blob: 2ffd51eeaf28abc4c84b2a9fd3d86c0438cfcc56 [file] [log] [blame]
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include <vector>
#define GL_APICALL
#include <GLES2/gl2.h>
namespace sh
struct Uniform
Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex);
GLenum type;
GLenum precision;
std::string name;
unsigned int arraySize;
int registerIndex;
typedef std::vector<Uniform> ActiveUniforms;