| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // |
| // Implement the top-level of interface to the compiler, |
| // as defined in ShaderLang.h |
| // |
| |
| #include "GLSLANG/ShaderLang.h" |
| |
| #include "compiler/InitializeDll.h" |
| #include "compiler/preprocessor/length_limits.h" |
| #include "compiler/ShHandle.h" |
| #include "compiler/TranslatorHLSL.h" |
| |
| // |
| // This is the platform independent interface between an OGL driver |
| // and the shading language compiler. |
| // |
| |
| static bool checkActiveUniformAndAttribMaxLengths(const ShHandle handle, |
| size_t expectedValue) |
| { |
| size_t activeUniformLimit = 0; |
| ShGetInfo(handle, SH_ACTIVE_UNIFORM_MAX_LENGTH, &activeUniformLimit); |
| size_t activeAttribLimit = 0; |
| ShGetInfo(handle, SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, &activeAttribLimit); |
| return (expectedValue == activeUniformLimit && expectedValue == activeAttribLimit); |
| } |
| |
| static bool checkMappedNameMaxLength(const ShHandle handle, size_t expectedValue) |
| { |
| size_t mappedNameMaxLength = 0; |
| ShGetInfo(handle, SH_MAPPED_NAME_MAX_LENGTH, &mappedNameMaxLength); |
| return (expectedValue == mappedNameMaxLength); |
| } |
| |
| static void getVariableInfo(ShShaderInfo varType, |
| const ShHandle handle, |
| int index, |
| size_t* length, |
| int* size, |
| ShDataType* type, |
| char* name, |
| char* mappedName) |
| { |
| if (!handle || !size || !type || !name) |
| return; |
| ASSERT((varType == SH_ACTIVE_ATTRIBUTES) || |
| (varType == SH_ACTIVE_UNIFORMS)); |
| |
| TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle); |
| TCompiler* compiler = base->getAsCompiler(); |
| if (compiler == 0) |
| return; |
| |
| const TVariableInfoList& varList = varType == SH_ACTIVE_ATTRIBUTES ? |
| compiler->getAttribs() : compiler->getUniforms(); |
| if (index < 0 || index >= static_cast<int>(varList.size())) |
| return; |
| |
| const TVariableInfo& varInfo = varList[index]; |
| if (length) *length = varInfo.name.size(); |
| *size = varInfo.size; |
| *type = varInfo.type; |
| |
| // This size must match that queried by |
| // SH_ACTIVE_UNIFORM_MAX_LENGTH and SH_ACTIVE_ATTRIBUTE_MAX_LENGTH |
| // in ShGetInfo, below. |
| size_t activeUniformAndAttribLength = 1 + MAX_SYMBOL_NAME_LEN; |
| ASSERT(checkActiveUniformAndAttribMaxLengths(handle, activeUniformAndAttribLength)); |
| strncpy(name, varInfo.name.c_str(), activeUniformAndAttribLength); |
| name[activeUniformAndAttribLength - 1] = 0; |
| if (mappedName) { |
| // This size must match that queried by |
| // SH_MAPPED_NAME_MAX_LENGTH in ShGetInfo, below. |
| size_t maxMappedNameLength = 1 + MAX_SYMBOL_NAME_LEN; |
| ASSERT(checkMappedNameMaxLength(handle, maxMappedNameLength)); |
| strncpy(mappedName, varInfo.mappedName.c_str(), maxMappedNameLength); |
| mappedName[maxMappedNameLength - 1] = 0; |
| } |
| } |
| |
| // |
| // Driver must call this first, once, before doing any other |
| // compiler operations. |
| // |
| int ShInitialize() |
| { |
| if (!InitProcess()) |
| return 0; |
| |
| return 1; |
| } |
| |
| // |
| // Cleanup symbol tables |
| // |
| int ShFinalize() |
| { |
| if (!DetachProcess()) |
| return 0; |
| |
| return 1; |
| } |
| |
| // |
| // Initialize built-in resources with minimum expected values. |
| // |
| void ShInitBuiltInResources(ShBuiltInResources* resources) |
| { |
| // Constants. |
| resources->MaxVertexAttribs = 8; |
| resources->MaxVertexUniformVectors = 128; |
| resources->MaxVaryingVectors = 8; |
