| /* |
| * Copyright 2017 The Cobalt Authors. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef STARBOARD_SHARED_UWP_ANALOG_THUMBSTICK_INPUT_THREAD_H_ |
| #define STARBOARD_SHARED_UWP_ANALOG_THUMBSTICK_INPUT_THREAD_H_ |
| |
| #include "starboard/common/scoped_ptr.h" |
| #include "starboard/configuration.h" |
| #include "starboard/input.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace uwp { |
| |
| // This class represents a thread that will poll all gamepads for |
| // the analog sticks. The sticks are summed together and then |
| // the callback will be invoked with the thumbstick values. |
| class AnalogThumbstickThread { |
| public: |
| enum { kPollingFrequency = 120 }; // Smooth playback for 60fps. |
| |
| class Callback { |
| public: |
| virtual ~Callback() {} |
| virtual void OnJoystickUpdate(SbKey key, SbInputVector position) = 0; |
| }; |
| |
| explicit AnalogThumbstickThread(Callback* cb); |
| ~AnalogThumbstickThread(); |
| |
| private: |
| AnalogThumbstickThread(const AnalogThumbstickThread&) = delete; |
| void operator=(const AnalogThumbstickThread&) = delete; |
| |
| class Impl; |
| scoped_ptr<Impl> impl_; |
| }; |
| |
| } // namespace uwp |
| } // namespace shared |
| } // namespace starboard |
| |
| #endif // STARBOARD_SHARED_UWP_ANALOG_THUMBSTICK_INPUT_THREAD_H_ |