blob: 29c036a575b7e3e83fd432c9c097b4cd59f4ba41 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/ssl_server_socket_nss.h"
#if defined(OS_WIN)
#include <winsock2.h>
#endif
#if defined(USE_SYSTEM_SSL)
#include <dlfcn.h>
#endif
#if defined(OS_MACOSX)
#include <Security/Security.h>
#endif
#include <certdb.h>
#include <cryptohi.h>
#include <hasht.h>
#include <keyhi.h>
#include <nspr.h>
#include <nss.h>
#include <pk11pub.h>
#include <secerr.h>
#include <sechash.h>
#include <ssl.h>
#include <sslerr.h>
#include <sslproto.h>
#include <limits>
#include "base/lazy_instance.h"
#include "base/memory/ref_counted.h"
#include "crypto/rsa_private_key.h"
#include "crypto/nss_util_internal.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/socket/nss_ssl_util.h"
#include "net/socket/ssl_error_params.h"
// SSL plaintext fragments are shorter than 16KB. Although the record layer
// overhead is allowed to be 2K + 5 bytes, in practice the overhead is much
// smaller than 1KB. So a 17KB buffer should be large enough to hold an
// entire SSL record.
static const int kRecvBufferSize = 17 * 1024;
static const int kSendBufferSize = 17 * 1024;
#define GotoState(s) next_handshake_state_ = s
namespace net {
namespace {
bool g_nss_server_sockets_init = false;
class NSSSSLServerInitSingleton {
public:
NSSSSLServerInitSingleton() {
EnsureNSSSSLInit();
SSL_ConfigServerSessionIDCache(1024, 5, 5, NULL);
g_nss_server_sockets_init = true;
}
~NSSSSLServerInitSingleton() {
SSL_ShutdownServerSessionIDCache();
g_nss_server_sockets_init = false;
}
};
static base::LazyInstance<NSSSSLServerInitSingleton>
g_nss_ssl_server_init_singleton = LAZY_INSTANCE_INITIALIZER;
} // namespace
void EnableSSLServerSockets() {
g_nss_ssl_server_init_singleton.Get();
}
SSLServerSocket* CreateSSLServerSocket(
StreamSocket* socket,
X509Certificate* cert,
crypto::RSAPrivateKey* key,
const SSLConfig& ssl_config) {
DCHECK(g_nss_server_sockets_init) << "EnableSSLServerSockets() has not been"
<< "called yet!";
return new SSLServerSocketNSS(socket, cert, key, ssl_config);
}
SSLServerSocketNSS::SSLServerSocketNSS(
StreamSocket* transport_socket,
scoped_refptr<X509Certificate> cert,
crypto::RSAPrivateKey* key,
const SSLConfig& ssl_config)
: transport_send_busy_(false),
transport_recv_busy_(false),
user_read_buf_len_(0),
user_write_buf_len_(0),
nss_fd_(NULL),
nss_bufs_(NULL),
transport_socket_(transport_socket),
ssl_config_(ssl_config),
cert_(cert),
next_handshake_state_(STATE_NONE),
completed_handshake_(false) {
ssl_config_.false_start_enabled = false;
ssl_config_.version_min = SSL_PROTOCOL_VERSION_SSL3;
ssl_config_.version_max = SSL_PROTOCOL_VERSION_TLS1_1;
// TODO(hclam): Need a better way to clone a key.
std::vector<uint8> key_bytes;
CHECK(key->ExportPrivateKey(&key_bytes));
key_.reset(crypto::RSAPrivateKey::CreateFromPrivateKeyInfo(key_bytes));
CHECK(key_.get());
}
SSLServerSocketNSS::~SSLServerSocketNSS() {
if (nss_fd_ != NULL) {
PR_Close(nss_fd_);
nss_fd_ = NULL;
}
}
int SSLServerSocketNSS::Handshake(const CompletionCallback& callback) {
net_log_.BeginEvent(NetLog::TYPE_SSL_SERVER_HANDSHAKE);
int rv = Init();
if (rv != OK) {
LOG(ERROR) << "Failed to initialize NSS";
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SSL_SERVER_HANDSHAKE, rv);
return rv;
}
rv = InitializeSSLOptions();
if (rv != OK) {
LOG(ERROR) << "Failed to initialize SSL options";
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SSL_SERVER_HANDSHAKE, rv);
return rv;
}
// Set peer address. TODO(hclam): This should be in a separate method.
