Import Cobalt 21.master.0.253153
diff --git a/src/third_party/skia/experimental/wasm-skp-debugger/debugger_bindings.cpp b/src/third_party/skia/experimental/wasm-skp-debugger/debugger_bindings.cpp
new file mode 100644
index 0000000..2ccce3c
--- /dev/null
+++ b/src/third_party/skia/experimental/wasm-skp-debugger/debugger_bindings.cpp
@@ -0,0 +1,414 @@
+/*
+ * Copyright 2019 Google LLC
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "include/core/SkPicture.h"
+#include "include/core/SkSurface.h"
+#include "include/utils/SkBase64.h"
+#include "src/utils/SkJSONWriter.h"
+#include "src/utils/SkMultiPictureDocument.h"
+#include "tools/SkSharingProc.h"
+#include "tools/UrlDataManager.h"
+#include "tools/debugger/DebugCanvas.h"
+
+#include <emscripten.h>
+#include <emscripten/bind.h>
+
+#if SK_SUPPORT_GPU
+#include "include/gpu/GrBackendSurface.h"
+#include "include/gpu/GrContext.h"
+#include "include/gpu/gl/GrGLInterface.h"
+#include "include/gpu/gl/GrGLTypes.h"
+
+#include <GL/gl.h>
+#include <emscripten/html5.h>
+#endif
+
+using JSColor = int32_t;
+using Uint8Array = emscripten::val;
+
+// file signature for SkMultiPictureDocument
+// TODO(nifong): make public and include from SkMultiPictureDocument.h
+static constexpr char kMultiMagic[] = "Skia Multi-Picture Doc\n\n";
+
+struct SimpleImageInfo {
+ int width;
+ int height;
+ SkColorType colorType;
+ SkAlphaType alphaType;
+};
+
+SkImageInfo toSkImageInfo(const SimpleImageInfo& sii) {
+ return SkImageInfo::Make(sii.width, sii.height, sii.colorType, sii.alphaType);
+}
+
+SimpleImageInfo toSimpleImageInfo(const SkImageInfo& ii) {
+ return (SimpleImageInfo){ii.width(), ii.height(), ii.colorType(), ii.alphaType()};
+}
+
+class SkpDebugPlayer {
+ public:
+ SkpDebugPlayer() :
+ udm(UrlDataManager(SkString("/data"))){}
+
+ /* loadSkp deserializes a skp file that has been copied into the shared WASM memory.
+ * cptr - a pointer to the data to deserialize.
+ * length - length of the data in bytes.
+ * The caller must allocate the memory with M._malloc where M is the wasm module in javascript
+ * and copy the data into M.buffer at the pointer returned by malloc.
+ *
+ * uintptr_t is used here because emscripten will not allow binding of functions with pointers
+ * to primitive types. We can instead pass a number and cast it to whatever kind of
+ * pointer we're expecting.
+ */
+ void loadSkp(uintptr_t cptr, int length) {
+ const uint8_t* data = reinterpret_cast<const uint8_t*>(cptr);
+ char magic[8];
+ // Both traditional and multi-frame skp files have a magic word
+ SkMemoryStream stream(data, length);
+ SkDebugf("make stream at %p, with %d bytes\n",data, length);
+ // Why -1? I think it's got to do with using a constexpr, just a guess.
+ const size_t magicsize = sizeof(kMultiMagic) - 1;
+ if (memcmp(data, kMultiMagic, magicsize) == 0) {
+ SkDebugf("Try reading as a multi-frame skp\n");
+ loadMultiFrame(&stream);
+ } else {
+ SkDebugf("Try reading as single-frame skp\n");
+ frames.push_back(loadSingleFrame(&stream));
+ }
+ }
+
+ /* drawTo asks the debug canvas to draw from the beginning of the picture
+ * to the given command and flush the canvas.
