blob: fdfa2083b799890f25ca165426f253411a9cfa12 [file] [log] [blame]
#include <glm/vector_relational.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static bool test_operators()
{
glm::mat3x2 l(1.0f);
glm::mat3x2 m(1.0f);
glm::vec3 u(1.0f);
glm::vec2 v(1.0f);
float x = 1.0f;
glm::vec2 a = m * u;
glm::vec3 b = v * m;
glm::mat3x2 n = x / m;
glm::mat3x2 o = m / x;
glm::mat3x2 p = x * m;
glm::mat3x2 q = m * x;
bool R = m != q;
bool S = m == l;
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if(GLM_HAS_INITIALIZER_LISTS)
glm::mat3x2 m0(
glm::vec2(0, 1),
glm::vec2(2, 3),
glm::vec2(4, 5));
glm::mat3x2 m1{0, 1, 2, 3, 4, 5};
glm::mat3x2 m2{
{0, 1},
{2, 3},
{4, 5}};
for(glm::length_t i = 0; i < m0.length(); ++i)
Error += glm::all(glm::equal(m0[i], m2[i])) ? 0 : 1;
for(glm::length_t i = 0; i < m1.length(); ++i)
Error += glm::all(glm::equal(m1[i], m2[i])) ? 0 : 1;
std::vector<glm::mat3x2> v1{
{0, 1, 2, 3, 4, 5},
{0, 1, 2, 3, 4, 5}
};
std::vector<glm::mat3x2> v2{
{
{ 0, 1},
{ 2, 3},
{ 4, 5}
},
{
{ 0, 1},
{ 2, 3},
{ 4, 5}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template <typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat3x2 B(A);
glm::mat3x2 Identity(1.0f);
for(glm::length_t i = 0, length = B.length(); i < length; ++i)
Error += glm::all(glm::equal(B[i], Identity[i])) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
return Error;
}