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// Copyright 2019 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_CHANNEL_LAYOUT_MIXER_H_
#define STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_CHANNEL_LAYOUT_MIXER_H_
#include <vector>
#include "starboard/common/ref_counted.h"
#include "starboard/common/scoped_ptr.h"
#include "starboard/media.h"
#include "starboard/shared/internal_only.h"
#include "starboard/shared/starboard/player/decoded_audio_internal.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
class AudioChannelLayoutMixer {
public:
typedef ::starboard::shared::starboard::player::DecodedAudio DecodedAudio;
virtual ~AudioChannelLayoutMixer() {}
virtual scoped_refptr<DecodedAudio> Mix(
const scoped_refptr<DecodedAudio>& audio_data) = 0;
static scoped_ptr<AudioChannelLayoutMixer> Create(
SbMediaAudioSampleType sample_type,
SbMediaAudioFrameStorageType storage_type,
int output_channels);
};
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_CHANNEL_LAYOUT_MIXER_H_