| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
| * vim: set ts=8 sts=4 et sw=4 tw=99: |
| * This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this |
| * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
| |
| #ifndef jit_mips_BaselineHelpers_mips_h |
| #define jit_mips_BaselineHelpers_mips_h |
| |
| #ifdef JS_ION |
| #include "jit/BaselineFrame.h" |
| #include "jit/BaselineIC.h" |
| #include "jit/BaselineRegisters.h" |
| #include "jit/IonMacroAssembler.h" |
| |
| namespace js { |
| namespace jit { |
| |
| // Distance from sp to the top Value inside an IC stub (no return address on |
| // the stack on MIPS). |
| static const size_t ICStackValueOffset = 0; |
| |
| inline void |
| EmitRestoreTailCallReg(MacroAssembler &masm) |
| { |
| // No-op on MIPS because ra register is always holding the return address. |
| } |
| |
| inline void |
| EmitRepushTailCallReg(MacroAssembler &masm) |
| { |
| // No-op on MIPS because ra register is always holding the return address. |
| } |
| |
| inline void |
| EmitCallIC(CodeOffsetLabel *patchOffset, MacroAssembler &masm) |
| { |
| // Move ICEntry offset into BaselineStubReg. |
| CodeOffsetLabel offset = masm.movWithPatch(ImmWord(-1), BaselineStubReg); |
| *patchOffset = offset; |
| |
| // Load stub pointer into BaselineStubReg. |
| masm.loadPtr(Address(BaselineStubReg, ICEntry::offsetOfFirstStub()), BaselineStubReg); |
| |
| // Load stubcode pointer from BaselineStubEntry. |
| // R2 won't be active when we call ICs, so we can use it as scratch. |
| masm.loadPtr(Address(BaselineStubReg, ICStub::offsetOfStubCode()), R2.scratchReg()); |
| |
| // Call the stubcode via a direct jump-and-link |
| masm.call(R2.scratchReg()); |
| } |
| |
| inline void |
| EmitEnterTypeMonitorIC(MacroAssembler &masm, |
| size_t monitorStubOffset = ICMonitoredStub::offsetOfFirstMonitorStub()) |
| { |
| // This is expected to be called from within an IC, when BaselineStubReg |
| // is properly initialized to point to the stub. |
| masm.loadPtr(Address(BaselineStubReg, (uint32_t) monitorStubOffset), BaselineStubReg); |
| |
| // Load stubcode pointer from BaselineStubEntry. |
| // R2 won't be active when we call ICs, so we can use it. |
| masm.loadPtr(Address(BaselineStubReg, ICStub::offsetOfStubCode()), R2.scratchReg()); |
| |
| // Jump to the stubcode. |
| masm.branch(R2.scratchReg()); |
| } |
| |
| inline void |
| EmitReturnFromIC(MacroAssembler &masm) |
| { |
| masm.branch(ra); |
| } |
| |
| inline void |
| EmitChangeICReturnAddress(MacroAssembler &masm, Register reg) |
| { |
| masm.movePtr(reg, ra); |
| } |
| |
| inline void |
| EmitTailCallVM(IonCode *target, MacroAssembler &masm, uint32_t argSize) |
| { |
| // We assume during this that R0 and R1 have been pushed, and that R2 is |
| // unused. |
| MOZ_ASSERT(R2 == ValueOperand(t7, t6)); |
| |
| // Compute frame size. |
| masm.movePtr(BaselineFrameReg, t6); |
| masm.addPtr(Imm32(BaselineFrame::FramePointerOffset), t6); |
| masm.subPtr(BaselineStackReg, t6); |
| |
| // Store frame size without VMFunction arguments for GC marking. |
| masm.ma_subu(t7, t6, Imm32(argSize)); |
| masm.storePtr(t7, Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfFrameSize())); |
| |
| // Push frame descriptor and perform the tail call. |
| // BaselineTailCallReg (ra) already contains the return address (as we |
| // keep it there through the stub calls), but the VMWrapper code being |
| // called expects the return address to also be pushed on the stack. |
| MOZ_ASSERT(BaselineTailCallReg == ra); |
| masm.makeFrameDescriptor(t6, IonFrame_BaselineJS); |
| masm.subPtr(Imm32(sizeof(IonCommonFrameLayout)), StackPointer); |
| masm.storePtr(t6, Address(StackPointer, IonCommonFrameLayout::offsetOfDescriptor())); |
| masm.storePtr(ra, Address(StackPointer, IonCommonFrameLayout::offsetOfReturnAddress())); |
