// If frame.onStep returns null, the debuggee terminates. | |
var g = newGlobal(); | |
g.eval("function h() { debugger; }"); | |
var dbg = Debugger(g); | |
var hits = 0; | |
dbg.onDebuggerStatement = function (frame) { | |
hits++; | |
if (hits == 1) { | |
var rv = frame.eval("h();\n" + | |
"throw 'fail';\n"); | |
assertEq(rv, null); | |
} else { | |
frame.older.onStep = function () { return null; }; | |
} | |
}; | |
g.h(); | |
assertEq(hits, 2); |