+ */
+ void drawTo(SkSurface* surface, int32_t index) {
+ int cmdlen = frames[fp]->getSize();
+ if (cmdlen == 0) {
+ SkDebugf("Zero commands to execute");
+ return;
+ }
+ if (index >= cmdlen) {
+ SkDebugf("Constrained command index (%d) within this frame's length (%d)\n", index, cmdlen);
+ index = cmdlen-1;
+ }
+ frames[fp]->drawTo(surface->getCanvas(), index);
+ surface->getCanvas()->flush();
+ }
+
+ const SkIRect& getBounds() { return fBounds; }
+
+ void setOverdrawVis(bool on) {
+ frames[fp]->setOverdrawViz(on);
+ }
+ void setGpuOpBounds(bool on) {
+ frames[fp]->setDrawGpuOpBounds(on);
+ }
+ void setClipVizColor(JSColor color) {
+ frames[fp]->setClipVizColor(SkColor(color));
+ }
+ void deleteCommand(int index) {
+ frames[fp]->deleteDrawCommandAt(index);
+ }
+ void setCommandVisibility(int index, bool visible) {
+ frames[fp]->toggleCommand(index, visible);
+ }
+ int getSize() const {
+ return frames[fp]->getSize();
+ }
+ int getFrameCount() const {
+ return frames.size();
+ }
+
+ // Return the command list in JSON representation as a string
+ std::string jsonCommandList(sk_sp<SkSurface> surface) {
+ SkDynamicMemoryWStream stream;
+ SkJSONWriter writer(&stream, SkJSONWriter::Mode::kFast);
+ writer.beginObject(); // root
+ frames[fp]->toJSON(writer, udm, getSize(), surface->getCanvas());
+ writer.endObject(); // root
+ writer.flush();
+ auto skdata = stream.detachAsData();
+ // Convert skdata to string_view, which accepts a length
+ std::string_view data_view(reinterpret_cast<const char*>(skdata->data()), skdata->size());
+ // and string_view to string, which emscripten understands.
+ return std::string(data_view);
+ }
+
+ // Gets the clip and matrix of the last command drawn
+ std::string lastCommandInfo() {
+ SkMatrix vm = frames[fp]->getCurrentMatrix();
+ SkIRect clip = frames[fp]->getCurrentClip();
+
+ SkDynamicMemoryWStream stream;
+ SkJSONWriter writer(&stream, SkJSONWriter::Mode::kFast);
+ writer.beginObject(); // root
+
+ writer.appendName("ViewMatrix");
+ DrawCommand::MakeJsonMatrix(writer, vm);
+ writer.appendName("ClipRect");
+ DrawCommand::MakeJsonIRect(writer, clip);
+
+ writer.endObject(); // root
+ writer.flush();
+ auto skdata = stream.detachAsData();
+ // Convert skdata to string_view, which accepts a length
+ std::string_view data_view(reinterpret_cast<const char*>(skdata->data()), skdata->size());
+ // and string_view to string, which emscripten understands.
+ return std::string(data_view);
+ }
+
+ void changeFrame(int index) {
+ fp = index;
+ }
+
+ // Return the png file at the requested index in
+ // the skp file's vector of shared images. this is the set of images referred to by the
+ // filenames like "\\1" in DrawImage commands.
+ // Return type is the PNG data as a base64 encoded string with prepended URI.
+ std::string getImageResource(int index) {
+ sk_sp<SkData> pngData = fImages[index]->encodeToData();
+ size_t len = SkBase64::Encode(pngData->data(), pngData->size(), nullptr);
+ SkString dst;
+ dst.resize(len);
+ SkBase64::Encode(pngData->data(), pngData->size(), dst.writable_str());
+ dst.prepend("data:image/png;base64,");
+ return std::string(dst.c_str());
+ }
+
+ int getImageCount() {
+ return fImages.size();
+ }
+
+ // Get the image info of one of the resource images.
+ SimpleImageInfo getImageInfo(int index) {
+ return toSimpleImageInfo(fImages[index]->imageInfo());
+ }
+
+ private:
+
+ // Loads a single frame (traditional) skp file from the provided data stream and returns
+ // a newly allocated DebugCanvas initialized with the SkPicture that was in the file.
+ std::unique_ptr<DebugCanvas> loadSingleFrame(SkMemoryStream* stream) {
+ // note overloaded = operator that actually does a move
+ sk_sp<SkPicture> picture = SkPicture::MakeFromStream(stream);
+ if (!picture) {
+ SkDebugf("Unable to deserialze frame.\n");
+ return nullptr;
+ }
+ SkDebugf("Parsed SKP file.\n");
+ // Make debug canvas using bounds from SkPicture
+ fBounds = picture->cullRect().roundOut();
+ std::unique_ptr<DebugCanvas> debugDanvas = std::make_unique<DebugCanvas>(fBounds);
+ SkDebugf("DebugCanvas created.\n");
+
+ // Only draw picture to the debug canvas once.
+ debugDanvas->drawPicture(picture);
+ SkDebugf("Added picture with %d commands.\n", debugDanvas->getSize());
+ return debugDanvas;
+ }
+
+ void loadMultiFrame(SkMemoryStream* stream) {
+
+ // Attempt to deserialize with an image sharing serial proc.
