| // Environments of different instances of the same generator have the same |
| // callee. I love this job. |
| |
| var g = newGlobal(); |
| var dbg = new Debugger; |
| var gw = dbg.addDebuggee(g); |
| |
| function check(gen, label) { |
| print("check(" + label + ")"); |
| var hits; |
| dbg.onDebuggerStatement = function (frame) { |
| hits++; |
| var env = frame.environment; |
| assertEq(env.callee, gw.makeDebuggeeValue(g.f)); |
| }; |
| hits = 0; |
| gen.next(); |
| assertEq(hits, 1); |
| } |
| |
| g.eval('function f(x) { debugger; yield x; }'); |
| g.eval('var g = f(2);'); |
| g.eval('var h = f(3);'); |
| check(g.g, 'g.g'); |
| check(g.h, 'g.h'); |
| |
| g.eval('function* f(x) { debugger; yield x; }'); |
| g.eval('var g = f(2);'); |
| g.eval('var h = f(3);'); |
| check(g.g, 'g.g'); |
| check(g.h, 'g.h'); |