PRNetAddr peername;
memset(&peername, 0, sizeof(peername));
peername.raw.family = AF_INET;
memio_SetPeerName(nss_fd_, &peername);
GotoState(STATE_HANDSHAKE);
rv = DoHandshakeLoop(OK);
if (rv == ERR_IO_PENDING) {
user_handshake_callback_ = callback;
} else {
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SSL_SERVER_HANDSHAKE, rv);
}
return rv > OK ? OK : rv;
}
int SSLServerSocketNSS::ExportKeyingMaterial(const base::StringPiece& label,
bool has_context,
const base::StringPiece& context,
unsigned char* out,
unsigned int outlen) {
if (!IsConnected())
return ERR_SOCKET_NOT_CONNECTED;
SECStatus result = SSL_ExportKeyingMaterial(
nss_fd_, label.data(), label.size(), has_context,
reinterpret_cast<const unsigned char*>(context.data()),
context.length(), out, outlen);
if (result != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_ExportKeyingMaterial", "");
return MapNSSError(PORT_GetError());
}
return OK;
}
int SSLServerSocketNSS::GetTLSUniqueChannelBinding(std::string* out) {
if (!IsConnected())
return ERR_SOCKET_NOT_CONNECTED;
unsigned char buf[64];
unsigned int len;
SECStatus result = SSL_GetChannelBinding(nss_fd_,
SSL_CHANNEL_BINDING_TLS_UNIQUE,
buf, &len, arraysize(buf));
if (result != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_GetChannelBinding", "");
return MapNSSError(PORT_GetError());
}
out->assign(reinterpret_cast<char*>(buf), len);
return OK;
}
int SSLServerSocketNSS::Connect(const CompletionCallback& callback) {
NOTIMPLEMENTED();
return ERR_NOT_IMPLEMENTED;
}
int SSLServerSocketNSS::Read(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) {
DCHECK(user_read_callback_.is_null());
DCHECK(user_handshake_callback_.is_null());
DCHECK(!user_read_buf_);
DCHECK(nss_bufs_);
DCHECK(!callback.is_null());
user_read_buf_ = buf;
user_read_buf_len_ = buf_len;
DCHECK(completed_handshake_);
int rv = DoReadLoop(OK);
if (rv == ERR_IO_PENDING) {
user_read_callback_ = callback;
} else {
user_read_buf_ = NULL;
user_read_buf_len_ = 0;
}
return rv;
}
int SSLServerSocketNSS::Write(IOBuffer* buf, int buf_len,
const CompletionCallback& callback) {
DCHECK(user_write_callback_.is_null());
DCHECK(!user_write_buf_);
DCHECK(nss_bufs_);
DCHECK(!callback.is_null());
user_write_buf_ = buf;
user_write_buf_len_ = buf_len;
int rv = DoWriteLoop(OK);
if (rv == ERR_IO_PENDING) {
user_write_callback_ = callback;
} else {
user_write_buf_ = NULL;
user_write_buf_len_ = 0;
}
return rv;
}
bool SSLServerSocketNSS::SetReceiveBufferSize(int32 size) {
return transport_socket_->SetReceiveBufferSize(size);
}
bool SSLServerSocketNSS::SetSendBufferSize(int32 size) {
return transport_socket_->SetSendBufferSize(size);
}
bool SSLServerSocketNSS::IsConnected() const {
return completed_handshake_;
}
void SSLServerSocketNSS::Disconnect() {
transport_socket_->Disconnect();
}
bool SSLServerSocketNSS::IsConnectedAndIdle() const {