| |
| masm.branch(target); |
| } |
| |
| inline void |
| EmitCreateStubFrameDescriptor(MacroAssembler &masm, Register reg) |
| { |
| // Compute stub frame size. We have to add two pointers: the stub reg and |
| // previous frame pointer pushed by EmitEnterStubFrame. |
| masm.movePtr(BaselineFrameReg, reg); |
| masm.addPtr(Imm32(sizeof(intptr_t) * 2), reg); |
| masm.subPtr(BaselineStackReg, reg); |
| |
| masm.makeFrameDescriptor(reg, IonFrame_BaselineStub); |
| } |
| |
| inline void |
| EmitCallVM(IonCode *target, MacroAssembler &masm) |
| { |
| EmitCreateStubFrameDescriptor(masm, t6); |
| masm.push(t6); |
| masm.call(target); |
| } |
| |
| struct BaselineStubFrame { |
| uintptr_t savedFrame; |
| uintptr_t savedStub; |
| uintptr_t returnAddress; |
| uintptr_t descriptor; |
| }; |
| |
| static const uint32_t STUB_FRAME_SIZE = sizeof(BaselineStubFrame); |
| static const uint32_t STUB_FRAME_SAVED_STUB_OFFSET = offsetof(BaselineStubFrame, savedStub); |
| |
| inline void |
| EmitEnterStubFrame(MacroAssembler &masm, Register scratch) |
| { |
| MOZ_ASSERT(scratch != BaselineTailCallReg); |
| |
| // Compute frame size. |
| masm.movePtr(BaselineFrameReg, scratch); |
| masm.addPtr(Imm32(BaselineFrame::FramePointerOffset), scratch); |
| masm.subPtr(BaselineStackReg, scratch); |
| |
| masm.storePtr(scratch, Address(BaselineFrameReg, BaselineFrame::reverseOffsetOfFrameSize())); |
| |
| // Note: when making changes here, don't forget to update |
| // BaselineStubFrame if needed. |
| |
| // Push frame descriptor and return address. |
| masm.makeFrameDescriptor(scratch, IonFrame_BaselineJS); |
| masm.subPtr(Imm32(STUB_FRAME_SIZE), StackPointer); |
| masm.storePtr(scratch, Address(StackPointer, offsetof(BaselineStubFrame, descriptor))); |
| masm.storePtr(BaselineTailCallReg, Address(StackPointer, |
| offsetof(BaselineStubFrame, returnAddress))); |
| |
| // Save old frame pointer, stack pointer and stub reg. |
| masm.storePtr(BaselineStubReg, Address(StackPointer, |
| offsetof(BaselineStubFrame, savedStub))); |
| masm.storePtr(BaselineFrameReg, Address(StackPointer, |
| offsetof(BaselineStubFrame, savedFrame))); |
| masm.movePtr(BaselineStackReg, BaselineFrameReg); |
| |
| // We pushed 4 words, so the stack is still aligned to 8 bytes. |
| masm.checkStackAlignment(); |
| } |
| |
| inline void |
| EmitLeaveStubFrame(MacroAssembler &masm, bool calledIntoIon = false) |
| { |
| // Ion frames do not save and restore the frame pointer. If we called |
| // into Ion, we have to restore the stack pointer from the frame descriptor. |
| // If we performed a VM call, the descriptor has been popped already so |
| // in that case we use the frame pointer. |
| if (calledIntoIon) { |
| masm.pop(ScratchRegister); |
| masm.rshiftPtr(Imm32(FRAMESIZE_SHIFT), ScratchRegister); |
| masm.addPtr(ScratchRegister, BaselineStackReg); |
| } else { |
| masm.movePtr(BaselineFrameReg, BaselineStackReg); |
| } |
| |
| masm.loadPtr(Address(StackPointer, offsetof(BaselineStubFrame, savedFrame)), |
| BaselineFrameReg); |
| masm.loadPtr(Address(StackPointer, offsetof(BaselineStubFrame, savedStub)), |
| BaselineStubReg); |
| |
| // Load the return address. |
| masm.loadPtr(Address(StackPointer, offsetof(BaselineStubFrame, returnAddress)), |
| BaselineTailCallReg); |
| |
| // Discard the frame descriptor. |
| masm.loadPtr(Address(StackPointer, offsetof(BaselineStubFrame, descriptor)), ScratchRegister); |
| masm.addPtr(Imm32(STUB_FRAME_SIZE), StackPointer); |
| } |
| |
| inline void |
| EmitStowICValues(MacroAssembler &masm, int values) |
| { |
| MOZ_ASSERT(values >= 0 && values <= 2); |
| switch(values) { |
| case 1: |
| // Stow R0 |
| masm.pushValue(R0); |
| break; |
| case 2: |
| // Stow R0 and R1 |
| masm.pushValue(R0); |
| masm.pushValue(R1); |
| break; |
| } |
| } |
| |
| inline void |
