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// Copyright 2019 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_BLITTERGLES_COLOR_SHADER_PROGRAM_H_
#define STARBOARD_SHARED_BLITTERGLES_COLOR_SHADER_PROGRAM_H_
#include "starboard/blitter.h"
#include "starboard/shared/blittergles/shader_program.h"
#include "starboard/shared/internal_only.h"
namespace starboard {
namespace shared {
namespace blittergles {
class ColorShaderProgram : public ShaderProgram {
public:
ColorShaderProgram();
// Method that draws a colored rectangle on the render_target. Color is
// specified by the float array containing R G B A in that order.
bool Draw(SbBlitterRenderTarget render_target,
float (&color_rgba)[4],
SbBlitterRect rect) const;
// Method that draws a 1x1 transparent rectangle and disables leak sanitizer
// around glDrawArrays().
void DummyDraw(SbBlitterRenderTarget render_target) const;
private:
// Location of the shader attribute "a_position" for the color shader.
static const int kPositionAttribute = 0;
// Location of the shader attribute "a_color" for the color shader.
static const int kColorAttribute = 2;
};
} // namespace blittergles
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_BLITTERGLES_COLOR_SHADER_PROGRAM_H_