| // rejoining after recompilation from CompileFunction or a native called by an inlined frame. |
| |
| var global = 0; |
| var arr = [ |
| function() { return 0; }, |
| function() { return 1; }, |
| function() { return 2; }, |
| function() { return 3; }, |
| function() { return 4; }, |
| function() { return 5; }, |
| function() { return 6; }, |
| function() { return 7; }, |
| function() { global = -"three"; return 8; } |
| ]; |
| function wrap_call(i) { |
| var fn = arr["" + i]; |
| return fn(); |
| } |
| function foo1() { |
| var res = 0; |
| for (var i = 0; i < arr.length; i++) { |
| res += wrap_call(i); |
| var expected = (i == arr.length - 1) ? NaN : 10; |
| assertEq(global + 10, expected); |
| } |
| } |
| foo1(); |
| |
| var callfn = Function.call; |
| function wrap_floor(x, y) { |
| var z = x; |
| if (y) |
| z = {}; // trick the compiler into not inlining the floor() call. |
| return Math.floor(z); |
| } |
| |
| function foo2(x, y) { |
| var z = 0; |
| for (var i = 0; i < y; i++) |
| z = wrap_floor(x + i, false); |
| assertEq(z + 10, 2147483661); |
| } |
| foo2(0x7ffffff0 + .5, 20); |