| // Multiple Debugger objects can set breakpoints at the same instruction. |
| |
| var g = newGlobal(); |
| function attach(g, i) { |
| var dbg = Debugger(g); |
| dbg.onDebuggerStatement = function (frame) { |
| var s = frame.eval("f").return.script; |
| var offs = s.getLineOffsets(g.line0 + 3); |
| for (var j = 0; j < offs.length; j++) |
| s.setBreakpoint(offs[j], {hit: function () { g.log += "" + i; }}); |
| }; |
| } |
| |
| g.eval("var line0 = Error().lineNumber;\n" + |
| "function f() {\n" + // line0 + 1 |
| " log += 'a';\n" + // line0 + 2 |
| " log += 'b';\n" + // line0 + 3 |
| "}\n"); |
| |
| for (var i = 0; i < 3; i++) |
| attach(g, i); |
| |
| g.log = ''; |
| g.eval('debugger;'); |
| g.log += 'x'; |
| g.f(); |
| assertEq(g.log, 'xa012b'); |