| resources->MaxVertexTextureImageUnits = 0; |
| resources->MaxCombinedTextureImageUnits = 8; |
| resources->MaxTextureImageUnits = 8; |
| resources->MaxFragmentUniformVectors = 16; |
| resources->MaxDrawBuffers = 1; |
| |
| // Extensions. |
| resources->OES_standard_derivatives = 0; |
| resources->OES_EGL_image_external = 0; |
| resources->ARB_texture_rectangle = 0; |
| resources->EXT_draw_buffers = 0; |
| resources->EXT_frag_depth = 0; |
| |
| // Disable highp precision in fragment shader by default. |
| resources->FragmentPrecisionHigh = 0; |
| |
| // Disable name hashing by default. |
| resources->HashFunction = NULL; |
| |
| resources->ArrayIndexClampingStrategy = SH_CLAMP_WITH_CLAMP_INTRINSIC; |
| } |
| |
| // |
| // Driver calls these to create and destroy compiler objects. |
| // |
| ShHandle ShConstructCompiler(ShShaderType type, ShShaderSpec spec, |
| ShShaderOutput output, |
| const ShBuiltInResources* resources) |
| { |
| if (!InitThread()) |
| return 0; |
| |
| TShHandleBase* base = static_cast<TShHandleBase*>(ConstructCompiler(type, spec, output)); |
| TCompiler* compiler = base->getAsCompiler(); |
| if (compiler == 0) |
| return 0; |
| |
| // Generate built-in symbol table. |
| if (!compiler->Init(*resources)) { |
| ShDestruct(base); |
| return 0; |
| } |
| |
| return reinterpret_cast<void*>(base); |
| } |
| |
| void ShDestruct(ShHandle handle) |
| { |
| if (handle == 0) |
| return; |
| |
| TShHandleBase* base = static_cast<TShHandleBase*>(handle); |
| |
| if (base->getAsCompiler()) |
| DeleteCompiler(base->getAsCompiler()); |
| } |
| |
| // |
| // Do an actual compile on the given strings. The result is left |
| // in the given compile object. |
| // |
| // Return: The return value of ShCompile is really boolean, indicating |
| // success or failure. |
| // |
| int ShCompile( |
| const ShHandle handle, |
| const char* const shaderStrings[], |
| size_t numStrings, |
| int compileOptions) |
| { |
| if (!InitThread()) |
| return 0; |
| |
| if (handle == 0) |
| return 0; |
| |
| TShHandleBase* base = reinterpret_cast<TShHandleBase*>(handle); |
| TCompiler* compiler = base->getAsCompiler(); |
| if (compiler == 0) |
| return 0; |
| |
| bool success = compiler->compile(shaderStrings, numStrings, compileOptions); |
| return success ? 1 : 0; |
| } |
| |
| void ShGetInfo(const ShHandle handle, ShShaderInfo pname, size_t* params) |
| { |
| if (!handle || !params) |
| return; |
| |
| TShHandleBase* base = static_cast<TShHandleBase*>(handle); |
| TCompiler* compiler = base->getAsCompiler(); |
| if (!compiler) return; |
| |
| switch(pname) |
| { |
| case SH_INFO_LOG_LENGTH: |
| *params = compiler->getInfoSink().info.size() + 1; |
| break; |
| case SH_OBJECT_CODE_LENGTH: |
| *params = compiler->getInfoSink().obj.size() + 1; |
| break; |
| case SH_ACTIVE_UNIFORMS: |
| *params = compiler->getUniforms().size(); |
| break; |
| case SH_ACTIVE_UNIFORM_MAX_LENGTH: |
| *params = 1 + MAX_SYMBOL_NAME_LEN; |
| break; |
| case SH_ACTIVE_ATTRIBUTES: |
| *params = compiler->getAttribs().size(); |
| break; |
| case SH_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
| *params = 1 + MAX_SYMBOL_NAME_LEN; |
| break; |
| case SH_MAPPED_NAME_MAX_LENGTH: |
| // Use longer length than MAX_SHORTENED_IDENTIFIER_SIZE to |
| // handle array and struct dereferences. |
| *params = 1 + MAX_SYMBOL_NAME_LEN; |
| break; |
| case SH_NAME_MAX_LENGTH: |
| *params = 1 + MAX_SYMBOL_NAME_LEN; |
| break; |
| case SH_HASHED_NAME_MAX_LENGTH: |
