blob: 3efea4847a229aabfcdd00fca11ed17955f4c0bb [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/ssl_client_socket_mac.h"
#include <CoreServices/CoreServices.h>
#include <netdb.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <algorithm>
#include "base/bind.h"
#include "base/lazy_instance.h"
#include "base/mac/mac_logging.h"
#include "base/mac/scoped_cftyperef.h"
#include "base/string_util.h"
#include "net/base/address_list.h"
#include "net/base/cert_verifier.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/base/single_request_cert_verifier.h"
#include "net/base/ssl_cert_request_info.h"
#include "net/base/ssl_connection_status_flags.h"
#include "net/base/ssl_info.h"
#include "net/base/x509_certificate_net_log_param.h"
#include "net/base/x509_util.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/ssl_error_params.h"
// Welcome to Mac SSL. We've been waiting for you.
//
// The Mac SSL implementation is, like the Windows and NSS implementations, a
// giant state machine. This design constraint is due to the asynchronous nature
// of our underlying transport mechanism. We can call down to read/write on the
// network, but what happens is that either it completes immediately or returns
// saying that we'll get a callback sometime in the future. In that case, we
// have to return to our caller but pick up where we left off when we
// resume. Thus the fun.
//
// On Windows, we use Security Contexts, which are driven by us. We fetch data
// from the network, we call the context to decrypt the data, and so on. On the
// Mac, however, we provide Secure Transport with callbacks to get data from the
// network, and it calls us back to fetch the data from the network for
// it. Therefore, there are different sets of states in our respective state
// machines, fewer on the Mac because Secure Transport keeps a lot of its own
// state. The discussion about what each of the states means lives in comments
// in the DoHandshakeLoop() function.
//
// Secure Transport is designed for use by either blocking or non-blocking
// network I/O. If, for example, you called SSLRead() to fetch data, Secure
// Transport will, unless it has some cached data, issue a read to your network
// callback read function to fetch it some more encrypted data. It's expecting
// one of two things. If your function is hooked up to a blocking source, then
// it'll block pending receipt of the data from the other end. That's fine, as
// when you return with the data, Secure Transport will do its thing. On the
// other hand, suppose that your socket is non-blocking and tells your function
// that it would block. Then you let Secure Transport know, and it'll tell the
// original caller that it would have blocked and that they need to call it
// "later."
//
// When's "later," though? We have fully-asynchronous networking, so we get a
// callback when our data's ready. But Secure Transport has no way for us to
// tell it that data has arrived, so we must re-execute the call that triggered
// the I/O (we rely on our state machine to do this). When we do so Secure
// Transport will ask once again for the data. Chances are that it'll be the
// same request as the previous time, but that's not actually guaranteed. But as
// long as we buffer what we have and keep track of where we were, it works
// quite well.
//
// Except for network writes. They shoot this plan straight to hell.
//
// Faking a blocking connection with an asynchronous connection (theoretically
// more powerful) simply doesn't work for writing. Suppose that Secure Transport
// requests a write of data to the network. With blocking I/O, we'd just block
// until the write completed, and with non-blocking I/O we'd know how many bytes
// we wrote before we would have blocked. But with the asynchronous I/O, the
// transport underneath us can tell us that it'll let us know sometime "later"
// whether or not things succeeded, and how many bytes were written. What do we
// return to Secure Transport? We can't return a byte count, but we can't return
// "later" as we're not guaranteed to be called in the future with the same data
// to write.
//
// So, like in any good relationship, we're forced to lie. Whenever Secure
// Transport asks for data to be written, we take it all and lie about it always
// being written. We spin in a loop (see SSLWriteCallback() and
// OnTransportWriteComplete()) independent of the main state machine writing
// the data to the network, and get the data out. The main consequence of this
// independence from the state machine is that we require a full-duplex
// transport underneath us since we can't use it to keep our reading and
// writing straight. Fortunately, the NSS implementation also has this issue
// to deal with, so we share the same Libevent-based full-duplex TCP socket.
//
// A side comment on return values might be in order. Those who haven't taken
// the time to read the documentation (ahem, header comments) in our various
// files might be a bit surprised to see result values being treated as both
// lengths and errors. Like Shimmer, they are both. In both the case of
// immediate results as well as results returned in callbacks, a negative return
// value indicates an error, a zero return value indicates end-of-stream (for
// reads), and a positive return value indicates the number of bytes read or
// written. Thus, many functions start off with |if (result < 0) return
// result;|. That gets the error condition out of the way, and from that point
// forward the result can be treated as a length.
namespace net {
namespace {
// Pause if we have 2MB of data in flight, resume once we're down below 1MB.
const unsigned int kWriteSizePauseLimit = 2 * 1024 * 1024;
const unsigned int kWriteSizeResumeLimit = 1 * 1024 * 1024;
#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_5
// When compiled against the Mac OS X 10.5 SDK, define symbolic constants for
// cipher suites added in Mac OS X 10.6.
enum {
// ECC cipher suites from RFC 4492.
TLS_ECDH_ECDSA_WITH_NULL_SHA = 0xC001,
TLS_ECDH_ECDSA_WITH_RC4_128_SHA = 0xC002,
TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA = 0xC003,
TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA = 0xC004,
TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA = 0xC005,
TLS_ECDHE_ECDSA_WITH_NULL_SHA = 0xC006,
TLS_ECDHE_ECDSA_WITH_RC4_128_SHA = 0xC007,
TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA = 0xC008,
TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA = 0xC009,
TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA = 0xC00A,
TLS_ECDH_RSA_WITH_NULL_SHA = 0xC00B,
TLS_ECDH_RSA_WITH_RC4_128_SHA = 0xC00C,
TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA = 0xC00D,
TLS_ECDH_RSA_WITH_AES_128_CBC_SHA = 0xC00E,
TLS_ECDH_RSA_WITH_AES_256_CBC_SHA = 0xC00F,
TLS_ECDHE_RSA_WITH_NULL_SHA = 0xC010,
TLS_ECDHE_RSA_WITH_RC4_128_SHA = 0xC011,
TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA = 0xC012,
TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA = 0xC013,
TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA = 0xC014,
TLS_ECDH_anon_WITH_NULL_SHA = 0xC015,
TLS_ECDH_anon_WITH_RC4_128_SHA = 0xC016,
TLS_ECDH_anon_WITH_3DES_EDE_CBC_SHA = 0xC017,
TLS_ECDH_anon_WITH_AES_128_CBC_SHA = 0xC018,
TLS_ECDH_anon_WITH_AES_256_CBC_SHA = 0xC019,
};
#endif
// For an explanation of the Mac OS X error codes, please refer to:
// http://developer.apple.com/mac/library/documentation/Security/Reference/secureTransportRef/Reference/reference.html
int NetErrorFromOSStatus(OSStatus status) {
switch (status) {
case errSSLWouldBlock:
return ERR_IO_PENDING;
case paramErr:
case errSSLBadCipherSuite:
case errSSLBadConfiguration:
return ERR_INVALID_ARGUMENT;
case errSSLClosedNoNotify:
return ERR_CONNECTION_RESET;
case errSSLClosedAbort:
return ERR_CONNECTION_ABORTED;
case errSSLInternal:
return ERR_UNEXPECTED;
case errSSLBadRecordMac:
case errSSLCrypto:
case errSSLConnectionRefused:
case errSSLDecryptionFail:
case errSSLFatalAlert:
case errSSLIllegalParam: // Received an illegal_parameter alert.
