blob: d31eeb5b9948dfb7eecb2734716896e5a4752b96 [file] [log] [blame]
#version 100
precision mediump float;
precision mediump sampler2D;
uniform highp vec4 sk_RTAdjust;
uniform highp mat3 uViewM_Stage0;
attribute highp vec2 inPosition;
attribute mediump vec4 inColor;
attribute highp vec3 inEllipseOffsets0;
attribute highp vec2 inEllipseOffsets1;
varying highp vec3 vEllipseOffsets0_Stage0;
varying highp vec2 vEllipseOffsets1_Stage0;
varying mediump vec4 vinColor_Stage0;
void main() {
vEllipseOffsets0_Stage0 = inEllipseOffsets0;
vEllipseOffsets1_Stage0 = inEllipseOffsets1;
vinColor_Stage0 = inColor;
highp vec2 pos2 = (uViewM_Stage0 * vec3(inPosition, 1.0)).xy;
gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0);
gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
}