| // Hitting a breakpoint with no hit method does nothing. |
| |
| var g = newGlobal(); |
| g.s = ''; |
| g.eval("var line0 = Error().lineNumber;\n" + |
| "function f() {\n" + // line0 + 1 |
| " debugger;\n" + // line0 + 2 |
| " s += 'x';\n" + // line0 + 3 |
| "}\n") |
| var dbg = Debugger(g); |
| var bp = []; |
| dbg.onDebuggerStatement = function (frame) { |
| g.s += 'D'; |
| var arr = frame.script.getLineOffsets(g.line0 + 3); |
| for (var i = 0; i < arr.length; i++) { |
| var obj = {}; |
| bp[i] = obj; |
| frame.script.setBreakpoint(arr[i], obj); |
| } |
| }; |
| |
| g.f(); |
| assertEq(g.s, "Dx"); |
| |
| dbg.onDebuggerStatement = undefined; |
| |
| for (var i = 0; i < bp.length; i++) |
| bp[i].hit = function () { g.s += 'B'; }; |
| g.f(); |
| assertEq(g.s, "DxBx"); |