case errSSLPeerDecodeError: // Received a decode_error alert.
case errSSLPeerDecryptError: // Received a decrypt_error alert.
case errSSLPeerExportRestriction: // Received an export_restriction alert.
case errSSLPeerHandshakeFail: // Received a handshake_failure alert.
case errSSLPeerNoRenegotiation: // Received a no_renegotiation alert
case errSSLPeerUnexpectedMsg: // Received an unexpected_message alert.
case errSSLProtocol:
case errSSLRecordOverflow:
return ERR_SSL_PROTOCOL_ERROR;
case errSSLHostNameMismatch:
return ERR_CERT_COMMON_NAME_INVALID;
case errSSLCertExpired:
case errSSLCertNotYetValid:
return ERR_CERT_DATE_INVALID;
case errSSLNoRootCert:
case errSSLUnknownRootCert:
return ERR_CERT_AUTHORITY_INVALID;
case errSSLXCertChainInvalid:
case errSSLBadCert:
return ERR_CERT_INVALID;
case errSSLClosedGraceful:
case noErr:
return OK;
// (Note that all errSSLPeer* codes indicate errors reported by the peer,
// so the cert-related ones refer to my _client_ cert.)
// TODO(wtc): Add fine-grained error codes for client certificate errors
// reported by the server using the following SSL/TLS alert messages:
// access_denied
// bad_certificate
// unsupported_certificate
// certificate_expired
// certificate_revoked
// certificate_unknown
// unknown_ca
case errSSLPeerCertUnknown...errSSLPeerBadCert:
case errSSLPeerUnknownCA:
case errSSLPeerAccessDenied:
OSSTATUS_LOG(WARNING, status) << "Server rejected client cert";
return ERR_BAD_SSL_CLIENT_AUTH_CERT;
case errSSLNegotiation:
case errSSLPeerInsufficientSecurity:
case errSSLPeerProtocolVersion:
return ERR_SSL_VERSION_OR_CIPHER_MISMATCH;
case errSSLBufferOverflow:
case errSSLModuleAttach:
case errSSLSessionNotFound:
default:
OSSTATUS_LOG(WARNING, status)
<< "Unknown error mapped to net::ERR_FAILED";
return ERR_FAILED;
}
}
OSStatus OSStatusFromNetError(int net_error) {
switch (net_error) {
case ERR_IO_PENDING:
return errSSLWouldBlock;
case ERR_INTERNET_DISCONNECTED:
case ERR_TIMED_OUT:
case ERR_CONNECTION_ABORTED:
case ERR_CONNECTION_RESET:
case ERR_CONNECTION_REFUSED:
case ERR_ADDRESS_UNREACHABLE:
case ERR_ADDRESS_INVALID:
return errSSLClosedAbort;
case ERR_UNEXPECTED:
return errSSLInternal;
case ERR_INVALID_ARGUMENT:
return paramErr;
case OK:
return noErr;
default:
LOG(WARNING) << "Unknown error " << net_error << " mapped to paramErr";
return paramErr;
}
}
// Converts from a cipher suite to its key size. If the suite is marked with a
// **, it's not actually implemented in Secure Transport and won't be returned
// (but we'll code for it anyway). The reference here is
// http://www.opensource.apple.com/darwinsource/10.5.5/libsecurity_ssl-32463/lib/cipherSpecs.c
// Seriously, though, there has to be an API for this, but I can't find one.
// Anybody?
int KeySizeOfCipherSuite(SSLCipherSuite suite) {
switch (suite) {
// SSL 2 only
case SSL_RSA_WITH_DES_CBC_MD5:
return 56;
case SSL_RSA_WITH_3DES_EDE_CBC_MD5:
return 112;
case SSL_RSA_WITH_RC2_CBC_MD5:
case SSL_RSA_WITH_IDEA_CBC_MD5: // **
return 128;
case SSL_NO_SUCH_CIPHERSUITE: // **
return 0;
// SSL 2, 3, TLS
case SSL_NULL_WITH_NULL_NULL:
case SSL_RSA_WITH_NULL_MD5:
case SSL_RSA_WITH_NULL_SHA: // **
case SSL_FORTEZZA_DMS_WITH_NULL_SHA: // **
case TLS_ECDH_ECDSA_WITH_NULL_SHA:
case TLS_ECDHE_ECDSA_WITH_NULL_SHA:
case TLS_ECDH_RSA_WITH_NULL_SHA:
case TLS_ECDHE_RSA_WITH_NULL_SHA:
case TLS_ECDH_anon_WITH_NULL_SHA:
return 0;
case SSL_RSA_EXPORT_WITH_RC4_40_MD5:
case SSL_RSA_EXPORT_WITH_RC2_CBC_40_MD5:
case SSL_RSA_EXPORT_WITH_DES40_CBC_SHA:
case SSL_DH_DSS_EXPORT_WITH_DES40_CBC_SHA: // **
case SSL_DH_RSA_EXPORT_WITH_DES40_CBC_SHA: // **
case SSL_DHE_DSS_EXPORT_WITH_DES40_CBC_SHA:
case SSL_DHE_RSA_EXPORT_WITH_DES40_CBC_SHA:
case SSL_DH_anon_EXPORT_WITH_RC4_40_MD5:
case SSL_DH_anon_EXPORT_WITH_DES40_CBC_SHA:
return 40;
case SSL_RSA_WITH_DES_CBC_SHA:
case SSL_DH_DSS_WITH_DES_CBC_SHA: // **
case SSL_DH_RSA_WITH_DES_CBC_SHA: // **
case SSL_DHE_DSS_WITH_DES_CBC_SHA:
case SSL_DHE_RSA_WITH_DES_CBC_SHA:
case SSL_DH_anon_WITH_DES_CBC_SHA:
return 56;
case SSL_FORTEZZA_DMS_WITH_FORTEZZA_CBC_SHA: // **
return 80;
case SSL_RSA_WITH_3DES_EDE_CBC_SHA:
case SSL_DH_DSS_WITH_3DES_EDE_CBC_SHA: // **
case SSL_DH_RSA_WITH_3DES_EDE_CBC_SHA: // **
case SSL_DHE_DSS_WITH_3DES_EDE_CBC_SHA:
case SSL_DHE_RSA_WITH_3DES_EDE_CBC_SHA:
case SSL_DH_anon_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDH_anon_WITH_3DES_EDE_CBC_SHA:
return 112;
case SSL_RSA_WITH_RC4_128_MD5:
case SSL_RSA_WITH_RC4_128_SHA:
case SSL_RSA_WITH_IDEA_CBC_SHA: // **
case SSL_DH_anon_WITH_RC4_128_MD5:
case TLS_ECDH_ECDSA_WITH_RC4_128_SHA:
case TLS_ECDHE_ECDSA_WITH_RC4_128_SHA:
case TLS_ECDH_RSA_WITH_RC4_128_SHA:
case TLS_ECDHE_RSA_WITH_RC4_128_SHA:
case TLS_ECDH_anon_WITH_RC4_128_SHA:
return 128;
// TLS AES options (see RFC 3268 and RFC 4492)
case TLS_RSA_WITH_AES_128_CBC_SHA:
case TLS_DH_DSS_WITH_AES_128_CBC_SHA: // **
case TLS_DH_RSA_WITH_AES_128_CBC_SHA: // **
case TLS_DHE_DSS_WITH_AES_128_CBC_SHA:
case TLS_DHE_RSA_WITH_AES_128_CBC_SHA:
case TLS_DH_anon_WITH_AES_128_CBC_SHA:
case TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA:
case TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA:
case TLS_ECDH_RSA_WITH_AES_128_CBC_SHA:
case TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA:
case TLS_ECDH_anon_WITH_AES_128_CBC_SHA:
return 128;
case TLS_RSA_WITH_AES_256_CBC_SHA:
case TLS_DH_DSS_WITH_AES_256_CBC_SHA: // **
case TLS_DH_RSA_WITH_AES_256_CBC_SHA: // **
case TLS_DHE_DSS_WITH_AES_256_CBC_SHA:
case TLS_DHE_RSA_WITH_AES_256_CBC_SHA:
case TLS_DH_anon_WITH_AES_256_CBC_SHA:
case TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA:
case TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA:
case TLS_ECDH_RSA_WITH_AES_256_CBC_SHA:
case TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA:
case TLS_ECDH_anon_WITH_AES_256_CBC_SHA:
return 256;
default:
return -1;
}
}
// Whitelist the cipher suites we want to enable. We disable the following
// cipher suites.
// - Null encryption cipher suites.
// - Weak cipher suites: < 80 bits of security strength.
// - FORTEZZA cipher suites (obsolete).
// - IDEA cipher suites (RFC 5469 explains why).
// - Anonymous cipher suites.
//
// Why don't we use a blacklist? A blacklist that isn't updated for a new
// Mac OS X release is a potential security issue because the new release
// may have new null encryption or anonymous cipher suites, whereas a
// whitelist that isn't updated for a new Mac OS X release just means we
// won't support any new cipher suites in that release.
bool ShouldEnableCipherSuite(SSLCipherSuite suite) {
switch (suite) {
case SSL_RSA_WITH_3DES_EDE_CBC_MD5:
case SSL_RSA_WITH_RC2_CBC_MD5:
case SSL_RSA_WITH_3DES_EDE_CBC_SHA:
case SSL_DH_DSS_WITH_3DES_EDE_CBC_SHA: // **
case SSL_DH_RSA_WITH_3DES_EDE_CBC_SHA: // **
case SSL_DHE_DSS_WITH_3DES_EDE_CBC_SHA:
case SSL_DHE_RSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDH_ECDSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDHE_ECDSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDH_RSA_WITH_3DES_EDE_CBC_SHA:
case TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA:
case SSL_RSA_WITH_RC4_128_MD5:
case SSL_RSA_WITH_RC4_128_SHA:
case TLS_ECDH_ECDSA_WITH_RC4_128_SHA:
case TLS_ECDHE_ECDSA_WITH_RC4_128_SHA:
case TLS_ECDH_RSA_WITH_RC4_128_SHA:
case TLS_ECDHE_RSA_WITH_RC4_128_SHA:
case TLS_RSA_WITH_AES_128_CBC_SHA:
case TLS_DH_DSS_WITH_AES_128_CBC_SHA: // **
case TLS_DH_RSA_WITH_AES_128_CBC_SHA: // **
case TLS_DHE_DSS_WITH_AES_128_CBC_SHA:
case TLS_DHE_RSA_WITH_AES_128_CBC_SHA:
case TLS_ECDH_ECDSA_WITH_AES_128_CBC_SHA:
case TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA:
case TLS_ECDH_RSA_WITH_AES_128_CBC_SHA:
case TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA:
case TLS_RSA_WITH_AES_256_CBC_SHA:
case TLS_DH_DSS_WITH_AES_256_CBC_SHA: // **
case TLS_DH_RSA_WITH_AES_256_CBC_SHA: // **
case TLS_DHE_DSS_WITH_AES_256_CBC_SHA:
case TLS_DHE_RSA_WITH_AES_256_CBC_SHA:
case TLS_ECDH_ECDSA_WITH_AES_256_CBC_SHA:
case TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA:
case TLS_ECDH_RSA_WITH_AES_256_CBC_SHA:
case TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA:
return true;
default:
return false;
}
}
// Returns the server's certificate. The caller must release a reference
// to the return value when done. Returns NULL on failure.
X509Certificate* GetServerCert(SSLContextRef ssl_context) {
CFArrayRef certs;
OSStatus status = SSLCopyPeerCertificates(ssl_context, &certs);
// SSLCopyPeerCertificates may succeed but return a null |certs|
// (if we're using an anonymous cipher suite or if we call it
// before the certificate message has arrived and been parsed).
if (status != noErr || !certs)
return NULL;
base::mac::ScopedCFTypeRef<CFArrayRef> scoped_certs(certs);
DCHECK_GT(CFArrayGetCount(certs), 0);
// Add each of the intermediate certificates in the server's chain to the
// server's X509Certificate object. This makes them available to
// X509Certificate::Verify() for chain building.
std::vector<SecCertificateRef> intermediate_ca_certs;
CFIndex certs_length = CFArrayGetCount(certs);
for (CFIndex i = 1; i < certs_length; ++i) {
SecCertificateRef cert_ref = reinterpret_cast<SecCertificateRef>(
const_cast<void*>(CFArrayGetValueAtIndex(certs, i)));
intermediate_ca_certs.push_back(cert_ref);
}
SecCertificateRef server_cert = static_cast<SecCertificateRef>(
const_cast<void*>(CFArrayGetValueAtIndex(certs, 0)));
return X509Certificate::CreateFromHandle(server_cert,
intermediate_ca_certs);
}
// Dynamically look up a pointer to a function exported by a bundle.
template <typename FNTYPE>
FNTYPE LookupFunction(CFStringRef bundleName, CFStringRef fnName) {
CFBundleRef bundle = CFBundleGetBundleWithIdentifier(bundleName);
if (!bundle)
return NULL;
return reinterpret_cast<FNTYPE>(
CFBundleGetFunctionPointerForName(bundle, fnName));
}
struct CipherSuiteIsDisabledFunctor {
explicit CipherSuiteIsDisabledFunctor(
const std::vector<uint16>& disabled_cipher_suites)
: disabled_cipher_suites_(disabled_cipher_suites) {}
// Returns true if the given |cipher_suite| appears within the set of
// |disabled_cipher_suites|.
