// Debugger.Objects keep their referents alive. | |
var g = newGlobal(); | |
var dbg = Debugger(g); | |
var arr = []; | |
dbg.onDebuggerStatement = function (frame) { arr.push(frame.eval("[]").return); }; | |
g.eval("for (var i = 0; i < 10; i++) debugger;"); | |
assertEq(arr.length, 10); | |
gc(); | |
for (var i = 0; i < arr.length; i++) | |
assertEq(arr[i].class, "Array"); | |