return completed_handshake_ && transport_socket_->IsConnectedAndIdle();
}
int SSLServerSocketNSS::GetPeerAddress(IPEndPoint* address) const {
if (!IsConnected())
return ERR_SOCKET_NOT_CONNECTED;
return transport_socket_->GetPeerAddress(address);
}
int SSLServerSocketNSS::GetLocalAddress(IPEndPoint* address) const {
if (!IsConnected())
return ERR_SOCKET_NOT_CONNECTED;
return transport_socket_->GetLocalAddress(address);
}
const BoundNetLog& SSLServerSocketNSS::NetLog() const {
return net_log_;
}
void SSLServerSocketNSS::SetSubresourceSpeculation() {
transport_socket_->SetSubresourceSpeculation();
}
void SSLServerSocketNSS::SetOmniboxSpeculation() {
transport_socket_->SetOmniboxSpeculation();
}
bool SSLServerSocketNSS::WasEverUsed() const {
return transport_socket_->WasEverUsed();
}
bool SSLServerSocketNSS::UsingTCPFastOpen() const {
return transport_socket_->UsingTCPFastOpen();
}
int64 SSLServerSocketNSS::NumBytesRead() const {
return transport_socket_->NumBytesRead();
}
base::TimeDelta SSLServerSocketNSS::GetConnectTimeMicros() const {
return transport_socket_->GetConnectTimeMicros();
}
bool SSLServerSocketNSS::WasNpnNegotiated() const {
return false;
}
NextProto SSLServerSocketNSS::GetNegotiatedProtocol() const {
// NPN is not supported by this class.
return kProtoUnknown;
}
bool SSLServerSocketNSS::GetSSLInfo(SSLInfo* ssl_info) {
NOTIMPLEMENTED();
return false;
}
int SSLServerSocketNSS::InitializeSSLOptions() {
// Transport connected, now hook it up to nss
nss_fd_ = memio_CreateIOLayer(kRecvBufferSize, kSendBufferSize);
if (nss_fd_ == NULL) {
return ERR_OUT_OF_MEMORY; // TODO(port): map NSPR error code.
}
// Grab pointer to buffers
nss_bufs_ = memio_GetSecret(nss_fd_);
/* Create SSL state machine */
/* Push SSL onto our fake I/O socket */
nss_fd_ = SSL_ImportFD(NULL, nss_fd_);
if (nss_fd_ == NULL) {
LogFailedNSSFunction(net_log_, "SSL_ImportFD", "");
return ERR_OUT_OF_MEMORY; // TODO(port): map NSPR/NSS error code.
}
// TODO(port): set more ssl options! Check errors!
int rv;
rv = SSL_OptionSet(nss_fd_, SSL_SECURITY, PR_TRUE);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_OptionSet", "SSL_SECURITY");
return ERR_UNEXPECTED;
}
rv = SSL_OptionSet(nss_fd_, SSL_ENABLE_SSL2, PR_FALSE);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_OptionSet", "SSL_ENABLE_SSL2");
return ERR_UNEXPECTED;
}
SSLVersionRange version_range;
version_range.min = ssl_config_.version_min;
version_range.max = ssl_config_.version_max;
rv = SSL_VersionRangeSet(nss_fd_, &version_range);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_VersionRangeSet", "");
return ERR_NO_SSL_VERSIONS_ENABLED;
}
for (std::vector<uint16>::const_iterator it =
ssl_config_.disabled_cipher_suites.begin();
it != ssl_config_.disabled_cipher_suites.end(); ++it) {
// This will fail if the specified cipher is not implemented by NSS, but
// the failure is harmless.
