| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef STARBOARD_SHARED_WIN32_VIDEO_TEXTURE_H_ |
| #define STARBOARD_SHARED_WIN32_VIDEO_TEXTURE_H_ |
| |
| #include <D3d11_1.h> |
| #include <wrl\client.h> // For ComPtr. |
| |
| #include "starboard/shared/win32/media_common.h" |
| |
| namespace starboard { |
| namespace shared { |
| namespace win32 { |
| |
| // The contents of VideoFrame->native_texture() |
| class VideoTexture { |
| public: |
| virtual ~VideoTexture() {} |
| // Retrieves texture associated with video frame. |
| // This method must be called on the rasterizer thread. |
| virtual Microsoft::WRL::ComPtr<ID3D11Texture2D> GetTexture() = 0; |
| }; |
| |
| // Contains all ID3D11 interfaces needed to perform a VideoProcessorBlt. |
| // For use with passing to VideoTextureImpl instances. |
| struct VideoBltInterfaces { |
| Microsoft::WRL::ComPtr<ID3D11Device> dx_device_; |
| Microsoft::WRL::ComPtr<ID3D11VideoProcessorEnumerator> video_processor_enum_; |
| Microsoft::WRL::ComPtr<ID3D11VideoProcessor> video_processor_; |
| Microsoft::WRL::ComPtr<ID3D11VideoDevice1> video_device_; |
| Microsoft::WRL::ComPtr<ID3D11VideoContext> video_context_; |
| }; |
| |
| class VideoFrameFactory { |
| public: |
| static VideoFramePtr Construct(ComPtr<IMFSample> sample, |
| const RECT& display_aperture, |
| const VideoBltInterfaces& interfaces); |
| static int frames_in_flight(); |
| |
| private: |
| static void DeleteVideoTextureImpl(void* context, void* arg); |
| |
| static atomic_int32_t frames_in_flight_; |
| }; |
| |
| } // namespace win32 |
| } // namespace shared |
| } // namespace starboard |
| |
| #endif // STARBOARD_SHARED_WIN32_VIDEO_TEXTURE_H_ |