tree: 259a2f57b6e983d5cc8a87f77fdc4ce41bf5f95b [path history] [tgz]
  2. atomic_public.h
  3. configuration_public.h
  4. gyp_configuration.gypi
  6. sbversion/
  7. shared/
  8. starboard_platform.gyp
  9. starboard_platform_tests.gyp
  10. thread_types_public.h

This is an implementation of the Blitter API in terms of the EGL/GLES interface. This implementation enables the Blitter API to be used and tested on any device that supports EGL/GLES. It is useful because high quality DirectFB drivers are not currently available for many desktop platforms where it is easiest to test and iterate.