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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_TEST_DATA_UTIL_H_
#define MEDIA_BASE_TEST_DATA_UTIL_H_
#include <string>
#include "base/basictypes.h"
#include "base/file_path.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
namespace media {
class DecoderBuffer;
// Returns a file path for a file in the media/test/data directory.
FilePath GetTestDataFilePath(const std::string& name);
// Reads a test file from media/test/data directory and stores it in
// a DecoderBuffer. Use DecoderBuffer vs DataBuffer to ensure no matter
// what a test does, it's safe to use FFmpeg methods.
//
// |name| - The name of the file.
// |buffer| - The contents of the file.
scoped_refptr<DecoderBuffer> ReadTestDataFile(const std::string& name);
} // namespace media
#endif // MEDIA_BASE_TEST_DATA_UTIL_H_