SSL_CipherPrefSet(nss_fd_, *it, PR_FALSE);
}
// Server socket doesn't need session tickets.
rv = SSL_OptionSet(nss_fd_, SSL_ENABLE_SESSION_TICKETS, PR_FALSE);
if (rv != SECSuccess) {
LogFailedNSSFunction(
net_log_, "SSL_OptionSet", "SSL_ENABLE_SESSION_TICKETS");
}
// Doing this will force PR_Accept perform handshake as server.
rv = SSL_OptionSet(nss_fd_, SSL_HANDSHAKE_AS_CLIENT, PR_FALSE);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_OptionSet", "SSL_HANDSHAKE_AS_CLIENT");
return ERR_UNEXPECTED;
}
rv = SSL_OptionSet(nss_fd_, SSL_HANDSHAKE_AS_SERVER, PR_TRUE);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_OptionSet", "SSL_HANDSHAKE_AS_SERVER");
return ERR_UNEXPECTED;
}
rv = SSL_OptionSet(nss_fd_, SSL_REQUEST_CERTIFICATE, PR_FALSE);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_OptionSet", "SSL_REQUEST_CERTIFICATE");
return ERR_UNEXPECTED;
}
rv = SSL_OptionSet(nss_fd_, SSL_REQUIRE_CERTIFICATE, PR_FALSE);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_OptionSet", "SSL_REQUIRE_CERTIFICATE");
return ERR_UNEXPECTED;
}
rv = SSL_AuthCertificateHook(nss_fd_, OwnAuthCertHandler, this);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_AuthCertificateHook", "");
return ERR_UNEXPECTED;
}
rv = SSL_HandshakeCallback(nss_fd_, HandshakeCallback, this);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_HandshakeCallback", "");
return ERR_UNEXPECTED;
}
// Get a certificate of CERTCertificate structure.
std::string der_string;
if (!X509Certificate::GetDEREncoded(cert_->os_cert_handle(), &der_string))
return ERR_UNEXPECTED;
SECItem der_cert;
der_cert.data = reinterpret_cast<unsigned char*>(const_cast<char*>(
der_string.data()));
der_cert.len = der_string.length();
der_cert.type = siDERCertBuffer;
// Parse into a CERTCertificate structure.
CERTCertificate* cert = CERT_NewTempCertificate(
CERT_GetDefaultCertDB(), &der_cert, NULL, PR_FALSE, PR_TRUE);
if (!cert) {
LogFailedNSSFunction(net_log_, "CERT_NewTempCertificate", "");
return MapNSSError(PORT_GetError());
}
// Get a key of SECKEYPrivateKey* structure.
std::vector<uint8> key_vector;
if (!key_->ExportPrivateKey(&key_vector)) {
CERT_DestroyCertificate(cert);
return ERR_UNEXPECTED;
}
SECKEYPrivateKeyStr* private_key = NULL;
PK11SlotInfo* slot = crypto::GetPrivateNSSKeySlot();
if (!slot) {
CERT_DestroyCertificate(cert);
return ERR_UNEXPECTED;
}
SECItem der_private_key_info;
der_private_key_info.data =
const_cast<unsigned char*>(&key_vector.front());
der_private_key_info.len = key_vector.size();
// The server's RSA private key must be imported into NSS with the
// following key usage bits:
// - KU_KEY_ENCIPHERMENT, required for the RSA key exchange algorithm.
// - KU_DIGITAL_SIGNATURE, required for the DHE_RSA and ECDHE_RSA key
// exchange algorithms.
const unsigned int key_usage = KU_KEY_ENCIPHERMENT | KU_DIGITAL_SIGNATURE;
rv = PK11_ImportDERPrivateKeyInfoAndReturnKey(
slot, &der_private_key_info, NULL, NULL, PR_FALSE, PR_FALSE,
key_usage, &private_key, NULL);
PK11_FreeSlot(slot);
if (rv != SECSuccess) {
CERT_DestroyCertificate(cert);
return ERR_UNEXPECTED;
}
// Assign server certificate and private key.
