blob: 27edbf51927a6eb76a0f7c61987a88419d573755 [file] [log] [blame]
// Copyright 2016 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.6.3'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
google()
jcenter()
}
gradle.projectsEvaluated {
tasks.withType(JavaCompile) {
options.compilerArgs += [
"-Xlint:unchecked",
"-Xlint:deprecation",
]
}
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
// Move the 'buildDir' for all projects into sub-directories of a shared top-level build directory,
// which is either the root's original 'buildDir' or a custom location when building for platform
// deploy. Note that the platform deploy action sets a custom 'cobaltGradleDir' property rather
// than setting 'buildDir' directly on the command line since Gradle trys to get smart about
// 'buildDir' which can end up putting it at the wrong depth in the file system.
def rootBuildDir = hasProperty('cobaltGradleDir') ? new File(cobaltGradleDir, 'build') : buildDir
allprojects { buildDir = new File(rootBuildDir, project.name).canonicalFile }
// Android Studio Gradle plugin 3.5+ builds all supported ABIs for a connected device. Override the
// property it sets to build just the first one, which is the preferred ABI for the device.
if (hasProperty('android.injected.build.abi')) {
def firstAbi = properties.get('android.injected.build.abi').split(',').first()
allprojects { setProperty('android.injected.build.abi', firstAbi) }
}