bool operator()(SSLCipherSuite cipher_suite) const {
return binary_search(disabled_cipher_suites_.begin(),
disabled_cipher_suites_.end(),
static_cast<uint16>(cipher_suite));
}
const std::vector<uint16>& disabled_cipher_suites_;
};
// Class to determine what cipher suites are available and which cipher
// suites should be enabled, based on the overall security policy.
class EnabledCipherSuites {
public:
const std::vector<SSLCipherSuite>& ciphers() const { return ciphers_; }
private:
friend struct base::DefaultLazyInstanceTraits<EnabledCipherSuites>;
EnabledCipherSuites();
~EnabledCipherSuites() {}
std::vector<SSLCipherSuite> ciphers_;
DISALLOW_COPY_AND_ASSIGN(EnabledCipherSuites);
};
static base::LazyInstance<EnabledCipherSuites> g_enabled_cipher_suites =
LAZY_INSTANCE_INITIALIZER;
EnabledCipherSuites::EnabledCipherSuites() {
SSLContextRef ssl_context;
OSStatus status = SSLNewContext(false, &ssl_context);
if (status != noErr)
return;
size_t num_supported_ciphers;
status = SSLGetNumberSupportedCiphers(ssl_context, &num_supported_ciphers);
if (status != noErr) {
SSLDisposeContext(ssl_context);
return;
}
DCHECK_NE(num_supported_ciphers, 0U);
std::vector<SSLCipherSuite> supported_ciphers(num_supported_ciphers);
status = SSLGetSupportedCiphers(ssl_context, &supported_ciphers[0],
&num_supported_ciphers);
SSLDisposeContext(ssl_context);
if (status != noErr)
return;
for (size_t i = 0; i < num_supported_ciphers; ++i) {
if (ShouldEnableCipherSuite(supported_ciphers[i]))
ciphers_.push_back(supported_ciphers[i]);
}
}
} // namespace
//-----------------------------------------------------------------------------
SSLClientSocketMac::SSLClientSocketMac(ClientSocketHandle* transport_socket,
const HostPortPair& host_and_port,
const SSLConfig& ssl_config,
const SSLClientSocketContext& context)
: transport_(transport_socket),
host_and_port_(host_and_port),
ssl_config_(ssl_config),
user_read_buf_len_(0),
user_write_buf_len_(0),
next_handshake_state_(STATE_NONE),
cert_verifier_(context.cert_verifier),
renegotiating_(false),
client_cert_requested_(false),
ssl_context_(NULL),
bytes_read_after_renegotiation_(0),
pending_send_error_(OK),
net_log_(transport_socket->socket()->NetLog()) {
// Sort the list of ciphers to disable, since disabling ciphers on Mac
// requires subtracting from a list of enabled ciphers while maintaining
// ordering, as opposed to merely needing to iterate them as with NSS.
sort(ssl_config_.disabled_cipher_suites.begin(),
ssl_config_.disabled_cipher_suites.end());
}
SSLClientSocketMac::~SSLClientSocketMac() {
Disconnect();
}
int SSLClientSocketMac::Connect(const CompletionCallback& callback) {
DCHECK(transport_.get());
DCHECK(next_handshake_state_ == STATE_NONE);
DCHECK(user_connect_callback_.is_null());
net_log_.BeginEvent(NetLog::TYPE_SSL_CONNECT);
int rv = InitializeSSLContext();
if (rv != OK) {
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SSL_CONNECT, rv);
return rv;
}
next_handshake_state_ = STATE_HANDSHAKE;
rv = DoHandshakeLoop(OK);
if (rv == ERR_IO_PENDING) {
user_connect_callback_ = callback;
} else {
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SSL_CONNECT, rv);
}
return rv;
}
void SSLClientSocketMac::Disconnect() {
next_handshake_state_ = STATE_NONE;
if (ssl_context_) {
SSLClose(ssl_context_);
SSLDisposeContext(ssl_context_);
ssl_context_ = NULL;
VLOG(1) << "----- Disposed SSLContext";
}
// Shut down anything that may call us back.
verifier_.reset();
transport_->socket()->Disconnect();
}
bool SSLClientSocketMac::IsConnected() const {
// Ideally, we should also check if we have received the close_notify alert
// message from the server, and return false in that case. We're not doing
// that, so this function may return a false positive. Since the upper
// layer (HttpNetworkTransaction) needs to handle a persistent connection
// closed by the server when we send a request anyway, a false positive in
// exchange for simpler code is a good trade-off.
return completed_handshake() && transport_->socket()->IsConnected();
}
bool SSLClientSocketMac::IsConnectedAndIdle() const {
// Unlike IsConnected, this method doesn't return a false positive.
//
// Strictly speaking, we should check if we have received the close_notify
// alert message from the server, and return false in that case. Although
// the close_notify alert message means EOF in the SSL layer, it is just
// bytes to the transport layer below, so
// transport_->socket()->IsConnectedAndIdle() returns the desired false
// when we receive close_notify.