+ auto deserialContext = std::make_unique<SkSharingDeserialContext>();
+ SkDeserialProcs procs;
+ procs.fImageProc = SkSharingDeserialContext::deserializeImage;
+ procs.fImageCtx = deserialContext.get();
+
+ int page_count = SkMultiPictureDocumentReadPageCount(stream);
+ if (!page_count) {
+ SkDebugf("Not a MultiPictureDocument");
+ return;
+ }
+ SkDebugf("Expecting %d frames\n", page_count);
+
+ std::vector<SkDocumentPage> pages(page_count);
+ if (!SkMultiPictureDocumentRead(stream, pages.data(), page_count, &procs)) {
+ SkDebugf("Reading frames from MultiPictureDocument failed");
+ return;
+ }
+
+ for (const auto& page : pages) {
+ // Make debug canvas using bounds from SkPicture
+ fBounds = page.fPicture->cullRect().roundOut();
+ std::unique_ptr<DebugCanvas> debugDanvas = std::make_unique<DebugCanvas>(fBounds);
+ // Only draw picture to the debug canvas once.
+ debugDanvas->drawPicture(page.fPicture);
+ SkDebugf("Added picture with %d commands.\n", debugDanvas->getSize());
+
+ if (debugDanvas->getSize() <=0 ){
+ SkDebugf("Skipped corrupted frame, had %d commands \n", debugDanvas->getSize());
+ continue;
+ }
+ debugDanvas->setOverdrawViz(false);
+ debugDanvas->setDrawGpuOpBounds(false);
+ debugDanvas->setClipVizColor(SK_ColorTRANSPARENT);
+ frames.push_back(std::move(debugDanvas));
+ }
+ fImages = deserialContext->fImages;
+ }
+
+ // A vector of DebugCanvas, each one initialized to a frame of the animation.
+ std::vector<std::unique_ptr<DebugCanvas>> frames;
+ // The index of the current frame (into the vector above)
+ int fp = 0;
+ // The width and height of the animation. (in practice the bounds of the last loaded frame)
+ SkIRect fBounds;
+ // SKP version of loaded file.
+ uint32_t fFileVersion;
+ // image resources from a loaded file
+ std::vector<sk_sp<SkImage>> fImages;
+
+ // The URLDataManager here is a cache that accepts encoded data (pngs) and puts
+ // numbers on them. We have our own collection of images (fImages) that was populated by the
+ // SkSharingDeserialContext when mskp files are loaded. It would be nice to have the mapping
+ // indices between these two caches so the urls displayed in command info match the list
+ // in the resource tab, and to make cross linking possible. One way to do this would be to
+ // look up all of fImages in udm but the exact encoding of the PNG differs and we wouldn't
+ // find anything. TODO(nifong): Unify these two numbering schemes in CollatingCanvas.
+ UrlDataManager udm;
+
+};
+
+#if SK_SUPPORT_GPU
+sk_sp<GrContext> MakeGrContext(EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context)
+{
+ EMSCRIPTEN_RESULT r = emscripten_webgl_make_context_current(context);
+ if (r < 0) {
+ SkDebugf("failed to make webgl context current %d\n", r);
+ return nullptr;
+ }
+ // setup GrContext
+ auto interface = GrGLMakeNativeInterface();
+ // setup contexts
+ sk_sp<GrContext> grContext(GrContext::MakeGL(interface));
+ return grContext;
+}
+
+sk_sp<SkSurface> MakeOnScreenGLSurface(sk_sp<GrContext> grContext, int width, int height) {
+ glClearColor(0, 0, 0, 0);
+ glClearStencil(0);
+ glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+
+
+ // Wrap the frame buffer object attached to the screen in a Skia render
+ // target so Skia can render to it
+ GrGLint buffer;
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer);
+ GrGLFramebufferInfo info;
+ info.fFBOID = (GrGLuint) buffer;
+ SkColorType colorType;
+
+ info.fFormat = GL_RGBA8;
+ colorType = kRGBA_8888_SkColorType;
+
+ GrBackendRenderTarget target(width, height, 0, 8, info);
+
+ sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(grContext.get(), target,
+ kBottomLeft_GrSurfaceOrigin,
+ colorType, nullptr, nullptr));
+ return surface;
+}
+
+sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, int width, int height) {
+ SkImageInfo info = SkImageInfo::MakeN32(width, height, SkAlphaType::kPremul_SkAlphaType);
+
+ sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
+ SkBudgeted::kYes,
+ info, 0,
+ kBottomLeft_GrSurfaceOrigin,
+ nullptr, true));
