| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/shared/win32/socket_waiter_internal.h" |
| |
| #include <windows.h> |
| |
| #include <algorithm> |
| |
| #include "starboard/log.h" |
| #include "starboard/shared/win32/error_utils.h" |
| #include "starboard/shared/win32/socket_internal.h" |
| #include "starboard/shared/win32/thread_private.h" |
| #include "starboard/shared/win32/time_utils.h" |
| #include "starboard/thread.h" |
| |
| namespace sbwin32 = starboard::shared::win32; |
| |
| namespace { |
| |
| // This is a helper function that takes data from |network_events|, and then |
| // adds the bitwise ORs |interest_to_add| onto |interest_out|. |
| // For more information, please see |
| // https://msdn.microsoft.com/en-us/library/windows/desktop/ms741572(v=vs.85).aspx. |
| void TranslateNetworkBitIntoInterests(const WSANETWORKEVENTS& network_events, |
| int bit_to_check, |
| SbSocketWaiterInterest interest_to_add, |
| SbSocketWaiterInterest* interests_out) { |
| SB_DCHECK(interests_out); |
| |
| static_assert( |
| sizeof(SbSocketWaiterInterest) == sizeof(int), |
| "Assuming size of enum is size of int, due to the bitfield logic below."); |
| |
| if (network_events.lNetworkEvents & (1 << bit_to_check)) { |
| *(reinterpret_cast<int*>(interests_out)) |= |
| static_cast<int>(interest_to_add); |
| const int error_code = network_events.iErrorCode[bit_to_check]; |
| if (error_code != 0) { |
| SB_DLOG(ERROR) << "Error on network event " << bit_to_check << " " |
| << sbwin32::Win32ErrorCode(error_code); |
| } |
| } |
| } |
| |
| SbSocketWaiterInterest DiscoverNetworkEventInterests(SOCKET socket_handle) { |
| // Please take note that WSAEnumNetworkEvents below only works with |
| // WSAEventSelect. |
| SbSocketWaiterInterest interests = kSbSocketWaiterInterestNone; |
| WSANETWORKEVENTS network_events = {0}; |
| int return_code = |
| WSAEnumNetworkEvents(socket_handle, nullptr, &network_events); |
| if (return_code == SOCKET_ERROR) { |
| int last_error = WSAGetLastError(); |
| SB_DLOG(ERROR) << "WSAEnumNetworkEvents failed with last_error = " |
| << sbwin32::Win32ErrorCode(last_error); |
| return interests; |
| } |
| |
| // Translate information from WSAEnumNetworkEvents to interests: |
| // From the MSDN documentation: |
| // https://msdn.microsoft.com/en-us/library/windows/desktop/ms741572(v=vs.85).aspx |
| // The lNetworkEvents member of the WSANETWORKEVENTS structure indicates which |
| // of the FD_XXX network events have occurred. The iErrorCode array is used to |
| // contain any associated error codes with the array index corresponding to |
| // the position of event bits in lNetworkEvents. Identifiers such as |
| // FD_READ_BIT and FD_WRITE_BIT can be used to index the iErrorCode array. |
| // Note that only those elements of the iErrorCode array are set that |
| // correspond to the bits set in lNetworkEvents parameter |
| TranslateNetworkBitIntoInterests(network_events, FD_READ_BIT, |
| kSbSocketWaiterInterestRead, &interests); |
| TranslateNetworkBitIntoInterests(network_events, FD_ACCEPT_BIT, |
| kSbSocketWaiterInterestRead, &interests); |
| TranslateNetworkBitIntoInterests(network_events, FD_CLOSE_BIT, |
| kSbSocketWaiterInterestRead, &interests); |
| |
| TranslateNetworkBitIntoInterests(network_events, FD_CONNECT_BIT, |
| kSbSocketWaiterInterestWrite, &interests); |
| TranslateNetworkBitIntoInterests(network_events, FD_WRITE_BIT, |
| kSbSocketWaiterInterestWrite, &interests); |
| |
| return interests; |
| } |
| |
| // The function erases the |index|th element from the collection by swapping |
| // it with the last element. This operation leaves all the other elements in |
| // place, which is useful for some operations. |
| template <typename T> |
| void EraseIndexFromVector(T* collection_pointer, std::size_t index) { |
| SB_DCHECK(collection_pointer); |
| T& collection = *collection_pointer; |
