| // Each resumption of a generator gets a fresh frame, whose onPop handler |
| // fires the next time the generator yields. |
| // This is not the behavior the spec requests, but it's what we do for the |
| // moment, and it's good to check that at least we don't crash. |
| var g = newGlobal(); |
| var dbg = new Debugger(g); |
| var log; |
| |
| var debuggerFrames = []; |
| var poppedFrames = []; |
| dbg.onDebuggerStatement = function handleDebugger(frame) { |
| log += 'd'; |
| assertEq(frame.type, "call"); |
| |
| assertEq(debuggerFrames.indexOf(frame), -1); |
| assertEq(poppedFrames.indexOf(frame), -1); |
| debuggerFrames.push(frame); |
| |
| if (frame.eval('i').return % 3 == 0) { |
| frame.onPop = function handlePop(c) { |
| log += ')' + c.return; |
| assertEq(debuggerFrames.indexOf(this) != -1, true); |
| assertEq(poppedFrames.indexOf(this), -1); |
| poppedFrames.push(this); |
| }; |
| } |
| }; |
| |
| g.eval("function g() { for (var i = 0; i < 10; i++) { debugger; yield i; } }"); |
| log =''; |
| assertEq(g.eval("var t = 0; for (j in g()) t += j; t;"), 45); |
| assertEq(log, "d)0ddd)3ddd)6ddd)9"); |