+ return surface;
+}
+
+sk_sp<SkSurface> MakeRenderTarget(sk_sp<GrContext> grContext, SimpleImageInfo sii) {
+ sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(grContext.get(),
+ SkBudgeted::kYes,
+ toSkImageInfo(sii), 0,
+ kBottomLeft_GrSurfaceOrigin,
+ nullptr, true));
+ return surface;
+}
+#endif
+
+using namespace emscripten;
+EMSCRIPTEN_BINDINGS(my_module) {
+
+ // The main class that the JavaScript in index.html uses
+ class_<SkpDebugPlayer>("SkpDebugPlayer")
+ .constructor<>()
+ .function("loadSkp", &SkpDebugPlayer::loadSkp, allow_raw_pointers())
+ .function("drawTo", &SkpDebugPlayer::drawTo, allow_raw_pointers())
+ .function("getBounds", &SkpDebugPlayer::getBounds)
+ .function("setOverdrawVis", &SkpDebugPlayer::setOverdrawVis)
+ .function("setClipVizColor", &SkpDebugPlayer::setClipVizColor)
+ .function("getSize", &SkpDebugPlayer::getSize)
+ .function("deleteCommand", &SkpDebugPlayer::deleteCommand)
+ .function("setCommandVisibility", &SkpDebugPlayer::setCommandVisibility)
+ .function("setGpuOpBounds", &SkpDebugPlayer::setGpuOpBounds)
+ .function("jsonCommandList", &SkpDebugPlayer::jsonCommandList, allow_raw_pointers())
+ .function("lastCommandInfo", &SkpDebugPlayer::lastCommandInfo)
+ .function("changeFrame", &SkpDebugPlayer::changeFrame)
+ .function("getFrameCount", &SkpDebugPlayer::getFrameCount)
+ .function("getImageResource", &SkpDebugPlayer::getImageResource)
+ .function("getImageCount", &SkpDebugPlayer::getImageCount)
+ .function("getImageInfo", &SkpDebugPlayer::getImageInfo);
+
+ // Structs used as arguments or returns to the functions above
+ value_object<SkIRect>("SkIRect")
+ .field("fLeft", &SkIRect::fLeft)
+ .field("fTop", &SkIRect::fTop)
+ .field("fRight", &SkIRect::fRight)
+ .field("fBottom", &SkIRect::fBottom);
+
+ // Symbols needed by cpu.js to perform surface creation and flushing.
+ enum_<SkColorType>("ColorType")
+ .value("RGBA_8888", SkColorType::kRGBA_8888_SkColorType);
+ enum_<SkAlphaType>("AlphaType")
+ .value("Opaque", SkAlphaType::kOpaque_SkAlphaType)
+ .value("Premul", SkAlphaType::kPremul_SkAlphaType)
+ .value("Unpremul", SkAlphaType::kUnpremul_SkAlphaType);
+ value_object<SimpleImageInfo>("SkImageInfo")
+ .field("width", &SimpleImageInfo::width)
+ .field("height", &SimpleImageInfo::height)
+ .field("colorType", &SimpleImageInfo::colorType)
+ .field("alphaType", &SimpleImageInfo::alphaType);
+ constant("TRANSPARENT", (JSColor) SK_ColorTRANSPARENT);
+ function("_getRasterDirectSurface", optional_override([](const SimpleImageInfo ii,
+ uintptr_t /* uint8_t* */ pPtr,
+ size_t rowBytes)->sk_sp<SkSurface> {
+ uint8_t* pixels = reinterpret_cast<uint8_t*>(pPtr);
+ SkImageInfo imageInfo = toSkImageInfo(ii);
+ SkDebugf("Made raster direct surface.\n");
+ return SkSurface::MakeRasterDirect(imageInfo, pixels, rowBytes, nullptr);
+ }), allow_raw_pointers());
+ class_<SkSurface>("SkSurface")
+ .smart_ptr<sk_sp<SkSurface>>("sk_sp<SkSurface>")
+ .function("width", &SkSurface::width)
+ .function("height", &SkSurface::height)
+ .function("_flush", select_overload<void()>(&SkSurface::flush))
+ .function("getCanvas", &SkSurface::getCanvas, allow_raw_pointers());
+ class_<SkCanvas>("SkCanvas")
+ .function("clear", optional_override([](SkCanvas& self, JSColor color)->void {
+ // JS side gives us a signed int instead of an unsigned int for color
+ // Add a optional_override to change it out.
+ self.clear(SkColor(color));
+ }));
+
+ #if SK_SUPPORT_GPU
+ class_<GrContext>("GrContext")
+ .smart_ptr<sk_sp<GrContext>>("sk_sp<GrContext>");
+ function("currentContext", &emscripten_webgl_get_current_context);
+ function("setCurrentContext", &emscripten_webgl_make_context_current);
+ function("MakeGrContext", &MakeGrContext);
+ function("MakeOnScreenGLSurface", &MakeOnScreenGLSurface);
+ function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(
+ sk_sp<GrContext>, int, int)>(&MakeRenderTarget));
+ function("MakeRenderTarget", select_overload<sk_sp<SkSurface>(
+ sk_sp<GrContext>, SimpleImageInfo)>(&MakeRenderTarget));
+ constant("gpu", true);
+ #endif
+}