SSLKEAType cert_kea = NSS_FindCertKEAType(cert);
rv = SSL_ConfigSecureServer(nss_fd_, cert, private_key, cert_kea);
CERT_DestroyCertificate(cert);
SECKEY_DestroyPrivateKey(private_key);
if (rv != SECSuccess) {
PRErrorCode prerr = PR_GetError();
LOG(ERROR) << "Failed to config SSL server: " << prerr;
LogFailedNSSFunction(net_log_, "SSL_ConfigureSecureServer", "");
return ERR_UNEXPECTED;
}
// Tell SSL we're a server; needed if not letting NSPR do socket I/O
rv = SSL_ResetHandshake(nss_fd_, PR_TRUE);
if (rv != SECSuccess) {
LogFailedNSSFunction(net_log_, "SSL_ResetHandshake", "");
return ERR_UNEXPECTED;
}
return OK;
}
void SSLServerSocketNSS::OnSendComplete(int result) {
if (next_handshake_state_ == STATE_HANDSHAKE) {
// In handshake phase.
OnHandshakeIOComplete(result);
return;
}
if (!completed_handshake_)
return;
if (user_write_buf_) {
int rv = DoWriteLoop(result);
if (rv != ERR_IO_PENDING)
DoWriteCallback(rv);
} else {
// Ensure that any queued ciphertext is flushed.
DoTransportIO();
}
}
void SSLServerSocketNSS::OnRecvComplete(int result) {
if (next_handshake_state_ == STATE_HANDSHAKE) {
// In handshake phase.
OnHandshakeIOComplete(result);
return;
}
// Network layer received some data, check if client requested to read
// decrypted data.
if (!user_read_buf_ || !completed_handshake_)
return;
int rv = DoReadLoop(result);
if (rv != ERR_IO_PENDING)
DoReadCallback(rv);
}
void SSLServerSocketNSS::OnHandshakeIOComplete(int result) {
int rv = DoHandshakeLoop(result);
if (rv != ERR_IO_PENDING) {
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SSL_SERVER_HANDSHAKE, rv);
if (!user_handshake_callback_.is_null())
DoHandshakeCallback(rv);
}
}
// Return 0 for EOF,
// > 0 for bytes transferred immediately,
// < 0 for error (or the non-error ERR_IO_PENDING).
int SSLServerSocketNSS::BufferSend(void) {
if (transport_send_busy_)
return ERR_IO_PENDING;
const char* buf1;
const char* buf2;
unsigned int len1, len2;
memio_GetWriteParams(nss_bufs_, &buf1, &len1, &buf2, &len2);
const unsigned int len = len1 + len2;
int rv = 0;
if (len) {
scoped_refptr<IOBuffer> send_buffer(new IOBuffer(len));
memcpy(send_buffer->data(), buf1, len1);
memcpy(send_buffer->data() + len1, buf2, len2);
rv = transport_socket_->Write(
send_buffer, len,
base::Bind(&SSLServerSocketNSS::BufferSendComplete,
base::Unretained(this)));
if (rv == ERR_IO_PENDING) {
transport_send_busy_ = true;
} else {
memio_PutWriteResult(nss_bufs_, MapErrorToNSS(rv));
}
}
return rv;
}
void SSLServerSocketNSS::BufferSendComplete(int result) {
memio_PutWriteResult(nss_bufs_, MapErrorToNSS(result));
transport_send_busy_ = false;
OnSendComplete(result);
}
int SSLServerSocketNSS::BufferRecv(void) {
if (transport_recv_busy_) return ERR_IO_PENDING;
char* buf;
int nb = memio_GetReadParams(nss_bufs_, &buf);
int rv;
if (!nb) {
// buffer too full to read into, so no I/O possible at moment
rv = ERR_IO_PENDING;
} else {
recv_buffer_ = new IOBuffer(nb);
rv = transport_socket_->Read(
recv_buffer_, nb,
base::Bind(&SSLServerSocketNSS::BufferRecvComplete,
base::Unretained(this)));
if (rv == ERR_IO_PENDING) {
transport_recv_busy_ = true;
} else {
if (rv > 0)
memcpy(buf, recv_buffer_->data(), rv);
memio_PutReadResult(nss_bufs_, MapErrorToNSS(rv));
recv_buffer_ = NULL;
}
}
return rv;
}
void SSLServerSocketNSS::BufferRecvComplete(int result) {
if (result > 0) {
char* buf;
memio_GetReadParams(nss_bufs_, &buf);
memcpy(buf, recv_buffer_->data(), result);
}
recv_buffer_ = NULL;
memio_PutReadResult(nss_bufs_, MapErrorToNSS(result));
transport_recv_busy_ = false;
OnRecvComplete(result);
}
// Do as much network I/O as possible between the buffer and the
// transport socket. Return true if some I/O performed, false
// otherwise (error or ERR_IO_PENDING).
