blob: a2243157a355e01cb2a92f25505efe49c8d6368b [file] [log] [blame]
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// capture_glesext_params.cpp:
// Pointer parameter capture functions for the OpenGL ES extension entry points.
#include "libANGLE/capture_gles_ext_autogen.h"
using namespace angle;
namespace gl
{
void CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLsizei count,
DrawElementsType typePacked,
const GLvoid *indices,
GLsizei instanceCounts,
GLint baseVertex,
GLuint baseInstance,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
const GLsizei *instanceCounts,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
} // namespace gl
void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
const GLsizei *instanceCounts,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
const GLsizei *instanceCounts,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
const GLsizei *instanceCounts,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
const GLint *baseVertices,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
const GLint *baseVertices,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
const GLint *baseVertices,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
const GLint *baseVertices,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances(
const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
const GLint *baseVertices,
const GLuint *baseInstances,
GLsizei drawcount,
angle::ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDrawElementsInstancedANGLE_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLsizei primcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDrawElementsBaseVertexEXT_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLint basevertex,
ParamCapture *indicesParam)
{
UNIMPLEMENTED();
}
void CaptureDrawElementsInstancedBaseVertexEXT_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLsizei instancecount,
GLint basevertex,
ParamCapture *indicesParam)
{
UNIMPLEMENTED();
}
void CaptureDrawRangeElementsBaseVertexEXT_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLuint start,
GLuint end,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLint basevertex,
ParamCapture *indicesParam)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsBaseVertexEXT_count(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *count,
DrawElementsType typePacked,
const void *const *indices,
GLsizei drawcount,
const GLint *basevertex,
ParamCapture *countParam)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsBaseVertexEXT_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *count,
DrawElementsType typePacked,
const void *const *indices,
GLsizei drawcount,
const GLint *basevertex,
ParamCapture *indicesParam)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsBaseVertexEXT_basevertex(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *count,
DrawElementsType typePacked,
const void *const *indices,
GLsizei drawcount,
const GLint *basevertex,
ParamCapture *basevertexParam)
{
UNIMPLEMENTED();
}
void CaptureDrawElementsBaseVertexOES_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLint basevertex,
ParamCapture *indicesParam)
{
UNIMPLEMENTED();
}
void CaptureDrawElementsInstancedBaseVertexOES_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLsizei instancecount,
GLint basevertex,
ParamCapture *indicesParam)
{
UNIMPLEMENTED();
}
void CaptureDrawRangeElementsBaseVertexOES_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLuint start,
GLuint end,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLint basevertex,
ParamCapture *indicesParam)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysANGLE_firsts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysANGLE_counts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysInstancedANGLE_firsts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
const GLsizei *instanceCounts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysInstancedANGLE_counts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
const GLsizei *instanceCounts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawArraysInstancedANGLE_instanceCounts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *firsts,
const GLsizei *counts,
const GLsizei *instanceCounts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsANGLE_counts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsANGLE_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedANGLE_counts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedANGLE_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMultiDrawElementsInstancedANGLE_instanceCounts(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *counts,
DrawElementsType typePacked,
const GLvoid *const *indices,
const GLsizei *instanceCounts,
GLsizei drawcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureRequestExtensionANGLE_name(const State &glState,
bool isCallValid,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDisableExtensionANGLE_name(const State &glState,
bool isCallValid,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBooleanvRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLboolean *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBooleanvRobustANGLE_params(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLboolean *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBufferParameterivRobustANGLE_length(const State &glState,
bool isCallValid,
BufferBinding targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBufferParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
BufferBinding targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetFloatvRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetFloatvRobustANGLE_params(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetFramebufferAttachmentParameterivRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum target,
GLenum attachment,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetFramebufferAttachmentParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
GLenum target,
GLenum attachment,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetIntegervRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetIntegervRobustANGLE_data(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetProgramivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetProgramivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetRenderbufferParameterivRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetRenderbufferParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetShaderivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID shader,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetShaderivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID shader,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterfvRobustANGLE_length(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterfvRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterivRobustANGLE_length(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUniformfvRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUniformfvRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUniformivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUniformivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribfvRobustANGLE_length(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribfvRobustANGLE_params(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribivRobustANGLE_length(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribivRobustANGLE_params(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribPointervRobustANGLE_length(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **pointer,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribPointervRobustANGLE_pointer(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **pointer,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadPixelsRobustANGLE_length(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadPixelsRobustANGLE_columns(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadPixelsRobustANGLE_rows(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadPixelsRobustANGLE_pixels(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexImage2DRobustANGLE_pixels(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexParameterfvRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
const GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
const GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexSubImage2DRobustANGLE_pixels(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexImage3DRobustANGLE_pixels(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexSubImage3DRobustANGLE_pixels(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCompressedTexImage2DRobustANGLE_data(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCompressedTexSubImage2DRobustANGLE_data(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLsizei xoffset,
GLsizei yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCompressedTexImage3DRobustANGLE_data(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCompressedTexSubImage3DRobustANGLE_data(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryivRobustANGLE_length(const State &glState,
bool isCallValid,
QueryType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryivRobustANGLE_params(const State &glState,
bool isCallValid,
QueryType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectuivRobustANGLE_length(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectuivRobustANGLE_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBufferPointervRobustANGLE_length(const State &glState,
bool isCallValid,
BufferBinding targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBufferPointervRobustANGLE_params(const State &glState,
bool isCallValid,
BufferBinding targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetIntegeri_vRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLint *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetIntegeri_vRobustANGLE_data(const State &glState,
bool isCallValid,
GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLint *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetInternalformativRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum target,
GLenum internalformat,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetInternalformativRobustANGLE_params(const State &glState,
bool isCallValid,
GLenum target,
GLenum internalformat,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribIivRobustANGLE_length(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribIivRobustANGLE_params(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribIuivRobustANGLE_length(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetVertexAttribIuivRobustANGLE_params(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUniformuivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUniformuivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetActiveUniformBlockivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLuint uniformBlockIndex,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetActiveUniformBlockivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLuint uniformBlockIndex,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetInteger64vRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetInteger64vRobustANGLE_data(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetInteger64i_vRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLint64 *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetInteger64i_vRobustANGLE_data(const State &glState,
bool isCallValid,
GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLint64 *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBufferParameteri64vRobustANGLE_length(const State &glState,
bool isCallValid,
BufferBinding targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBufferParameteri64vRobustANGLE_params(const State &glState,
bool isCallValid,
BufferBinding targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSamplerParameterivRobustANGLE_param(const State &glState,
bool isCallValid,
SamplerID sampler,
GLuint pname,
GLsizei bufSize,
const GLint *param,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSamplerParameterfvRobustANGLE_param(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
const GLfloat *param,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterivRobustANGLE_length(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterfvRobustANGLE_length(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterfvRobustANGLE_params(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetFramebufferParameterivRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetFramebufferParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetProgramInterfaceivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLenum programInterface,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetProgramInterfaceivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLenum programInterface,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBooleani_vRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLboolean *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetBooleani_vRobustANGLE_data(const State &glState,
bool isCallValid,
GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLboolean *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetMultisamplefvRobustANGLE_length(const State &glState,
bool isCallValid,
GLenum pname,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLfloat *val,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetMultisamplefvRobustANGLE_val(const State &glState,
bool isCallValid,
GLenum pname,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLfloat *val,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexLevelParameterivRobustANGLE_length(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexLevelParameterivRobustANGLE_params(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexLevelParameterfvRobustANGLE_length(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexLevelParameterfvRobustANGLE_params(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetPointervRobustANGLERobustANGLE_length(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetPointervRobustANGLERobustANGLE_params(const State &glState,
bool isCallValid,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadnPixelsRobustANGLE_length(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadnPixelsRobustANGLE_columns(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadnPixelsRobustANGLE_rows(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadnPixelsRobustANGLE_data(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformfvRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformfvRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformuivRobustANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformuivRobustANGLE_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexParameterIivRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
const GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureTexParameterIuivRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
const GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterIivRobustANGLE_length(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterIivRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterIuivRobustANGLE_length(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexParameterIuivRobustANGLE_params(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSamplerParameterIivRobustANGLE_param(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
const GLint *param,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSamplerParameterIuivRobustANGLE_param(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
const GLuint *param,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterIivRobustANGLE_length(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterIivRobustANGLE_params(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterIuivRobustANGLE_length(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSamplerParameterIuivRobustANGLE_params(const State &glState,
bool isCallValid,
SamplerID sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectivRobustANGLE_length(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectivRobustANGLE_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjecti64vRobustANGLE_length(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjecti64vRobustANGLE_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectui64vRobustANGLE_length(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectui64vRobustANGLE_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexLevelParameterivANGLE_params(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum pname,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTexLevelParameterfvANGLE_params(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum pname,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetMultisamplefvANGLE_val(const State &glState,
bool isCallValid,
GLenum pname,
GLuint index,
GLfloat *val,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTranslatedShaderSourceANGLE_length(const State &glState,
bool isCallValid,
ShaderProgramID shader,
GLsizei bufsize,
GLsizei *length,
GLchar *source,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetTranslatedShaderSourceANGLE_source(const State &glState,
bool isCallValid,
ShaderProgramID shader,
GLsizei bufsize,
GLsizei *length,
GLchar *source,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureBindUniformLocationCHROMIUM_name(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMatrixLoadfCHROMIUM_matrix(const State &glState,
bool isCallValid,
GLenum matrixMode,
const GLfloat *matrix,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CapturePathCommandsCHROMIUM_commands(const State &glState,
bool isCallValid,
PathID path,
GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CapturePathCommandsCHROMIUM_coords(const State &glState,
bool isCallValid,
PathID path,
GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetPathParameterfvCHROMIUM_value(const State &glState,
bool isCallValid,
PathID path,
GLenum pname,
GLfloat *value,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetPathParameterivCHROMIUM_value(const State &glState,
bool isCallValid,
PathID path,
GLenum pname,
GLint *value,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCoverFillPathInstancedCHROMIUM_paths(const State &glState,
bool isCallValid,
GLsizei numPath,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCoverFillPathInstancedCHROMIUM_transformValues(const State &glState,
bool isCallValid,
GLsizei numPath,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCoverStrokePathInstancedCHROMIUM_paths(const State &glState,
bool isCallValid,
GLsizei numPath,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCoverStrokePathInstancedCHROMIUM_transformValues(const State &glState,
bool isCallValid,
GLsizei numPath,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilStrokePathInstancedCHROMIUM_paths(const State &glState,
bool isCallValid,
GLsizei numPath,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLint reference,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilStrokePathInstancedCHROMIUM_transformValues(const State &glState,
bool isCallValid,
GLsizei numPath,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLint reference,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilFillPathInstancedCHROMIUM_paths(const State &glState,
bool isCallValid,
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum fillMode,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilFillPathInstancedCHROMIUM_transformValues(const State &glState,
bool isCallValid,
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum fillMode,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilThenCoverFillPathInstancedCHROMIUM_paths(const State &glState,
bool isCallValid,
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum fillMode,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilThenCoverFillPathInstancedCHROMIUM_transformValues(
const State &glState,
bool isCallValid,
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLenum fillMode,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilThenCoverStrokePathInstancedCHROMIUM_paths(const State &glState,
bool isCallValid,
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLint reference,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureStencilThenCoverStrokePathInstancedCHROMIUM_transformValues(
const State &glState,
bool isCallValid,
GLsizei numPaths,
GLenum pathNameType,
const void *paths,
PathID pathBase,
GLint reference,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureBindFragmentInputLocationCHROMIUM_name(const State &glState,
bool isCallValid,
ShaderProgramID programs,
GLint location,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureProgramPathFragmentInputGenCHROMIUM_coeffs(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLenum genMode,
GLint components,
const GLfloat *coeffs,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureBindFragDataLocationEXT_name(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLuint color,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureBindFragDataLocationIndexedEXT_name(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLuint colorNumber,
GLuint index,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetFragDataIndexEXT_name(const State &glState,
bool isCallValid,
ShaderProgramID program,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetProgramResourceLocationIndexEXT_name(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLenum programInterface,
const GLchar *name,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureInsertEventMarkerEXT_marker(const State &glState,
bool isCallValid,
GLsizei length,
const GLchar *marker,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CapturePushGroupMarkerEXT_marker(const State &glState,
bool isCallValid,
GLsizei length,
const GLchar *marker,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDiscardFramebufferEXT_attachments(const State &glState,
bool isCallValid,
GLenum target,
GLsizei numAttachments,
const GLenum *attachments,
ParamCapture *paramCapture)
{
CaptureMemory(attachments, sizeof(GLenum) * numAttachments, paramCapture);