return completed_handshake() && transport_->socket()->IsConnectedAndIdle();
}
int SSLClientSocketMac::GetPeerAddress(IPEndPoint* address) const {
return transport_->socket()->GetPeerAddress(address);
}
int SSLClientSocketMac::GetLocalAddress(IPEndPoint* address) const {
return transport_->socket()->GetLocalAddress(address);
}
const BoundNetLog& SSLClientSocketMac::NetLog() const {
return net_log_;
}
void SSLClientSocketMac::SetSubresourceSpeculation() {
if (transport_.get() && transport_->socket()) {
transport_->socket()->SetSubresourceSpeculation();
} else {
NOTREACHED();
}
}
void SSLClientSocketMac::SetOmniboxSpeculation() {
if (transport_.get() && transport_->socket()) {
transport_->socket()->SetOmniboxSpeculation();
} else {
NOTREACHED();
}
}
bool SSLClientSocketMac::WasEverUsed() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->WasEverUsed();
}
NOTREACHED();
return false;
}
bool SSLClientSocketMac::UsingTCPFastOpen() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->UsingTCPFastOpen();
}
NOTREACHED();
return false;
}
int64 SSLClientSocketMac::NumBytesRead() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->NumBytesRead();
}
NOTREACHED();
return -1;
}
base::TimeDelta SSLClientSocketMac::GetConnectTimeMicros() const {
if (transport_.get() && transport_->socket()) {
return transport_->socket()->GetConnectTimeMicros();
}
NOTREACHED();
return base::TimeDelta::FromMicroseconds(-1);
}
int SSLClientSocketMac::Read(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) {
DCHECK(completed_handshake());
DCHECK(user_read_callback_.is_null());
DCHECK(!user_read_buf_);
user_read_buf_ = buf;
user_read_buf_len_ = buf_len;
int rv = DoPayloadRead();
if (rv == ERR_IO_PENDING) {
user_read_callback_ = callback;
} else {
user_read_buf_ = NULL;
user_read_buf_len_ = 0;
}
return rv;
}
int SSLClientSocketMac::Write(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) {
DCHECK(completed_handshake());
DCHECK(user_write_callback_.is_null());
DCHECK(!user_write_buf_);
user_write_buf_ = buf;
user_write_buf_len_ = buf_len;
int rv = DoPayloadWrite();
if (rv == ERR_IO_PENDING) {
user_write_callback_ = callback;
} else {
user_write_buf_ = NULL;
user_write_buf_len_ = 0;
}
return rv;
}
bool SSLClientSocketMac::SetReceiveBufferSize(int32 size) {
return transport_->socket()->SetReceiveBufferSize(size);
}
bool SSLClientSocketMac::SetSendBufferSize(int32 size) {
return transport_->socket()->SetSendBufferSize(size);
}
bool SSLClientSocketMac::GetSSLInfo(SSLInfo* ssl_info) {
ssl_info->Reset();
if (!server_cert_)
return false;
ssl_info->cert = server_cert_verify_result_.verified_cert;
ssl_info->cert_status = server_cert_verify_result_.cert_status;
ssl_info->public_key_hashes = server_cert_verify_result_.public_key_hashes;
ssl_info->is_issued_by_known_root =
server_cert_verify_result_.is_issued_by_known_root;
ssl_info->client_cert_sent =
ssl_config_.send_client_cert && ssl_config_.client_cert;
ssl_info->channel_id_sent = WasChannelIDSent();
// security info
SSLCipherSuite suite;
OSStatus status = SSLGetNegotiatedCipher(ssl_context_, &suite);
if (!status) {
ssl_info->security_bits = KeySizeOfCipherSuite(suite);
ssl_info->connection_status |=
(suite & SSL_CONNECTION_CIPHERSUITE_MASK) <<
SSL_CONNECTION_CIPHERSUITE_SHIFT;
}
if (ssl_config_.version_fallback)
ssl_info->connection_status |= SSL_CONNECTION_VERSION_FALLBACK;
return true;
}
void SSLClientSocketMac::GetSSLCertRequestInfo(
SSLCertRequestInfo* cert_request_info) {
// I'm being asked for available client certs (identities).
// First, get the cert issuer names allowed by the server.
std::vector<CertPrincipal> valid_issuers;
CFArrayRef valid_issuer_names = NULL;
if (SSLCopyDistinguishedNames(ssl_context_, &valid_issuer_names) == noErr &&
valid_issuer_names != NULL) {
VLOG(1) << "Server has " << CFArrayGetCount(valid_issuer_names)
<< " valid issuer names";
int n = CFArrayGetCount(valid_issuer_names);
for (int i = 0; i < n; i++) {
// Parse each name into a CertPrincipal object.
CFDataRef issuer = reinterpret_cast<CFDataRef>(
CFArrayGetValueAtIndex(valid_issuer_names, i));
CertPrincipal p;
if (p.ParseDistinguishedName(CFDataGetBytePtr(issuer),
CFDataGetLength(issuer))) {
valid_issuers.push_back(p);
}
}
CFRelease(valid_issuer_names);
}
// Now get the available client certs whose issuers are allowed by the server.
cert_request_info->host_and_port = host_and_port_.ToString();
cert_request_info->client_certs.clear();
// TODO(rch): we should consider passing a host-port pair as the first
// argument to X509Certificate::GetSSLClientCertificates.
X509Certificate::GetSSLClientCertificates(host_and_port_.host(),
valid_issuers,
&cert_request_info->client_certs);
std::sort(cert_request_info->client_certs.begin(),
cert_request_info->client_certs.end(),
x509_util::ClientCertSorter());
VLOG(1) << "Asking user to choose between "
<< cert_request_info->client_certs.size() << " client certs...";
}
int SSLClientSocketMac::ExportKeyingMaterial(const base::StringPiece& label,
bool has_context,
const base::StringPiece& context,
unsigned char* out,
unsigned int outlen) {
return ERR_NOT_IMPLEMENTED;
}
int SSLClientSocketMac::GetTLSUniqueChannelBinding(std::string* out) {
return ERR_NOT_IMPLEMENTED;
}
SSLClientSocket::NextProtoStatus
SSLClientSocketMac::GetNextProto(std::string* proto,
std::string* server_protos) {
proto->clear();
server_protos->clear();
return kNextProtoUnsupported;
}
ServerBoundCertService* SSLClientSocketMac::GetServerBoundCertService() const {
return NULL;
}
int SSLClientSocketMac::InitializeSSLContext() {
VLOG(1) << "----- InitializeSSLContext";
OSStatus status = noErr;
status = SSLNewContext(false, &ssl_context_);
if (status)
return NetErrorFromOSStatus(status);
status = SSLSetProtocolVersionEnabled(ssl_context_,
kSSLProtocol2,
false);
if (status)
return NetErrorFromOSStatus(status);
// If ssl_config_.version_max > SSL_PROTOCOL_VERSION_TLS1, it means the
// SSLConfigService::SetDefaultVersionMax(SSL_PROTOCOL_VERSION_TLS1) call
// in ClientSocketFactory::UseSystemSSL() is not effective.
DCHECK_LE(ssl_config_.version_max, SSL_PROTOCOL_VERSION_TLS1);
bool ssl3_enabled = (ssl_config_.version_min == SSL_PROTOCOL_VERSION_SSL3);
status = SSLSetProtocolVersionEnabled(ssl_context_,
kSSLProtocol3,
ssl3_enabled);
if (status)
return NetErrorFromOSStatus(status);
bool tls1_enabled = (ssl_config_.version_min <= SSL_PROTOCOL_VERSION_TLS1 &&
ssl_config_.version_max >= SSL_PROTOCOL_VERSION_TLS1);
status = SSLSetProtocolVersionEnabled(ssl_context_,
kTLSProtocol1,
tls1_enabled);
if (status)
return NetErrorFromOSStatus(status);
std::vector<SSLCipherSuite> enabled_ciphers =
g_enabled_cipher_suites.Get().ciphers();
CipherSuiteIsDisabledFunctor is_disabled_cipher(
ssl_config_.disabled_cipher_suites);
std::vector<SSLCipherSuite>::iterator new_end =
std::remove_if(enabled_ciphers.begin(), enabled_ciphers.end(),
is_disabled_cipher);
if (new_end != enabled_ciphers.end())
enabled_ciphers.erase(new_end, enabled_ciphers.end());
status = SSLSetEnabledCiphers(
ssl_context_,
enabled_ciphers.empty() ? NULL : &enabled_ciphers[0],
enabled_ciphers.size());
if (status)
return NetErrorFromOSStatus(status);
status = SSLSetIOFuncs(ssl_context_, SSLReadCallback, SSLWriteCallback);
if (status)
return NetErrorFromOSStatus(status);
status = SSLSetConnection(ssl_context_, this);
if (status)
return NetErrorFromOSStatus(status);
// Passing the domain name enables the server_name TLS extension (SNI).
status = SSLSetPeerDomainName(ssl_context_,
host_and_port_.host().data(),
host_and_port_.host().length());
if (status)
return NetErrorFromOSStatus(status);
// Disable certificate verification within Secure Transport; we'll
// be handling that ourselves.
status = SSLSetEnableCertVerify(ssl_context_, false);
if (status)
return NetErrorFromOSStatus(status);
if (ssl_config_.send_client_cert) {
status = SetClientCert();
if (status)
return NetErrorFromOSStatus(status);
return OK;
}
// Concatenate the hostname and peer address to use as the peer ID. To
// resume a session, we must connect to the same server on the same port
// using the same hostname (i.e., localhost and 127.0.0.1 are considered
// different peers, which puts us through certificate validation again
// and catches hostname/certificate name mismatches.