bool SSLServerSocketNSS::DoTransportIO() {
bool network_moved = false;
if (nss_bufs_ != NULL) {
int rv;
// Read and write as much data as we can. The loop is neccessary
// because Write() may return synchronously.
do {
rv = BufferSend();
if (rv > 0)
network_moved = true;
} while (rv > 0);
if (BufferRecv() >= 0)
network_moved = true;
}
return network_moved;
}
int SSLServerSocketNSS::DoPayloadRead() {
DCHECK(user_read_buf_);
DCHECK_GT(user_read_buf_len_, 0);
int rv = PR_Read(nss_fd_, user_read_buf_->data(), user_read_buf_len_);
if (rv >= 0)
return rv;
PRErrorCode prerr = PR_GetError();
if (prerr == PR_WOULD_BLOCK_ERROR) {
return ERR_IO_PENDING;
}
rv = MapNSSError(prerr);
net_log_.AddEvent(NetLog::TYPE_SSL_READ_ERROR,
CreateNetLogSSLErrorCallback(rv, prerr));
return rv;
}
int SSLServerSocketNSS::DoPayloadWrite() {
DCHECK(user_write_buf_);
int rv = PR_Write(nss_fd_, user_write_buf_->data(), user_write_buf_len_);
if (rv >= 0)
return rv;
PRErrorCode prerr = PR_GetError();
if (prerr == PR_WOULD_BLOCK_ERROR) {
return ERR_IO_PENDING;
}
rv = MapNSSError(prerr);
net_log_.AddEvent(NetLog::TYPE_SSL_WRITE_ERROR,
CreateNetLogSSLErrorCallback(rv, prerr));
return rv;
}
int SSLServerSocketNSS::DoHandshakeLoop(int last_io_result) {
int rv = last_io_result;
do {
// Default to STATE_NONE for next state.
// (This is a quirk carried over from the windows
// implementation. It makes reading the logs a bit harder.)
// State handlers can and often do call GotoState just
// to stay in the current state.
State state = next_handshake_state_;
GotoState(STATE_NONE);
switch (state) {
case STATE_HANDSHAKE:
rv = DoHandshake();
break;
case STATE_NONE:
default:
rv = ERR_UNEXPECTED;
LOG(DFATAL) << "unexpected state " << state;
break;
}
// Do the actual network I/O
bool network_moved = DoTransportIO();
if (network_moved && next_handshake_state_ == STATE_HANDSHAKE) {
// In general we exit the loop if rv is ERR_IO_PENDING. In this
// special case we keep looping even if rv is ERR_IO_PENDING because
// the transport IO may allow DoHandshake to make progress.
rv = OK; // This causes us to stay in the loop.
