blob: 08515a2de2c725576ee8b9e1971214d20beb24a0 [file] [log] [blame]
#version 100
precision mediump float;
precision mediump sampler2D;
uniform sampler2D uTextureSampler_0_Stage1;
varying highp vec3 vTransformedCoords_0_Stage0;
varying mediump vec4 vcolor_Stage0;
void main() {
mediump vec4 outputColor_Stage0;
{
outputColor_Stage0 = vcolor_Stage0;
}
mediump vec4 output_Stage1;
{
highp vec2 vTransformedCoords_0_Stage0_ensure2D = vTransformedCoords_0_Stage0.xy / vTransformedCoords_0_Stage0.z;
output_Stage1 = texture2D(uTextureSampler_0_Stage1, vTransformedCoords_0_Stage0_ensure2D).wwww;
}
{
gl_FragColor = outputColor_Stage0 * output_Stage1;
}
}