IPEndPoint endpoint;
int rv = transport_->socket()->GetPeerAddress(&endpoint);
if (rv != OK)
return rv;
std::string peer_id(host_and_port_.ToString());
peer_id += std::string(reinterpret_cast<const char*>(&endpoint.address()[0]),
endpoint.address().size());
// SSLSetPeerID() treats peer_id as a binary blob, and makes its
// own copy.
status = SSLSetPeerID(ssl_context_, peer_id.data(), peer_id.length());
if (status)
return NetErrorFromOSStatus(status);
return OK;
}
void SSLClientSocketMac::DoConnectCallback(int rv) {
DCHECK(rv != ERR_IO_PENDING);
DCHECK(!user_connect_callback_.is_null());
CompletionCallback c = user_connect_callback_;
user_connect_callback_.Reset();
c.Run(rv > OK ? OK : rv);
}
void SSLClientSocketMac::DoReadCallback(int rv) {
DCHECK(rv != ERR_IO_PENDING);
DCHECK(!user_read_callback_.is_null());
// Since Run may result in Read being called, clear user_read_callback_ up
// front.
CompletionCallback c = user_read_callback_;
user_read_callback_.Reset();
user_read_buf_ = NULL;
user_read_buf_len_ = 0;
c.Run(rv);
}
void SSLClientSocketMac::DoWriteCallback(int rv) {
DCHECK(rv != ERR_IO_PENDING);
DCHECK(!user_write_callback_.is_null());
// Since Run may result in Write being called, clear user_write_callback_ up
// front.
CompletionCallback c = user_write_callback_;
user_write_callback_.Reset();
user_write_buf_ = NULL;
user_write_buf_len_ = 0;
c.Run(rv);
}
void SSLClientSocketMac::OnHandshakeIOComplete(int result) {
int rv = DoHandshakeLoop(result);
if (rv != ERR_IO_PENDING) {
// If there is no connect callback available to call, we are
// renegotiating (which occurs because we are in the middle of a Read
// when the renegotiation process starts). So we complete the Read
// here.
if (user_connect_callback_.is_null()) {
DoReadCallback(rv);
return;
}
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SSL_CONNECT, rv);
DoConnectCallback(rv);
}
}
void SSLClientSocketMac::OnTransportReadComplete(int result) {
if (result > 0) {
recv_buffer_.insert(recv_buffer_.end(),
read_io_buf_->data(),
read_io_buf_->data() + result);
}
read_io_buf_ = NULL;
if (!completed_handshake()) {
OnHandshakeIOComplete(result);
return;
}
if (user_read_buf_) {
if (result < 0) {
DoReadCallback(result);
return;
}
int rv = DoPayloadRead();
if (rv != ERR_IO_PENDING)
DoReadCallback(rv);
}
}
void SSLClientSocketMac::OnTransportWriteComplete(int result) {
write_io_buf_ = NULL;
if (result < 0) {
pending_send_error_ = result;
return;
}
send_buffer_.erase(send_buffer_.begin(),
send_buffer_.begin() + result);
if (!send_buffer_.empty())
SSLWriteCallback(this, NULL, NULL);
if (!completed_handshake()) {
OnHandshakeIOComplete(result);
return;
}
// If paused because too much data is in flight, try writing again and make
// the promised callback.
if (user_write_buf_ && send_buffer_.size() < kWriteSizeResumeLimit) {
int rv = DoPayloadWrite();
if (rv != ERR_IO_PENDING)
DoWriteCallback(rv);
}
}
int SSLClientSocketMac::DoHandshakeLoop(int last_io_result) {
DCHECK(next_handshake_state_ != STATE_NONE);
int rv = last_io_result;
do {
State state = next_handshake_state_;
next_handshake_state_ = STATE_NONE;
switch (state) {
case STATE_HANDSHAKE:
// Do the SSL/TLS handshake.
rv = DoHandshake();
break;
case STATE_VERIFY_CERT:
// Kick off server certificate validation.
rv = DoVerifyCert();
break;
case STATE_VERIFY_CERT_COMPLETE:
// Check the results of the server certificate validation.
rv = DoVerifyCertComplete(rv);
break;
case STATE_COMPLETED_RENEGOTIATION:
// The renegotiation handshake has completed, and the Read() call
// that was interrupted by the renegotiation needs to be resumed in
// order to to satisfy the original caller's request.
rv = DoCompletedRenegotiation(rv);
break;
case STATE_COMPLETED_HANDSHAKE:
next_handshake_state_ = STATE_COMPLETED_HANDSHAKE;
// This is the end of our state machine, so return.
return rv;
default:
rv = ERR_UNEXPECTED;
NOTREACHED() << "unexpected state";
break;
}
} while (rv != ERR_IO_PENDING && next_handshake_state_ != STATE_NONE);
return rv;
}
int SSLClientSocketMac::DoHandshake() {
client_cert_requested_ = false;
OSStatus status;
if (!renegotiating_) {
status = SSLHandshake(ssl_context_);
} else {
// Renegotiation can only be detected by a call to DoPayloadRead(),
// which means |user_read_buf_| should be valid.
DCHECK(user_read_buf_);
// On OS X 10.5.x, SSLSetSessionOption with
// kSSLSessionOptionBreakOnServerAuth is broken for renegotiation, as
// SSLRead() does not internally handle errSSLServerAuthCompleted being
// returned during handshake. In order to support certificate validation
// after a renegotiation, SSLRead() sets |renegotiating_| to be true and
// returns errSSLWouldBlock when it detects an attempt to read the
// ServerHello after responding to a HelloRequest. It would be
// appropriate to call SSLHandshake() at this point to restart the
// handshake state machine, however, on 10.5.x, SSLHandshake() is buggy
// and will always return noErr (indicating handshake completion),
// without doing any actual work. Because of this, the only way to
// advance SecureTransport's internal handshake state machine is to
// continuously call SSLRead() until the handshake is marked complete.
