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// Copyright 2019 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_ELF_LOADER_ELF_HASH_TABLE_H_
#define STARBOARD_ELF_LOADER_ELF_HASH_TABLE_H_
#include <stddef.h>
#include "starboard/elf_loader/elf.h"
namespace starboard {
namespace elf_loader {
// Models the hash table used to map symbol names to symbol entries using
// the standard ELF format.
class ElfHashTable {
public:
ElfHashTable();
// Initialize instance. |dt_elf_hash| should be the address that the
// DT_HASH entry points to in the input ELF dynamic section. Call IsValid()
// to determine whether the table was well-formed.
void Init(uintptr_t dt_elf_hash);
// Returns true iff the content of the table is valid.
bool IsValid() const;
// Index of the first dynamic symbol within the ELF symbol table.
size_t dyn_symbols_offset() const { return 1; }
// Number of dynamic symbols in the ELF symbol table.
size_t dyn_symbols_count() const { return hash_chain_size_ - 1; }
// Lookup |symbol_name| in the table. |symbol_table| should point to the
// ELF symbol table, and |string_table| to the start of its string table.
// Returns NULL on failure.
const Sym* LookupByName(const char* symbol_name,
const Sym* symbol_table,
const char* string_table) const;
private:
const Word* hash_bucket_;
size_t hash_bucket_size_;
const Word* hash_chain_;
size_t hash_chain_size_;
SB_DISALLOW_COPY_AND_ASSIGN(ElfHashTable);
};
} // namespace elf_loader
} // namespace starboard
#endif // STARBOARD_ELF_LOADER_ELF_HASH_TABLE_H_