| if (compiler->getHashFunction() == NULL) { |
| *params = 0; |
| } else { |
| // 64 bits hashing output requires 16 bytes for hex |
| // representation. |
| const char HashedNamePrefix[] = HASHED_NAME_PREFIX; |
| *params = 16 + sizeof(HashedNamePrefix); |
| } |
| break; |
| case SH_HASHED_NAMES_COUNT: |
| *params = compiler->getNameMap().size(); |
| break; |
| default: UNREACHABLE(); |
| } |
| } |
| |
| // |
| // Return any compiler log of messages for the application. |
| // |
| void ShGetInfoLog(const ShHandle handle, char* infoLog) |
| { |
| if (!handle || !infoLog) |
| return; |
| |
| TShHandleBase* base = static_cast<TShHandleBase*>(handle); |
| TCompiler* compiler = base->getAsCompiler(); |
| if (!compiler) return; |
| |
| TInfoSink& infoSink = compiler->getInfoSink(); |
| strcpy(infoLog, infoSink.info.c_str()); |
| } |
| |
| // |
| // Return any object code. |
| // |
| void ShGetObjectCode(const ShHandle handle, char* objCode) |
| { |
| if (!handle || !objCode) |
| return; |
| |
| TShHandleBase* base = static_cast<TShHandleBase*>(handle); |
| TCompiler* compiler = base->getAsCompiler(); |
| if (!compiler) return; |
| |
| TInfoSink& infoSink = compiler->getInfoSink(); |
| strcpy(objCode, infoSink.obj.c_str()); |
| } |
| |
| void ShGetActiveAttrib(const ShHandle handle, |
| int index, |
| size_t* length, |
| int* size, |
| ShDataType* type, |
| char* name, |
| char* mappedName) |
| { |
| getVariableInfo(SH_ACTIVE_ATTRIBUTES, |
| handle, index, length, size, type, name, mappedName); |
| } |
| |
| void ShGetActiveUniform(const ShHandle handle, |
| int index, |
| size_t* length, |
| int* size, |
| ShDataType* type, |
| char* name, |
| char* mappedName) |
| { |
| getVariableInfo(SH_ACTIVE_UNIFORMS, |
| handle, index, length, size, type, name, mappedName); |
| } |
| |
| void ShGetNameHashingEntry(const ShHandle handle, |
| int index, |
| char* name, |
| char* hashedName) |
| { |
| if (!handle || !name || !hashedName || index < 0) |
| return; |
| |
| TShHandleBase* base = static_cast<TShHandleBase*>(handle); |
| TCompiler* compiler = base->getAsCompiler(); |
| if (!compiler) return; |
| |
| const NameMap& nameMap = compiler->getNameMap(); |
| if (index >= static_cast<int>(nameMap.size())) |
| return; |
| |
| NameMap::const_iterator it = nameMap.begin(); |
| for (int i = 0; i < index; ++i) |
| ++it; |
| |
| size_t len = it->first.length() + 1; |
| size_t max_len = 0; |
| ShGetInfo(handle, SH_NAME_MAX_LENGTH, &max_len); |
| if (len > max_len) { |
| ASSERT(false); |
| len = max_len; |
| } |
| strncpy(name, it->first.c_str(), len); |
| // To be on the safe side in case the source is longer than expected. |
| name[len - 1] = '\0'; |
| |
| len = it->second.length() + 1; |
| max_len = 0; |
| ShGetInfo(handle, SH_HASHED_NAME_MAX_LENGTH, &max_len); |
| if (len > max_len) { |
| ASSERT(false); |
| len = max_len; |
| } |
| strncpy(hashedName, it->second.c_str(), len); |
| // To be on the safe side in case the source is longer than expected. |
| hashedName[len - 1] = '\0'; |
| } |
| |
| void ShGetInfoPointer(const ShHandle handle, ShShaderInfo pname, void** params) |
| { |
| if (!handle || !params) |
| return; |
| |
| TShHandleBase* base = static_cast<TShHandleBase*>(handle); |
| TranslatorHLSL* translator = base->getAsTranslatorHLSL(); |
| if (!translator) return; |
| |
| switch(pname) |
| { |
| case SH_ACTIVE_UNIFORMS_ARRAY: |
| *params = (void*)&translator->getUniforms(); |
| break; |
| default: UNREACHABLE(); |
| } |
| } |