blob: aacdf36c0f7c8671fef3ec0d61b5342f259b07e5 [file] [log] [blame]
410.vert
Shader version: 410
0:? Sequence
0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:? Linker Objects
0:? 'd' ( in double)
0:? 'd3' ( in 3-component vector of double)
0:? 'dm4' ( in 4X4 matrix of double)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
Shader version: 410
0:? Sequence
0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:? Linker Objects
0:? 'd' ( in double)
0:? 'd3' ( in 3-component vector of double)
0:? 'dm4' ( in 4X4 matrix of double)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)