}
void CaptureDeleteQueriesEXT_idsPacked(const State &glState,
bool isCallValid,
GLsizei n,
const QueryID *ids,
ParamCapture *paramCapture)
{
CaptureMemory(ids, sizeof(QueryID) * n, paramCapture);
}
void CaptureGenQueriesEXT_idsPacked(const State &glState,
bool isCallValid,
GLsizei n,
QueryID *ids,
ParamCapture *paramCapture)
{
CaptureGenHandles(n, ids, paramCapture);
}
void CaptureGetQueryObjecti64vEXT_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectivEXT_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectui64vEXT_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLuint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryObjectuivEXT_params(const State &glState,
bool isCallValid,
QueryID id,
GLenum pname,
GLuint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetQueryivEXT_params(const State &glState,
bool isCallValid,
QueryType targetPacked,
GLenum pname,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDrawBuffersEXT_bufs(const State &glState,
bool isCallValid,
GLsizei n,
const GLenum *bufs,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDrawElementsInstancedEXT_indices(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
GLsizei count,
DrawElementsType typePacked,
const void *indices,
GLsizei primcount,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureCreateMemoryObjectsEXT_memoryObjectsPacked(const State &glState,
bool isCallValid,
GLsizei n,
MemoryObjectID *memoryObjects,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDeleteMemoryObjectsEXT_memoryObjectsPacked(const State &glState,
bool isCallValid,
GLsizei n,
const MemoryObjectID *memoryObjects,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetMemoryObjectParameterivEXT_params(const State &glState,
bool isCallValid,
MemoryObjectID memoryObject,
GLenum pname,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUnsignedBytevEXT_data(const State &glState,
bool isCallValid,
GLenum pname,
GLubyte *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetUnsignedBytei_vEXT_data(const State &glState,
bool isCallValid,
GLenum target,
GLuint index,
GLubyte *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureMemoryObjectParameterivEXT_params(const State &glState,
bool isCallValid,
MemoryObjectID memoryObject,
GLenum pname,
const GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformfvEXT_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLfloat *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetnUniformivEXT_params(const State &glState,
bool isCallValid,
ShaderProgramID program,
GLint location,
GLsizei bufSize,
GLint *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureReadnPixelsEXT_data(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
void *data,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDeleteSemaphoresEXT_semaphoresPacked(const State &glState,
bool isCallValid,
GLsizei n,
const SemaphoreID *semaphores,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGenSemaphoresEXT_semaphoresPacked(const State &glState,
bool isCallValid,
GLsizei n,
SemaphoreID *semaphores,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetSemaphoreParameterui64vEXT_params(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLenum pname,
GLuint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSemaphoreParameterui64vEXT_params(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLenum pname,
const GLuint64 *params,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSignalSemaphoreEXT_buffersPacked(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *dstLayouts,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSignalSemaphoreEXT_texturesPacked(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *dstLayouts,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureSignalSemaphoreEXT_dstLayouts(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *dstLayouts,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureWaitSemaphoreEXT_buffersPacked(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *srcLayouts,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureWaitSemaphoreEXT_texturesPacked(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *srcLayouts,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureWaitSemaphoreEXT_srcLayouts(const State &glState,
bool isCallValid,
SemaphoreID semaphore,
GLuint numBufferBarriers,
const BufferID *buffers,
GLuint numTextureBarriers,
const TextureID *textures,
const GLenum *srcLayouts,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDebugMessageCallbackKHR_userParam(const State &glState,
bool isCallValid,
GLDEBUGPROCKHR callback,
const void *userParam,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDebugMessageControlKHR_ids(const State &glState,
bool isCallValid,
GLenum source,
GLenum type,
GLenum severity,
GLsizei count,
const GLuint *ids,
GLboolean enabled,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureDebugMessageInsertKHR_buf(const State &glState,
bool isCallValid,
GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar *buf,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetDebugMessageLogKHR_sources(const State &glState,
bool isCallValid,
GLuint count,
GLsizei bufSize,
GLenum *sources,
GLenum *types,
GLuint *ids,
GLenum *severities,
GLsizei *lengths,
GLchar *messageLog,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetDebugMessageLogKHR_types(const State &glState,
bool isCallValid,
GLuint count,
GLsizei bufSize,
GLenum *sources,
GLenum *types,
GLuint *ids,
GLenum *severities,
GLsizei *lengths,
GLchar *messageLog,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetDebugMessageLogKHR_ids(const State &glState,
bool isCallValid,
GLuint count,
GLsizei bufSize,
GLenum *sources,
GLenum *types,
GLuint *ids,
GLenum *severities,
GLsizei *lengths,
GLchar *messageLog,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetDebugMessageLogKHR_severities(const State &glState,
bool isCallValid,
GLuint count,
GLsizei bufSize,
GLenum *sources,
GLenum *types,
GLuint *ids,
GLenum *severities,
GLsizei *lengths,
GLchar *messageLog,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetDebugMessageLogKHR_lengths(const State &glState,
bool isCallValid,
GLuint count,
GLsizei bufSize,
GLenum *sources,
GLenum *types,
GLuint *ids,
GLenum *severities,
GLsizei *lengths,
GLchar *messageLog,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetDebugMessageLogKHR_messageLog(const State &glState,
bool isCallValid,
GLuint count,
GLsizei bufSize,
GLenum *sources,
GLenum *types,
GLuint *ids,
GLenum *severities,
GLsizei *lengths,
GLchar *messageLog,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetObjectLabelKHR_length(const State &glState,
bool isCallValid,
GLenum identifier,
GLuint name,
GLsizei bufSize,
GLsizei *length,
GLchar *label,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetObjectLabelKHR_label(const State &glState,
bool isCallValid,
GLenum identifier,
GLuint name,
GLsizei bufSize,
GLsizei *length,
GLchar *label,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetObjectPtrLabelKHR_ptr(const State &glState,
bool isCallValid,
const void *ptr,
GLsizei bufSize,
GLsizei *length,
GLchar *label,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetObjectPtrLabelKHR_length(const State &glState,
bool isCallValid,
const void *ptr,
GLsizei bufSize,
GLsizei *length,
GLchar *label,
ParamCapture *paramCapture)
{
UNIMPLEMENTED();
}
void CaptureGetObjectPtrLabelKHR_label(const State &glState,
bool