// addDebuggee returns different Debugger.Object wrappers for different Debugger objects. | |
var g = newGlobal(); | |
var dbg1 = new Debugger; | |
var gw1 = dbg1.addDebuggee(g); | |
var dbg2 = new Debugger; | |
var gw2 = dbg2.addDebuggee(g); | |
assertEq(gw1 !== gw2, true); |