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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_CHANNEL_LAYOUT_H_
#define MEDIA_BASE_CHANNEL_LAYOUT_H_
#include "media/base/media_export.h"
namespace media {
// Enumerates the various representations of the ordering of audio channels.
// Logged to UMA, so never reuse a value, always add new/greater ones!
enum ChannelLayout {
CHANNEL_LAYOUT_NONE = 0,
CHANNEL_LAYOUT_UNSUPPORTED = 1,
// Front C
CHANNEL_LAYOUT_MONO = 2,
// Front L, Front R
CHANNEL_LAYOUT_STEREO = 3,
// Front L, Front R, Back C
CHANNEL_LAYOUT_2_1 = 4,
// Front L, Front R, Front C
CHANNEL_LAYOUT_SURROUND = 5,
// Front L, Front R, Front C, Back C
CHANNEL_LAYOUT_4_0 = 6,
// Front L, Front R, Side L, Side R
CHANNEL_LAYOUT_2_2 = 7,
// Front L, Front R, Back L, Back R
CHANNEL_LAYOUT_QUAD = 8,
// Front L, Front R, Front C, Side L, Side R
CHANNEL_LAYOUT_5_0 = 9,
// Front L, Front R, Front C, Side L, Side R, LFE
CHANNEL_LAYOUT_5_1 = 10,
// Front L, Front R, Front C, Back L, Back R
CHANNEL_LAYOUT_5_0_BACK = 11,
// Front L, Front R, Front C, Back L, Back R, LFE
CHANNEL_LAYOUT_5_1_BACK = 12,
// Front L, Front R, Front C, Side L, Side R, Back L, Back R
CHANNEL_LAYOUT_7_0 = 13,
// Front L, Front R, Front C, Side L, Side R, LFE, Back L, Back R
CHANNEL_LAYOUT_7_1 = 14,
// Front L, Front R, Front C, Side L, Side R, LFE, Front LofC, Front RofC
CHANNEL_LAYOUT_7_1_WIDE = 15,
// Stereo L, Stereo R
CHANNEL_LAYOUT_STEREO_DOWNMIX = 16,
// Stereo L, Stereo R, LFE
CHANNEL_LAYOUT_2POINT1 = 17,
// Stereo L, Stereo R, Front C, LFE
CHANNEL_LAYOUT_3_1 = 18,
// Stereo L, Stereo R, Front C, Rear C, LFE
CHANNEL_LAYOUT_4_1 = 19,
// Stereo L, Stereo R, Front C, Side L, Side R, Back C
CHANNEL_LAYOUT_6_0 = 20,
// Stereo L, Stereo R, Side L, Side R, Front LofC, Front RofC
CHANNEL_LAYOUT_6_0_FRONT = 21,
// Stereo L, Stereo R, Side L, Side R, Front C, Rear C.
CHANNEL_LAYOUT_HEXAGONAL = 22,
// Stereo L, Stereo R, Side L, Side R, Front C, Rear Center, LFE
CHANNEL_LAYOUT_6_1 = 23,
// Stereo L, Stereo R, Back L, Back R, Front C, Rear Center, LFE
CHANNEL_LAYOUT_6_1_BACK = 24,
// Stereo L, Stereo R, Side L, Side R, Front LofC, Front RofC, LFE
CHANNEL_LAYOUT_6_1_FRONT = 25,
// Front L, Front R, Front C, Side L, Side R, Front LofC, Front RofC
CHANNEL_LAYOUT_7_0_FRONT = 26,
// Front L, Front R, Front C, Back L, Back R, LFE, Front LofC, Front RofC
CHANNEL_LAYOUT_7_1_WIDE_BACK = 27,
// Front L, Front R, Front C, Side L, Side R, Rear C, Back L, Back R.
CHANNEL_LAYOUT_OCTAGONAL = 28,
// Total number of layouts.
CHANNEL_LAYOUT_MAX // Must always be last!
};
enum Channels {
LEFT = 0,
RIGHT,
CENTER,
LFE,
BACK_LEFT,
BACK_RIGHT,
LEFT_OF_CENTER,
RIGHT_OF_CENTER,
BACK_CENTER,
SIDE_LEFT,
SIDE_RIGHT,
CHANNELS_MAX
};
// Returns the expected channel position in an interleaved stream. Values of -1
// mean the channel at that index is not used for that layout. Values range
// from 0 to CHANNELS_MAX - 1.
MEDIA_EXPORT int ChannelOrder(ChannelLayout layout, Channels channel);
// Returns the number of channels in a given ChannelLayout.
MEDIA_EXPORT int ChannelLayoutToChannelCount(ChannelLayout layout);
// Given the number of channels, return the best layout,
// or return CHANNEL_LAYOUT_UNSUPPORTED if there is no good match.
MEDIA_EXPORT ChannelLayout GuessChannelLayout(int channels);
} // namespace media
#endif // MEDIA_BASE_CHANNEL_LAYOUT_H_