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// Copyright 2016 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_RENDERER_BACKEND_BLITTER_DISPLAY_H_
#define COBALT_RENDERER_BACKEND_BLITTER_DISPLAY_H_
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "cobalt/renderer/backend/display.h"
#include "cobalt/renderer/backend/graphics_system.h"
#include "starboard/blitter.h"
#if SB_API_VERSION < 12 && SB_HAS(BLITTER)
namespace cobalt {
namespace renderer {
namespace backend {
class RenderTarget;
class DisplayBlitter : public Display {
public:
DisplayBlitter(SbBlitterDevice device,
system_window::SystemWindow* system_window);
scoped_refptr<RenderTarget> GetRenderTarget() override;
private:
scoped_refptr<RenderTarget> render_target_;
};
} // namespace backend
} // namespace renderer
} // namespace cobalt
#endif // SB_API_VERSION < 12 && SB_HAS(BLITTER)
#endif // COBALT_RENDERER_BACKEND_BLITTER_DISPLAY_H_