| const std::size_t current_size = collection.size(); |
| if (current_size <= 1) { |
| collection.clear(); |
| return; |
| } |
| const std::size_t new_size = collection.size() - 1; |
| std::swap(collection[index], collection[new_size]); |
| collection.resize(new_size); |
| } |
| |
| } // namespace |
| |
| SbSocketWaiterPrivate::SbSocketWaiterPrivate() |
| : thread_(SbThreadGetCurrent()), |
| wakeup_event_token_(-1), |
| wakeup_event_(CreateEvent(nullptr, false, false, nullptr)) { |
| { |
| starboard::ScopedLock lock(unhandled_wakeup_count_mutex_); |
| unhandled_wakeup_count_ = 0; |
| } |
| if (wakeup_event_.IsValid() == false) { |
| SB_DLOG(ERROR) << "Could not create wakeup event: " |
| << starboard::shared::win32::Win32ErrorCode(GetLastError()); |
| return; |
| } |
| wakeup_event_token_ = |
| waitees_.AddSocketEventAndWaitee(wakeup_event_.GetEvent(), nullptr); |
| } |
| |
| SbSocketWaiterPrivate::~SbSocketWaiterPrivate() { |
| for (auto& it : waitees_.GetWaitees()) { |
| if (it) { |
| SB_DCHECK(CheckSocketWaiterIsThis(it->socket)); |
| } |
| } |
| } |
| |
| bool SbSocketWaiterPrivate::Add(SbSocket socket, |
| void* context, |
| SbSocketWaiterCallback callback, |
| int interests, |
| bool persistent) { |
| SB_DCHECK(SbThreadIsCurrent(thread_)); |
| |
| if (!SbSocketIsValid(socket)) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Socket (" << socket << ") is invalid."; |
| return false; |
| } |
| |
| if (!interests) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": No interests provided."; |
| return false; |
| } |
| |
| // The policy is not to add a socket to a waiter if it is registered with |
| // another waiter. |
| |
| // TODO: If anyone were to want to add a socket to a different waiter, |
| // it would probably be another thread, so doing this check without locking is |
| // probably wrong. But, it is also a pain, and, at this precise moment, socket |
| // access is all going to come from one I/O thread anyway, and there will only |
| // be one waiter. |
| if (SbSocketWaiterIsValid(socket->waiter)) { |
| if (socket->waiter == this) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Socket already has this waiter (" |
| << this << ")."; |
| } else { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Socket already has waiter (" |
| << socket->waiter << ", this=" << this << ")."; |
| } |
| return false; |
| } |
| |
| long network_event_interests = 0; |
| if (interests & kSbSocketWaiterInterestRead) { |
| network_event_interests |= FD_READ | FD_ACCEPT | FD_CLOSE; |
| } |
| |
| if (interests & kSbSocketWaiterInterestWrite) { |
| network_event_interests |= FD_CONNECT | FD_WRITE; |
| } |
| |
| const BOOL manual_reset = !persistent; |
| |
| SB_DCHECK(!socket->socket_event.IsValid()); |
| |
| socket->socket_event.Reset( |
| CreateEvent(nullptr, manual_reset, false, nullptr)); |
| if (socket->socket_event.GetEvent() == WSA_INVALID_EVENT) { |
| int last_error = WSAGetLastError(); |
| SB_DLOG(ERROR) << "Error calling WSACreateEvent() last_error = " |
| << sbwin32::Win32ErrorCode(last_error); |
| return false; |
| } |
| |
| // Note that WSAEnumNetworkEvents used elsewhere only works with |
| // WSAEventSelect. |
| // Please consider that before changing this code. |
| int return_value = |
| WSAEventSelect(socket->socket_handle, socket->socket_event.GetEvent(), |
| network_event_interests); |
| |
| if (return_value == SOCKET_ERROR) { |
| int last_error = WSAGetLastError(); |
| SB_DLOG(ERROR) << "Error calling WSAEventSelect() last_error = " |
| << sbwin32::Win32ErrorCode(last_error); |
| return false; |
| } |
| |
| if (waitees_.GetHandleArraySize() >= MAXIMUM_WAIT_OBJECTS) { |
| SB_DLOG(ERROR) << "Reached maxed number of socket events (" |
| << MAXIMUM_WAIT_OBJECTS << ")"; |
| return false; |
| } |
| |
| std::unique_ptr<Waitee> waitee( |
| new Waitee(this, socket, context, callback, interests, persistent)); |
