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/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "cobalt/render_tree/border.h"
namespace cobalt {
namespace render_tree {
BorderSide::BorderSide(const BorderSide& that)
: width(that.width), style(that.style), color(that.color) {}
BorderSide::BorderSide(float width, BorderStyle style, const ColorRGBA& color)
: width(width), style(style), color(color) {}
Border::Border(const BorderSide& border_side)
: left(border_side),
right(border_side),
top(border_side),
bottom(border_side) {}
Border::Border(const BorderSide& left, const BorderSide& right,
const BorderSide& top, const BorderSide& bottom)
: left(left), right(right), top(top), bottom(bottom) {}
std::ostream& operator<<(std::ostream& out, const BorderSide& side) {
out << "width: " << side.width << ", color: " << side.color
<< ", style: " << side.style;
return out;
}
std::ostream& operator<<(std::ostream& out, const Border& border) {
out << "Top [" << border.top << "] Left [" << border.left << "] Right ["
<< border.right << "] Bottom [" << border.bottom << "]";
return out;
}
} // namespace render_tree
} // namespace cobalt