset = 4;
#elif defined(V8_TARGET_BIG_ENDIAN)
static constexpr int kMantissaOffset = 4;
static constexpr int kExponentOffset = 0;
#else
#error Unknown endianness
#endif
private:
friend class RegisterBase;
explicit constexpr Register(int code) : RegisterBase(code) {}
};
// s7: context register
// s3: scratch register
// s4: scratch register 2
#define DECLARE_REGISTER(R) \
constexpr Register R = Register::from_code<kRegCode_##R>();
GENERAL_REGISTERS(DECLARE_REGISTER)
#undef DECLARE_REGISTER
constexpr Register no_reg = Register::no_reg();
int ToNumber(Register reg);
Register ToRegister(int num);
constexpr bool kPadArguments = false;
constexpr bool kSimpleFPAliasing = true;
constexpr bool kSimdMaskRegisters = false;
enum DoubleRegisterCode {
#define REGISTER_CODE(R) kDoubleCode_##R,
DOUBLE_REGISTERS(REGISTER_CODE)
#undef REGISTER_CODE
kDoubleAfterLast
};
// Coprocessor register.
class FPURegister : public RegisterBase<FPURegister, kDoubleAfterLast> {
public:
// TODO(plind): Warning, inconsistent numbering here. kNumFPURegisters refers
// to number of 32-bit FPU regs, but kNumAllocatableRegisters refers to
// number of Double regs (64-bit regs, or FPU-reg-pairs).
FPURegister low() const {
// TODO(plind): Create DCHECK for FR=0 mode. This usage suspect for FR=1.
// Find low reg of a Double-reg pair, which is the reg itself.
DCHECK_EQ(code() % 2, 0); // Specified Double reg must be even.
return FPURegister::from_code(code());
}
FPURegister high() const {
// TODO(plind): Create DCHECK for FR=0 mode. This usage illegal in FR=1.
// Find high reg of a Doubel-reg pair, which is reg + 1.
DCHECK_EQ(code() % 2, 0); // Specified Double reg must be even.
return FPURegister::from_code(code() + 1);
}
private:
friend class RegisterBase;
explicit constexpr FPURegister(int code) : RegisterBase(code) {}
};
enum MSARegisterCode {
#define REGISTER_CODE(R) kMsaCode_##R,
SIMD128_REGISTERS(REGISTER_CODE)
#undef REGISTER_CODE
kMsaAfterLast
};
// MIPS SIMD (MSA) register
class MSARegister : public RegisterBase<MSARegister, kMsaAfterLast> {
friend class RegisterBase;
explicit constexpr MSARegister(int code) : RegisterBase(code) {}
};
// A few double registers are reserved: one as a scratch register and one to
// hold 0.0.
// f28: 0.0
// f30: scratch register.
// V8 now supports the O32 ABI, and the FPU Registers are organized as 32
// 32-bit registers, f0 through f31. When used as 'double' they are used
// in pairs, starting with the even numbered register. So a double operation
// on f0 really uses f0 and f1.
// (Modern mips hardware also supports 32 64-bit registers, via setting
// (privileged) Status Register FR bit to 1. This is used by the N32 ABI,
// but it is not in common use. Someday we will want to support this in v8.)
// For O32 ABI, Floats and Doubles refer to same set of 32 32-bit registers.
using FloatRegister = FPURegister;
using DoubleRegister = FPURegister;
#define DECLARE_DOUBLE_REGISTER(R) \
constexpr DoubleRegister R = DoubleRegister::from_code<kDoubleCode_##R>();
DOUBLE_REGISTERS(DECLARE_DOUBLE_REGISTER)
#undef DECLARE_DOUBLE_REGISTER
constexpr DoubleRegister no_dreg = DoubleRegister::no_reg();
// SIMD registers.
using Simd128Register = MSARegister;
#define DECLARE_SIMD128_REGISTER(R) \
constexpr Simd128Register R = Simd128Register::from_code<kMsaCode_##R>();
SIMD128_REGISTERS(DECLARE_SIMD128_REGISTER)
#undef DECLARE_SIMD128_REGISTER
const Simd128Register no_msareg = Simd128Register::no_reg();
// Register aliases.