| waitees_.AddSocketEventAndWaitee(socket->socket_event.GetEvent(), |
| std::move(waitee)); |
| socket->waiter = this; |
| |
| return true; |
| } |
| |
| bool SbSocketWaiterPrivate::Remove(SbSocket socket) { |
| SB_DCHECK(SbThreadIsCurrent(thread_)); |
| |
| if (!CheckSocketWaiterIsThis(socket)) { |
| return false; |
| } |
| |
| socket->waiter = kSbSocketWaiterInvalid; |
| |
| socket->socket_event.Reset(nullptr); |
| return waitees_.RemoveSocket(socket); |
| } |
| |
| void SbSocketWaiterPrivate::HandleWakeUpRead() { |
| SB_LOG(INFO) << "HandleWakeUpRead incrementing counter.."; |
| starboard::ScopedLock lock(unhandled_wakeup_count_mutex_); |
| ++unhandled_wakeup_count_; |
| } |
| |
| void SbSocketWaiterPrivate::SignalWakeupEvent() { |
| SB_DCHECK(wakeup_event_.IsValid()); |
| WSASetEvent(wakeup_event_.GetEvent()); |
| } |
| |
| void SbSocketWaiterPrivate::ResetWakeupEvent() { |
| SB_DCHECK(wakeup_event_.IsValid()); |
| WSAResetEvent(wakeup_event_.GetEvent()); |
| } |
| |
| bool SbSocketWaiterPrivate::CheckSocketWaiterIsThis(SbSocket socket) { |
| if (!SbSocketIsValid(socket)) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Socket (" << socket << ") is invalid."; |
| return false; |
| } |
| |
| if (socket->waiter != this) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Socket (" << socket << ") " |
| << "is watched by Waiter (" << socket->waiter << "), " |
| << "not this Waiter (" << this << ")."; |
| SB_DSTACK(ERROR); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void SbSocketWaiterPrivate::Wait() { |
| SB_DCHECK(SbThreadIsCurrent(thread_)); |
| |
| // We basically wait for the largest amount of time to achieve an indefinite |
| // block. |
| WaitTimed(kSbTimeMax); |
| } |
| |
| SbSocketWaiterResult SbSocketWaiterPrivate::WaitTimed(SbTime duration) { |
| SB_DCHECK(SbThreadIsCurrent(thread_)); |
| |
| const SbTimeMonotonic start_time = SbTimeGetMonotonicNow(); |
| int64_t duration_left = duration; |
| SbSocketWaiterResult result = kSbSocketWaiterResultInvalid; |
| |
| while (true) { |
| // |waitees_| could have been modified in the last loop iteration, so |
| // re-read it. |
| const DWORD number_events = |
| static_cast<DWORD>(waitees_.GetHandleArraySize()); |
| |
| const DWORD millis = sbwin32::ConvertSbTimeToMillisRoundUp(duration_left); |
| |
| bool woke_up = false; |
| { |
| starboard::ScopedLock lock(unhandled_wakeup_count_mutex_); |
| if (unhandled_wakeup_count_ > 0) { |
| --unhandled_wakeup_count_; |
| woke_up = true; |
| } |
| } |
| |
| if (woke_up) { |
| // The signaling thread also set the event, so reset it. |
| ResetWakeupEvent(); |
| return kSbSocketWaiterResultWokenUp; |
| } |
| |
| // There should always be a wakeup event. |
| SB_DCHECK(number_events > 0); |
| |
| DWORD return_value = WSAWaitForMultipleEvents( |
| number_events, waitees_.GetHandleArray(), false, millis, false); |
| |
| if ((return_value >= WSA_WAIT_EVENT_0) && |
| (return_value < (WSA_WAIT_EVENT_0 + number_events))) { |
| int64_t socket_index = static_cast<int64_t>(return_value) - |
| static_cast<int64_t>(WSA_WAIT_EVENT_0); |
| SB_DCHECK(socket_index >= 0); |
| if (socket_index < 0) { |
| SB_NOTREACHED() << "Bad socket_index. " << socket_index; |
| return kSbSocketWaiterResultTimedOut; |
| } |
| |
| // Make sure wakeup_event_token_ is initialized. |
| SB_DCHECK(wakeup_event_token_ >= 0); |
| |
| if (socket_index == wakeup_event_token_) { |
| { |
| starboard::ScopedLock lock(unhandled_wakeup_count_mutex_); |
| SB_DCHECK(unhandled_wakeup_count_ > 0); |
| |
| if (unhandled_wakeup_count_ > 0) { |
| --unhandled_wakeup_count_; |
| // This was a dummy event. We were woken up. |
| // Note that we do not need to reset the event here, |
| // since it was created using an auto-reset flag. |
| return kSbSocketWaiterResultWokenUp; |
| } |
| } |
| |
| ResetWakeupEvent(); |
| } else { |
| Waitee* waitee = waitees_.GetWaiteeByIndex(socket_index); |