// Once the handshake is completed, if it completed successfully, the
// user read callback is invoked with |bytes_read_after_renegotiation_|
// as the callback result. On 10.6.0+, both errSSLServerAuthCompleted
// and SSLHandshake() work as expected, so this strange workaround is
// only necessary while OS X 10.5.x is still supported.
bytes_read_after_renegotiation_ = 0;
status = SSLRead(ssl_context_, user_read_buf_->data(),
user_read_buf_len_, &bytes_read_after_renegotiation_);
if (bytes_read_after_renegotiation_ > 0) {
// With SecureTransport, as of 10.6.5, if application data is read,
// then the handshake should be completed. This is because
// SecureTransport does not (yet) support exchanging application data
// in the midst of handshakes. This is permitted in the TLS
// specification, as peers may exchange messages using the previous
// cipher spec up until they exchange ChangeCipherSpec messages.
// However, in addition to SecureTransport not supporting this, we do
// not permit callers to enter Read() or Write() when a handshake is
// occurring, in part due to the deception that happens in
// SSLWriteCallback(). Thus we need to make sure the handshake is
// truly completed before processing application data, and if any was
// read before the handshake is completed, it will be dropped and the
// connection aborted.
SSLSessionState session_state = kSSLIdle;
status = SSLGetSessionState(ssl_context_, &session_state);
if (session_state != kSSLConnected)
status = errSSLProtocol;
}
}
SSLClientCertificateState client_cert_state;
if (SSLGetClientCertificateState(ssl_context_, &client_cert_state) != noErr)
client_cert_state = kSSLClientCertNone;
if (client_cert_state > kSSLClientCertNone)
client_cert_requested_ = true;
int net_error = ERR_FAILED;
switch (status) {
case noErr:
return DidCompleteHandshake();
case errSSLWouldBlock:
next_handshake_state_ = STATE_HANDSHAKE;
return ERR_IO_PENDING;
case errSSLClosedGraceful:
// The server unexpectedly closed on us.
net_error = ERR_SSL_PROTOCOL_ERROR;
break;
case errSSLClosedAbort:
case errSSLPeerHandshakeFail:
if (client_cert_requested_) {
if (!ssl_config_.send_client_cert) {
// The server aborted, likely due to requiring a client certificate
// and one wasn't sent.
VLOG(1) << "Server requested SSL cert during handshake";
net_error = ERR_SSL_CLIENT_AUTH_CERT_NEEDED;
} else {
// The server aborted, likely due to not liking the client
// certificate that was sent.
LOG(WARNING) << "Server aborted SSL handshake";
net_error = ERR_BAD_SSL_CLIENT_AUTH_CERT;
}
// Don't fall through - the error was intentionally remapped.
break;
}
// Fall through if a client cert wasn't requested.
default:
net_error = NetErrorFromOSStatus(status);
DCHECK(!IsCertificateError(net_error));
if (!ssl_config_.send_client_cert &&
(client_cert_state == kSSLClientCertRejected ||
net_error == ERR_BAD_SSL_CLIENT_AUTH_CERT)) {
// The server unexpectedly sent a peer certificate error alert when no
// certificate had been sent.
net_error = ERR_SSL_PROTOCOL_ERROR;
}
break;
}
net_log_.AddEvent(NetLog::TYPE_SSL_HANDSHAKE_ERROR,
CreateNetLogSSLErrorCallback(net_error, status));
return net_error;
}
int SSLClientSocketMac::DoVerifyCert() {
next_handshake_state_ = STATE_VERIFY_CERT_COMPLETE;
DCHECK(server_cert_);
VLOG(1) << "DoVerifyCert...";
CertStatus cert_status;
if (ssl_config_.IsAllowedBadCert(server_cert_, &cert_status)) {
VLOG(1) << "Received an expected bad cert with status: " << cert_status;
server_cert_verify_result_.Reset();
server_cert_verify_result_.cert_status = cert_status;
server_cert_verify_result_.verified_cert = server_cert_;
return OK;
}
int flags = 0;
if (ssl_config_.rev_checking_enabled)
flags |= CertVerifier::VERIFY_REV_CHECKING_ENABLED;
if (ssl_config_.verify_ev_cert)
flags |= CertVerifier::VERIFY_EV_CERT;
if (ssl_config_.cert_io_enabled)
flags |= CertVerifier::VERIFY_CERT_IO_ENABLED;
verifier_.reset(new SingleRequestCertVerifier(cert_verifier_));
return verifier_->Verify(
server_cert_, host_and_port_.host(), flags,
NULL /* no CRL set */,
&server_cert_verify_result_,
base::Bind(&SSLClientSocketMac::OnHandshakeIOComplete,
base::Unretained(this)),
net_log_);
}
int SSLClientSocketMac::DoVerifyCertComplete(int result) {
DCHECK(verifier_.get());
verifier_.reset();
VLOG(1) << "...DoVerifyCertComplete (result=" << result << ")";
if (result == OK && client_cert_requested_ &&
!ssl_config_.send_client_cert) {
// Caller hasn't specified a client cert, so let it know the server is
// asking for one, and abort the connection.
return ERR_SSL_CLIENT_AUTH_CERT_NEEDED;
}
VLOG(1) << "Handshake finished! (DoVerifyCertComplete)";
if (renegotiating_) {
DidCompleteRenegotiation();
return result;
}
// The initial handshake has completed.
next_handshake_state_ = STATE_COMPLETED_HANDSHAKE;
return result;
}
int SSLClientSocketMac::SetClientCert() {
if (!ssl_config_.send_client_cert || !ssl_config_.client_cert)
return noErr;
base::mac::ScopedCFTypeRef<CFArrayRef> cert_refs(
ssl_config_.client_cert->CreateClientCertificateChain());
VLOG(1) << "SSLSetCertificate(" << CFArrayGetCount(cert_refs) << " certs)";
OSStatus result = SSLSetCertificate(ssl_context_, cert_refs);
if (result)
OSSTATUS_LOG(ERROR, result) << "SSLSetCertificate failed";
return result;
}
int SSLClientSocketMac::DoPayloadRead() {
size_t processed = 0;
OSStatus status = SSLRead(ssl_context_, user_read_buf_->data(),
user_read_buf_len_, &processed);
if (status == errSSLWouldBlock && renegotiating_) {
CHECK_EQ(static_cast<size_t>(0), processed);
next_handshake_state_ = STATE_HANDSHAKE;
return DoHandshakeLoop(OK);
}
// There's a subtle difference here in semantics of the "would block" errors.
