blob: 2e4eb777715a13aaff6458187cec92ef26838d4a [file] [log] [blame]
//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Fence9.h: Defines the rx::FenceNV9 class which implements rx::FenceNVImpl.
#ifndef LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_
#define LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_
#include "libANGLE/renderer/FenceNVImpl.h"
#include "libANGLE/renderer/SyncImpl.h"
namespace rx
{
class Context9;
class Renderer9;
class FenceNV9 : public FenceNVImpl
{
public:
explicit FenceNV9(Renderer9 *renderer);
~FenceNV9() override;
angle::Result set(const gl::Context *context, GLenum condition) override;
angle::Result test(const gl::Context *context, GLboolean *outFinished) override;
angle::Result finish(const gl::Context *context) override;
private:
angle::Result testHelper(Context9 *context9, bool flushCommandBuffer, GLboolean *outFinished);
Renderer9 *mRenderer;
IDirect3DQuery9 *mQuery;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_D3D_D3D9_FENCE9_H_