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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "jit/mips/Bailouts-mips.h"
#include "jscntxt.h"
#include "jscompartment.h"
#include "jit/Bailouts.h"
#include "jit/IonCompartment.h"
#include "jit/IonFrames-inl.h"
using namespace js;
using namespace js::jit;
IonBailoutIterator::IonBailoutIterator(const JitActivationIterator &activations,
BailoutStack *bailout)
: IonFrameIterator(activations),
machine_(bailout->machine())
{
uint8_t *sp = bailout->parentStackPointer();
uint8_t *fp = sp + bailout->frameSize();
current_ = fp;
type_ = IonFrame_OptimizedJS;
topFrameSize_ = current_ - sp;
topIonScript_ = script()->ionScript();
if (bailout->frameClass() == FrameSizeClass::None()) {
snapshotOffset_ = bailout->snapshotOffset();
return;
}
// Compute the snapshot offset from the bailout ID.
JitActivation *activation = activations.activation()->asJit();
JSCompartment* jsCompartment = activation->compartment();
IonCompartment* ionCompartment = jsCompartment->ionCompartment();
IonCode* code = ionCompartment->getBailoutTable(bailout->frameClass());
uintptr_t tableOffset = bailout->tableOffset();
uintptr_t tableStart = reinterpret_cast<uintptr_t>(code->raw());
JS_ASSERT(tableOffset >= tableStart &&
tableOffset < tableStart + code->instructionsSize());
JS_ASSERT((tableOffset - tableStart) % BAILOUT_TABLE_ENTRY_SIZE == 0);
uint32_t bailoutId = ((tableOffset - tableStart) / BAILOUT_TABLE_ENTRY_SIZE) - 1;
MOZ_ASSERT(bailoutId < BAILOUT_TABLE_SIZE);
snapshotOffset_ = topIonScript_->bailoutToSnapshot(bailoutId);
}
IonBailoutIterator::IonBailoutIterator(const JitActivationIterator &activations,
InvalidationBailoutStack *bailout)
: IonFrameIterator(activations),
machine_(bailout->machine())
{
returnAddressToFp_ = bailout->osiPointReturnAddress();
topIonScript_ = bailout->ionScript();
const OsiIndex *osiIndex = topIonScript_->getOsiIndex(returnAddressToFp_);
current_ = (uint8_t*) bailout->fp();
type_ = IonFrame_OptimizedJS;
topFrameSize_ = current_ - bailout->sp();
snapshotOffset_ = osiIndex->snapshotOffset();
}