| EmitUnstowICValues(MacroAssembler &masm, int values, bool discard = false) |
| { |
| MOZ_ASSERT(values >= 0 && values <= 2); |
| switch(values) { |
| case 1: |
| // Unstow R0. |
| if (discard) |
| masm.addPtr(Imm32(sizeof(Value)), BaselineStackReg); |
| else |
| masm.popValue(R0); |
| break; |
| case 2: |
| // Unstow R0 and R1. |
| if (discard) { |
| masm.addPtr(Imm32(sizeof(Value) * 2), BaselineStackReg); |
| } else { |
| masm.popValue(R1); |
| masm.popValue(R0); |
| } |
| break; |
| } |
| } |
| |
| inline void |
| EmitCallTypeUpdateIC(MacroAssembler &masm, IonCode *code, uint32_t objectOffset) |
| { |
| // R0 contains the value that needs to be typechecked. |
| // The object we're updating is a boxed Value on the stack, at offset |
| // objectOffset from $sp, excluding the return address. |
| |
| // Save the current BaselineStubReg to stack, as well as the TailCallReg, |
| // since on mips, the $ra is live. |
| masm.subPtr(Imm32(2 * sizeof(intptr_t)), StackPointer); |
| masm.storePtr(BaselineStubReg, Address(StackPointer, sizeof(intptr_t))); |
| masm.storePtr(BaselineTailCallReg, Address(StackPointer, 0)); |
| |
| // This is expected to be called from within an IC, when BaselineStubReg |
| // is properly initialized to point to the stub. |
| masm.loadPtr(Address(BaselineStubReg, ICUpdatedStub::offsetOfFirstUpdateStub()), |
| BaselineStubReg); |
| |
| // Load stubcode pointer from BaselineStubReg into BaselineTailCallReg. |
| masm.loadPtr(Address(BaselineStubReg, ICStub::offsetOfStubCode()), R2.scratchReg()); |
| |
| // Call the stubcode. |
| masm.call(R2.scratchReg()); |
| |
| // Restore the old stub reg and tailcall reg. |
| masm.loadPtr(Address(StackPointer, 0), BaselineTailCallReg); |
| masm.loadPtr(Address(StackPointer, sizeof(intptr_t)), BaselineStubReg); |
| masm.addPtr(Imm32(2 * sizeof(intptr_t)), StackPointer); |
| |
| // The update IC will store 0 or 1 in R1.scratchReg() reflecting if the |
| // value in R0 type-checked properly or not. |
| Label success; |
| masm.ma_b(R1.scratchReg(), Imm32(1), &success, Assembler::Equal, ShortJump); |
| |
| // If the IC failed, then call the update fallback function. |
| EmitEnterStubFrame(masm, R1.scratchReg()); |
| |
| masm.loadValue(Address(BaselineStackReg, STUB_FRAME_SIZE + objectOffset), R1); |
| |
| masm.pushValue(R0); |
| masm.pushValue(R1); |
| masm.push(BaselineStubReg); |
| |
| // Load previous frame pointer, push BaselineFrame *. |
| masm.loadPtr(Address(BaselineFrameReg, 0), R0.scratchReg()); |
| masm.pushBaselineFramePtr(R0.scratchReg(), R0.scratchReg()); |
| |
| EmitCallVM(code, masm); |
| EmitLeaveStubFrame(masm); |
| |
| // Success at end. |
| masm.bind(&success); |
| } |
| |
| template <typename AddrType> |
| inline void |
| EmitPreBarrier(MacroAssembler &masm, const AddrType &addr, MIRType type) |
| { |
| // On MIPS, $ra is clobbered by patchableCallPreBarrier. Save it first. |
| masm.push(ra); |
| masm.patchableCallPreBarrier(addr, type); |
| masm.pop(ra); |
| } |
| |
| inline void |
| EmitStubGuardFailure(MacroAssembler &masm) |
| { |
| // NOTE: This routine assumes that the stub guard code left the stack in |
| // the same state it was in when it was entered. |
| |
| // BaselineStubEntry points to the current stub. |
| |
| // Load next stub into BaselineStubReg |
| masm.loadPtr(Address(BaselineStubReg, ICStub::offsetOfNext()), BaselineStubReg); |
| |
| // Load stubcode pointer from BaselineStubEntry into scratch register. |
| masm.loadPtr(Address(BaselineStubReg, ICStub::offsetOfStubCode()), R2.scratchReg()); |
| |
| // Return address is already loaded, just jump to the next stubcode. |
| MOZ_ASSERT(BaselineTailCallReg == ra); |
| masm.branch(R2.scratchReg()); |
| } |
| |
| |
| } // namespace jit |
| } // namespace js |
| |
| #endif // JS_ION |
| |
| #endif /* jit_mips_BaselineHelpers_mips_h */ |
| |