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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// vk_utils:
// Helper functions for the Vulkan Caps.
//
#ifndef LIBANGLE_RENDERER_VULKAN_VK_CAPS_UTILS_H_
#define LIBANGLE_RENDERER_VULKAN_VK_CAPS_UTILS_H_
#include <vulkan/vulkan.h>
#include "libANGLE/Config.h"
namespace gl
{
struct Limitations;
struct Extensions;
class TextureCapsMap;
struct Caps;
struct TextureCaps;
struct InternalFormat;
} // namespace gl
namespace rx
{
struct FeaturesVk;
class DisplayVk;
namespace egl_vk
{
constexpr GLenum kConfigDepthStencilFormats[] = {GL_NONE, GL_DEPTH24_STENCIL8, GL_DEPTH_COMPONENT24,
GL_DEPTH_COMPONENT16};
// Permutes over all combinations of color format, depth stencil format and sample count and
// generates a basic config which is passed to DisplayVk::checkConfigSupport.
egl::ConfigSet GenerateConfigs(const GLenum *colorFormats,
size_t colorFormatsCount,
const GLenum *depthStencilFormats,
size_t depthStencilFormatCount,
DisplayVk *display);
template <size_t ColorFormatCount, size_t DepthStencilFormatCount>
egl::ConfigSet GenerateConfigs(const GLenum (&colorFormats)[ColorFormatCount],
const GLenum (&depthStencilFormats)[DepthStencilFormatCount],
DisplayVk *display)
{
return GenerateConfigs(colorFormats, ColorFormatCount, depthStencilFormats,
DepthStencilFormatCount, display);
}
} // namespace egl_vk
} // namespace rx
#endif