blob: c09f52689673e23091e6ac42dd00db7f13066f0c [file] [log] [blame]
// Copyright 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/player.h"
#include "starboard/configuration.h"
#include "starboard/decode_target.h"
#include "starboard/log.h"
#include "starboard/shared/starboard/player/filter/filter_based_player_worker_handler.h"
#include "starboard/shared/starboard/player/player_internal.h"
#include "starboard/shared/starboard/player/player_worker.h"
using starboard::shared::starboard::player::filter::
FilterBasedPlayerWorkerHandler;
using starboard::shared::starboard::player::PlayerWorker;
SbPlayer SbPlayerCreate(SbWindow window,
SbMediaVideoCodec video_codec,
SbMediaAudioCodec audio_codec,
SbMediaTime duration_pts,
SbDrmSystem drm_system,
const SbMediaAudioHeader* audio_header,
SbPlayerDeallocateSampleFunc sample_deallocate_func,
SbPlayerDecoderStatusFunc decoder_status_func,
SbPlayerStatusFunc player_status_func,
void* context
#if SB_VERSION(3)
,
SbDecodeTargetProvider* provider
#endif
) {
SB_UNREFERENCED_PARAMETER(window);
#if SB_VERSION(3)
SB_UNREFERENCED_PARAMETER(provider);
#endif
if (audio_codec != kSbMediaAudioCodecAac) {
SB_LOG(ERROR) << "Unsupported audio codec " << audio_codec;
return kSbPlayerInvalid;
}
if (!audio_header) {
SB_LOG(ERROR) << "AAC requires a non-NULL SbMediaAudioHeader";
return kSbPlayerInvalid;
}
if (video_codec != kSbMediaVideoCodecH264) {
SB_LOG(ERROR) << "Unsupported video codec " << video_codec;
return kSbPlayerInvalid;
}
starboard::scoped_ptr<PlayerWorker::Handler> handler(
new FilterBasedPlayerWorkerHandler(video_codec, audio_codec, drm_system,
*audio_header));
return new SbPlayerPrivate(duration_pts, sample_deallocate_func,
decoder_status_func, player_status_func, context,
handler.Pass());
}