}
} while (rv != ERR_IO_PENDING && next_handshake_state_ != STATE_NONE);
return rv;
}
int SSLServerSocketNSS::DoReadLoop(int result) {
DCHECK(completed_handshake_);
DCHECK(next_handshake_state_ == STATE_NONE);
if (result < 0)
return result;
if (!nss_bufs_) {
LOG(DFATAL) << "!nss_bufs_";
int rv = ERR_UNEXPECTED;
net_log_.AddEvent(NetLog::TYPE_SSL_READ_ERROR,
CreateNetLogSSLErrorCallback(rv, 0));
return rv;
}
bool network_moved;
int rv;
do {
rv = DoPayloadRead();
network_moved = DoTransportIO();
} while (rv == ERR_IO_PENDING && network_moved);
return rv;
}
int SSLServerSocketNSS::DoWriteLoop(int result) {
DCHECK(completed_handshake_);
DCHECK(next_handshake_state_ == STATE_NONE);
if (result < 0)
return result;
if (!nss_bufs_) {
LOG(DFATAL) << "!nss_bufs_";
int rv = ERR_UNEXPECTED;
net_log_.AddEvent(NetLog::TYPE_SSL_WRITE_ERROR,
CreateNetLogSSLErrorCallback(rv, 0));
return rv;
}
bool network_moved;
int rv;
do {
rv = DoPayloadWrite();
network_moved = DoTransportIO();
} while (rv == ERR_IO_PENDING && network_moved);
return rv;
}
int SSLServerSocketNSS::DoHandshake() {
int net_error = OK;
SECStatus rv = SSL_ForceHandshake(nss_fd_);
if (rv == SECSuccess) {
completed_handshake_ = true;
} else {
PRErrorCode prerr = PR_GetError();
net_error = MapNSSError(prerr);
// If not done, stay in this state
if (net_error == ERR_IO_PENDING) {
GotoState(STATE_HANDSHAKE);
} else {
LOG(ERROR) << "handshake failed; NSS error code " << prerr
<< ", net_error " << net_error;
net_log_.AddEvent(NetLog::TYPE_SSL_HANDSHAKE_ERROR,
CreateNetLogSSLErrorCallback(net_error, prerr));
}
}
return net_error;
}
void SSLServerSocketNSS::DoHandshakeCallback(int rv) {
DCHECK_NE(rv, ERR_IO_PENDING);
CompletionCallback c = user_handshake_callback_;
user_handshake_callback_.Reset();
c.Run(rv > OK ? OK : rv);
}
void SSLServerSocketNSS::DoReadCallback(int rv) {
DCHECK(rv != ERR_IO_PENDING);
DCHECK(!user_read_callback_.is_null());
// Since Run may result in Read being called, clear |user_read_callback_|
// up front.
CompletionCallback c = user_read_callback_;
user_read_callback_.Reset();
user_read_buf_ = NULL;
user_read_buf_len_ = 0;
c.Run(rv);
}
void SSLServerSocketNSS::DoWriteCallback(int rv) {
DCHECK(rv != ERR_IO_PENDING);
DCHECK(!user_write_callback_.is_null());
// Since Run may result in Write being called, clear |user_write_callback_|
// up front.
CompletionCallback c = user_write_callback_;
user_write_callback_.Reset();
user_write_buf_ = NULL;
user_write_buf_len_ = 0;
c.Run(rv);
}
// static
// NSS calls this if an incoming certificate needs to be verified.
// Do nothing but return SECSuccess.
// This is called only in full handshake mode.
// Peer certificate is retrieved in HandshakeCallback() later, which is called
// in full handshake mode or in resumption handshake mode.
SECStatus SSLServerSocketNSS::OwnAuthCertHandler(void* arg,
PRFileDesc* socket,
PRBool checksig,
PRBool is_server) {
// TODO(hclam): Implement.
// Tell NSS to not verify the certificate.
return SECSuccess;
}
// static
// NSS calls this when handshake is completed.
// After the SSL handshake is finished we need to verify the certificate.
void SSLServerSocketNSS::HandshakeCallback(PRFileDesc* socket,
void* arg) {
// TODO(hclam): Implement.
}
int SSLServerSocketNSS::Init() {
// Initialize the NSS SSL library in a threadsafe way. This also
// initializes the NSS base library.
EnsureNSSSSLInit();
if (!NSS_IsInitialized())
return ERR_UNEXPECTED;
EnableSSLServerSockets();
return OK;
}
} // namespace net