| // Copyright 2009 the Sputnik authors. All rights reserved. |
| // This code is governed by the BSD license found in the LICENSE file. |
| |
| /** |
| * The result of a floating-point multiplication is governed by the rules of IEEE 754 double-precision arithmetics |
| * |
| * @path ch11/11.5/11.5.1/S11.5.1_A4_T8.js |
| * @description Multiplication is not always associative (x * y * z is the same as (x * y) * z, not x * (y * z)) |
| */ |
| |
| //CHECK#1 |
| if (Number.MAX_VALUE * 1.1 * 0.9 !== (Number.MAX_VALUE * 1.1) * 0.9) { |
| $ERROR('#1: Number.MAX_VALUE * 1.1 * 0.9 === (Number.MAX_VALUE * 1.1) * 0.9. Actual: ' + (Number.MAX_VALUE * 1.1 * 0.9)); |
| } |
| |
| //CHECK#2 |
| if ((Number.MAX_VALUE * 1.1) * 0.9 === Number.MAX_VALUE * (1.1 * 0.9)) { |
| $ERROR('#2: (Number.MAX_VALUE * 1.1) * 0.9 !== Number.MAX_VALUE * (1.1 * 0.9)'); |
| } |
| |