| |
| // Remove the non-persistent waitee before calling the callback, so |
| // that we can add another waitee in the callback if we need to. This |
| // is also why we copy all the fields we need out of waitee. |
| const SbSocket socket = waitee->socket; |
| const SbSocketWaiterCallback callback = waitee->callback; |
| void* context = waitee->context; |
| |
| // Note: this should also go before Remove(). |
| const SbSocketWaiterInterest interests = |
| DiscoverNetworkEventInterests(socket->socket_handle); |
| |
| if (!waitee->persistent) { |
| Remove(waitee->socket); |
| } |
| |
| callback(this, socket, context, interests); |
| } |
| } else if (return_value == WSA_WAIT_FAILED) { |
| SB_DLOG(ERROR) << "Wait failed -- " |
| << sbwin32::Win32ErrorCode(WSAGetLastError()); |
| return kSbSocketWaiterResultInvalid; |
| } else if (return_value == WSA_WAIT_TIMEOUT) { |
| // Do nothing, check time ourselves. |
| } else { |
| SB_NOTREACHED() << "Unhandled case: " << return_value; |
| return kSbSocketWaiterResultInvalid; |
| } |
| |
| const int64_t time_elapsed = |
| static_cast<std::int64_t>(SbTimeGetMonotonicNow()) - |
| static_cast<std::int64_t>(start_time); |
| duration_left -= time_elapsed; |
| if (duration_left < 0) { |
| return kSbSocketWaiterResultTimedOut; |
| } |
| } |
| |
| SB_NOTREACHED() << "Invalid state reached"; |
| return kSbSocketWaiterResultInvalid; |
| } |
| |
| void SbSocketWaiterPrivate::WakeUp() { |
| { |
| starboard::ScopedLock lock(unhandled_wakeup_count_mutex_); |
| ++unhandled_wakeup_count_; |
| } |
| SignalWakeupEvent(); |
| } |
| |
| SbSocketWaiterPrivate::Waitee* SbSocketWaiterPrivate::WaiteeRegistry::GetWaitee( |
| SbSocket socket) { |
| auto iterator = socket_to_index_map_.find(socket); |
| if (iterator == socket_to_index_map_.end()) { |
| return nullptr; |
| } |
| return waitees_[iterator->second].get(); |
| } |
| |
| SbSocketWaiterPrivate::WaiteeRegistry::LookupToken |
| SbSocketWaiterPrivate::WaiteeRegistry::AddSocketEventAndWaitee( |
| WSAEVENT socket_event, |
| std::unique_ptr<Waitee> waitee) { |
| SB_DCHECK(socket_event != WSA_INVALID_EVENT); |
| SB_DCHECK(socket_events_.size() == waitees_.size()); |
| SbSocket socket = kSbSocketInvalid; |
| if (waitee) { |
| socket = waitee->socket; |
| } |
| socket_to_index_map_.emplace(socket, socket_events_.size()); |
| socket_events_.emplace_back(socket_event); |
| waitees_.emplace_back(std::move(waitee)); |
| |
| return socket_events_.size() - 1; |
| } |
| |
| bool SbSocketWaiterPrivate::WaiteeRegistry::RemoveSocket(SbSocket socket) { |
| auto iterator = socket_to_index_map_.find(socket); |
| if (iterator == socket_to_index_map_.end()) { |
| return false; |
| } |
| |
| const std::size_t current_size = socket_events_.size(); |
| SB_DCHECK(current_size == waitees_.size()); |
| |
| const std::size_t socket_index = iterator->second; |
| SbSocket socket_to_swap = waitees_[current_size - 1]->socket; |
| |
| // Since |EraseIndexFromVector| will swap the last socket and the socket |
| // at current index, |socket_to_index_| will need to be updated. |
| socket_to_index_map_[socket_to_swap] = socket_index; |
| // Note that |EraseIndexFromVector| only touches the last element and the |
| // element to remove. |
| EraseIndexFromVector(&socket_events_, socket_index); |
| EraseIndexFromVector(&waitees_, socket_index); |
| |
| socket_to_index_map_.erase(socket); |
| |
| SB_DCHECK(socket_events_.size() == waitees_.size()); |
| SB_DCHECK(socket_events_.size() == socket_to_index_map_.size()); |
| return true; |
| } |
| |
| SbSocketWaiterPrivate::Waitee* |
| SbSocketWaiterPrivate::WaiteeRegistry::GetWaiteeByIndex( |
| const SbSocketWaiterPrivate::WaiteeRegistry::LookupToken socket_index) { |
| SB_DCHECK(socket_index >= 0); |
| |
| SB_DCHECK(static_cast<std::size_t>(socket_index) <= socket_events_.size()); |
| return waitees_[socket_index].get(); |
| } |