// In our code, ERR_IO_PENDING means the whole operation is async, while
// errSSLWouldBlock means that the stream isn't ending (and is often returned
// along with partial data). So even though "would block" is returned, if we
// have data, let's just return it. This is further complicated by the fact
// that errSSLWouldBlock is also used to short-circuit SSLRead()'s
// transparent renegotiation, so that we can update our state machine above,
// which otherwise would get out of sync with the SSLContextRef's internal
// state machine.
if (processed > 0) {
net_log_.AddByteTransferEvent(NetLog::TYPE_SSL_SOCKET_BYTES_RECEIVED,
processed, user_read_buf_->data());
return processed;
}
switch (status) {
case errSSLClosedNoNotify:
// TODO(wtc): Unless we have received the close_notify alert, we need to
// return an error code indicating that the SSL connection ended
// uncleanly, a potential truncation attack. See http://crbug.com/18586.
return OK;
default:
return NetErrorFromOSStatus(status);
}
}
int SSLClientSocketMac::DoPayloadWrite() {
// Too much data in flight?
if (send_buffer_.size() > kWriteSizePauseLimit)
return ERR_IO_PENDING;
size_t processed = 0;
OSStatus status = SSLWrite(ssl_context_,
user_write_buf_->data(),
user_write_buf_len_,
&processed);
if (processed > 0) {
net_log_.AddByteTransferEvent(NetLog::TYPE_SSL_SOCKET_BYTES_SENT, processed,
user_write_buf_->data());
return processed;
}
return NetErrorFromOSStatus(status);
}
int SSLClientSocketMac::DoCompletedRenegotiation(int result) {
// The user had a read in progress, which was interrupted by the
// renegotiation. Return the application data that was processed after the
// handshake completed.
next_handshake_state_ = STATE_COMPLETED_HANDSHAKE;
if (result != OK)
return result;
return bytes_read_after_renegotiation_;
}
void SSLClientSocketMac::DidCompleteRenegotiation() {
DCHECK(user_connect_callback_.is_null());
renegotiating_ = false;
next_handshake_state_ = STATE_COMPLETED_RENEGOTIATION;
}
int SSLClientSocketMac::DidCompleteHandshake() {
DCHECK(!server_cert_ || renegotiating_);
VLOG(1) << "Handshake completed, next verify cert";
scoped_refptr<X509Certificate> new_server_cert(
GetServerCert(ssl_context_));
if (!new_server_cert)
return ERR_UNEXPECTED;
net_log_.AddEvent(
NetLog::TYPE_SSL_CERTIFICATES_RECEIVED,
base::Bind(&NetLogX509CertificateCallback,
base::Unretained(new_server_cert.get())));
if (renegotiating_ &&
X509Certificate::IsSameOSCert(server_cert_->os_cert_handle(),
new_server_cert->os_cert_handle())) {
// We already verified the server certificate. Either it is good or the
// user has accepted the certificate error.
DidCompleteRenegotiation();
} else {
server_cert_ = new_server_cert;
next_handshake_state_ = STATE_VERIFY_CERT;
}
return OK;
}
// static
OSStatus SSLClientSocketMac::SSLReadCallback(SSLConnectionRef connection,
void* data,
size_t* data_length) {
DCHECK(data);
DCHECK(data_length);
SSLClientSocketMac* us =
const_cast<SSLClientSocketMac*>(
static_cast<const SSLClientSocketMac*>(connection));
if (us->read_io_buf_) {
// We have I/O in flight; promise we'll get back to them and use the
// existing callback to do so.
*data_length = 0;
return errSSLWouldBlock;
}
if (us->completed_handshake()) {
// The state machine for SSLRead, located in libsecurity_ssl's
// sslTransport.c, will attempt to fully complete the renegotiation
// transparently in SSLRead once it reads the server's HelloRequest
// message. In order to make sure that the server certificate is
// (re-)verified and that any other parameters are logged (eg:
// certificate request state), we try to detect that the
// SSLClientSocketMac's state machine is out of sync with the
// SSLContext's. When that happens, we break out by faking
// errSSLWouldBlock, and set a flag so that DoPayloadRead() knows that
// it's not actually blocked. DoPayloadRead() will then restart the
// handshake state machine, and finally resume the original Read()
// once it successfully completes, similar to the behaviour of
// SSLClientSocketWin's DoDecryptPayload() and DoLoop() behave.
SSLSessionState state;
OSStatus status = SSLGetSessionState(us->ssl_context_, &state);
if (status) {
*data_length = 0;
return status;
}
if (state == kSSLHandshake) {
*data_length = 0;
us->renegotiating_ = true;
return errSSLWouldBlock;
}
}
size_t total_read = us->recv_buffer_.size();
int rv = 1; // any old value to spin the loop below
while (rv > 0 && total_read < *data_length) {
us->read_io_buf_ = new IOBuffer(*data_length - total_read);
rv = us->transport_->socket()->Read(
us->read_io_buf_,
*data_length - total_read,
base::Bind(&SSLClientSocketMac::OnTransportReadComplete,
base::Unretained(us)));
if (rv >= 0) {
us->recv_buffer_.insert(us->recv_buffer_.end(),
us->read_io_buf_->data(),
us->read_io_buf_->data() + rv);
us->read_io_buf_ = NULL;
total_read += rv;
}
}
*data_length = total_read;
if (total_read) {
memcpy(data, &us->recv_buffer_[0], total_read);
us->recv_buffer_.clear();
}
if (rv != ERR_IO_PENDING)
us->read_io_buf_ = NULL;
if (rv < 0)
return OSStatusFromNetError(rv);
else if (rv == 0) // stream closed
return errSSLClosedGraceful;
else
return noErr;
}
// static
OSStatus SSLClientSocketMac::SSLWriteCallback(SSLConnectionRef connection,
const void* data,
size_t* data_length) {
SSLClientSocketMac* us =
const_cast<SSLClientSocketMac*>(
static_cast<const SSLClientSocketMac*>(connection));
if (us->pending_send_error_ != OK) {
OSStatus status = OSStatusFromNetError(us->pending_send_error_);
us->pending_send_error_ = OK;
return status;
}
if (data)
us->send_buffer_.insert(us->send_buffer_.end(),
static_cast<const char*>(data),
static_cast<const char*>(data) + *data_length);
if (us->write_io_buf_) {
// If we have I/O in flight, just add the data to the end of the buffer and
// return to our caller. The existing callback will trigger the write of the
// new data when it sees that data remains in the buffer after removing the
// sent data. As always, lie to our caller.
return noErr;
}
int rv;
do {
us->write_io_buf_ = new IOBuffer(us->send_buffer_.size());
memcpy(us->write_io_buf_->data(), &us->send_buffer_[0],
us->send_buffer_.size());
rv = us->transport_->socket()->Write(
us->write_io_buf_,
us->send_buffer_.size(),
base::Bind(&SSLClientSocketMac::OnTransportWriteComplete,
base::Unretained(us)));
if (rv > 0) {
us->send_buffer_.erase(us->send_buffer_.begin(),
us->send_buffer_.begin() + rv);
us->write_io_buf_ = NULL;
}
} while (rv > 0 && !us->send_buffer_.empty());
if (rv < 0 && rv != ERR_IO_PENDING) {
us->write_io_buf_ = NULL;
return OSStatusFromNetError(rv);
}
// always lie to our caller
return noErr;
}
} // namespace net