| /// @ref core |
| /// @file glm/detail/func_trigonometric.hpp |
| /// |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| /// |
| /// @defgroup core_func_trigonometric Angle and Trigonometry Functions |
| /// @ingroup core |
| /// |
| /// Function parameters specified as angle are assumed to be in units of radians. |
| /// In no case will any of these functions result in a divide by zero error. If |
| /// the divisor of a ratio is 0, then results will be undefined. |
| /// |
| /// These all operate component-wise. The description is per component. |
| |
| #pragma once |
| |
| #include "setup.hpp" |
| #include "precision.hpp" |
| |
| namespace glm |
| { |
| /// @addtogroup core_func_trigonometric |
| /// @{ |
| |
| /// Converts degrees to radians and returns the result. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & degrees); |
| |
| /// Converts radians to degrees and returns the result. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & radians); |
| |
| /// The standard trigonometric sine function. |
| /// The values returned by this function will range from [-1, 1]. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> sin(vecType<T, P> const & angle); |
| |
| /// The standard trigonometric cosine function. |
| /// The values returned by this function will range from [-1, 1]. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> cos(vecType<T, P> const & angle); |
| |
| /// The standard trigonometric tangent function. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> tan(vecType<T, P> const & angle); |
| |
| /// Arc sine. Returns an angle whose sine is x. |
| /// The range of values returned by this function is [-PI/2, PI/2]. |
| /// Results are undefined if |x| > 1. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> asin(vecType<T, P> const & x); |
| |
| /// Arc cosine. Returns an angle whose sine is x. |
| /// The range of values returned by this function is [0, PI]. |
| /// Results are undefined if |x| > 1. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> acos(vecType<T, P> const & x); |
| |
| /// Arc tangent. Returns an angle whose tangent is y/x. |
| /// The signs of x and y are used to determine what |
| /// quadrant the angle is in. The range of values returned |
| /// by this function is [-PI, PI]. Results are undefined |
| /// if x and y are both 0. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y, vecType<T, P> const & x); |
| |
| /// Arc tangent. Returns an angle whose tangent is y_over_x. |
| /// The range of values returned by this function is [-PI/2, PI/2]. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y_over_x); |
| |
| /// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2 |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> sinh(vecType<T, P> const & angle); |
| |
| /// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2 |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> cosh(vecType<T, P> const & angle); |
| |
| /// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle) |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> tanh(vecType<T, P> const & angle); |
| |
| /// Arc hyperbolic sine; returns the inverse of sinh. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> asinh(vecType<T, P> const & x); |
| |
| /// Arc hyperbolic cosine; returns the non-negative inverse |
| /// of cosh. Results are undefined if x < 1. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> acosh(vecType<T, P> const & x); |
| |
| /// Arc hyperbolic tangent; returns the inverse of tanh. |
| /// Results are undefined if abs(x) >= 1. |
| /// |
| /// @tparam genType Floating-point scalar or vector types. |
| /// |
| /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a> |
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> atanh(vecType<T, P> const & x); |
| |
| /// @} |
| }//namespace glm |
| |
| #include "func_trigonometric.inl" |