// cp is assumed to be a callee saved register.
constexpr Register kRootRegister = s6;
constexpr Register cp = s7;
constexpr Register kScratchReg = s3;
constexpr Register kScratchReg2 = s4;
constexpr DoubleRegister kScratchDoubleReg = f30;
constexpr DoubleRegister kDoubleRegZero = f28;
// Used on mips64r6 for compare operations.
// We use the last non-callee saved odd register for N64 ABI
constexpr DoubleRegister kDoubleCompareReg = f23;
// MSA zero and scratch regs must have the same numbers as FPU zero and scratch
constexpr Simd128Register kSimd128RegZero = w28;
constexpr Simd128Register kSimd128ScratchReg = w30;
// FPU (coprocessor 1) control registers.
// Currently only FCSR (#31) is implemented.
struct FPUControlRegister {
bool is_valid() const { return reg_code == kFCSRRegister; }
bool is(FPUControlRegister creg) const { return reg_code == creg.reg_code; }
int code() const {
DCHECK(is_valid());
return reg_code;
}
int bit() const {
DCHECK(is_valid());
return 1 << reg_code;
}
void setcode(int f) {
reg_code = f;
DCHECK(is_valid());
}
// Unfortunately we can't make this private in a struct.
int reg_code;
};
constexpr FPUControlRegister no_fpucreg = {kInvalidFPUControlRegister};
constexpr FPUControlRegister FCSR = {kFCSRRegister};
// MSA control registers
struct MSAControlRegister {
bool is_valid() const {
return (reg_code == kMSAIRRegister) || (reg_code == kMSACSRRegister);
}
bool is(MSAControlRegister creg) const { return reg_code == creg.reg_code; }
int code() const {
DCHECK(is_valid());
return reg_code;
}
int bit() const {
DCHECK(is_valid());
return 1 << reg_code;
}
void setcode(int f) {
reg_code = f;
DCHECK(is_valid());
}
// Unfortunately we can't make this private in a struct.
int reg_code;
};
constexpr MSAControlRegister no_msacreg = {kInvalidMSAControlRegister};
constexpr MSAControlRegister MSAIR = {kMSAIRRegister};
constexpr MSAControlRegister MSACSR = {kMSACSRRegister};
// Define {RegisterName} methods for the register types.
DEFINE_REGISTER_NAMES(Register, GENERAL_REGISTERS)
DEFINE_REGISTER_NAMES(FPURegister, DOUBLE_REGISTERS)
DEFINE_REGISTER_NAMES(MSARegister, SIMD128_REGISTERS)
// Give alias names to registers for calling conventions.
constexpr Register kReturnRegister0 = v0;
constexpr Register kReturnRegister1 = v1;
constexpr Register kReturnRegister2 = a0;
constexpr Register kJSFunctionRegister = a1;
constexpr Register kContextRegister = s7;
constexpr Register kAllocateSizeRegister = a0;
constexpr Register kSpeculationPoisonRegister = a7;
constexpr Register kInterpreterAccumulatorRegister = v0;
constexpr Register kInterpreterBytecodeOffsetRegister = t0;
constexpr Register kInterpreterBytecodeArrayRegister = t1;
constexpr Register kInterpreterDispatchTableRegister = t2;
constexpr Register kJavaScriptCallArgCountRegister = a0;
constexpr Register kJavaScriptCallCodeStartRegister = a2;
constexpr Register kJavaScriptCallTargetRegister = kJSFunctionRegister;
constexpr Register kJavaScriptCallNewTargetRegister = a3;
constexpr Register kJavaScriptCallExtraArg1Register = a2;
constexpr Register kOffHeapTrampolineRegister = at;
constexpr Register kRuntimeCallFunctionRegister = a1;
constexpr Register kRuntimeCallArgCountRegister = a0;
constexpr Register kRuntimeCallArgvRegister = a2;
constexpr Register kWasmInstanceRegister = a0;
constexpr Register kWasmCompileLazyFuncIndexRegister = t0;
} // namespace internal
} // namespace v8
#endif // V8_CODEGEN_MIPS64_REGISTER_MIPS64_H_