Initial import of Cobalt 2.8885 2016-07-27
diff --git a/src/third_party/skia/include/gpu/GrSurface.h b/src/third_party/skia/include/gpu/GrSurface.h
new file mode 100644
index 0000000..24eb39a
--- /dev/null
+++ b/src/third_party/skia/include/gpu/GrSurface.h
@@ -0,0 +1,154 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef GrSurface_DEFINED
+#define GrSurface_DEFINED
+
+#include "GrTypes.h"
+#include "GrGpuResource.h"
+#include "SkRect.h"
+
+class GrTexture;
+class GrRenderTarget;
+struct SkImageInfo;
+
+class GrSurface : public GrGpuResource {
+public:
+ SK_DECLARE_INST_COUNT(GrSurface);
+
+ /**
+ * Retrieves the width of the surface.
+ *
+ * @return the width in texels
+ */
+ int width() const { return fDesc.fWidth; }
+
+ /**
+ * Retrieves the height of the surface.
+ *
+ * @return the height in texels
+ */
+ int height() const { return fDesc.fHeight; }
+
+ /**
+ * Helper that gets the width and height of the surface as a bounding rectangle.
+ */
+ void getBoundsRect(SkRect* rect) const { rect->setWH(SkIntToScalar(this->width()),
+ SkIntToScalar(this->height())); }
+
+ GrSurfaceOrigin origin() const {
+ SkASSERT(kTopLeft_GrSurfaceOrigin == fDesc.fOrigin || kBottomLeft_GrSurfaceOrigin == fDesc.fOrigin);
+ return fDesc.fOrigin;
+ }
+
+ /**
+ * Retrieves the pixel config specified when the surface was created.
+ * For render targets this can be kUnknown_GrPixelConfig
+ * if client asked us to render to a target that has a pixel
+ * config that isn't equivalent with one of our configs.
+ */
+ GrPixelConfig config() const { return fDesc.fConfig; }
+
+ /**
+ * Return the descriptor describing the surface
+ */
+ const GrTextureDesc& desc() const { return fDesc; }
+
+ SkImageInfo info() const;
+
+ /**
+ * @return the texture associated with the surface, may be NULL.
+ */
+ virtual GrTexture* asTexture() = 0;
+ virtual const GrTexture* asTexture() const = 0;
+
+ /**
+ * @return the render target underlying this surface, may be NULL.
+ */
+ virtual GrRenderTarget* asRenderTarget() = 0;
+ virtual const GrRenderTarget* asRenderTarget() const = 0;
+
+ /**
+ * Checks whether this GrSurface refers to the same GPU object as other. This
+ * catches the case where a GrTexture and GrRenderTarget refer to the same
+ * GPU memory.
+ */
+ bool isSameAs(const GrSurface* other) const {
+ const GrRenderTarget* thisRT = this->asRenderTarget();
+ if (thisRT) {
+ return thisRT == other->asRenderTarget();
+ } else {
+ const GrTexture* thisTex = this->asTexture();
+ SkASSERT(thisTex); // We must be one or the other
+ return thisTex == other->asTexture();
+ }
+ }
+
+ /**
+ * Reads a rectangle of pixels from the surface.
+ * @param left left edge of the rectangle to read (inclusive)
+ * @param top top edge of the rectangle to read (inclusive)
+ * @param width width of rectangle to read in pixels.
+ * @param height height of rectangle to read in pixels.
+ * @param config the pixel config of the destination buffer
+ * @param buffer memory to read the rectangle into.
+ * @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly
+ * packed.
+ * @param pixelOpsFlags See the GrContext::PixelOpsFlags enum.
+ *
+ * @return true if the read succeeded, false if not. The read can fail because of an unsupported
+ * pixel config.
+ */
+ virtual bool readPixels(int left, int top, int width, int height,
+ GrPixelConfig config,
+ void* buffer,
+ size_t rowBytes = 0,
+ uint32_t pixelOpsFlags = 0) = 0;
+
+ /**
+ * Copy the src pixels [buffer, rowbytes, pixelconfig] into the surface at the specified
+ * rectangle.
+ * @param left left edge of the rectangle to write (inclusive)
+ * @param top top edge of the rectangle to write (inclusive)
+ * @param width width of rectangle to write in pixels.
+ * @param height height of rectangle to write in pixels.
+ * @param config the pixel config of the source buffer
+ * @param buffer memory to read the rectangle from.
+ * @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly
+ * packed.
+ * @param pixelOpsFlags See the GrContext::PixelOpsFlags enum.
+ */
+ virtual void writePixels(int left, int top, int width, int height,
+ GrPixelConfig config,
+ const void* buffer,
+ size_t rowBytes = 0,
+ uint32_t pixelOpsFlags = 0) = 0;
+
+ /**
+ * Write the contents of the surface to a PNG. Returns true if successful.
+ * @param filename Full path to desired file
+ */
+ bool savePixels(const char* filename);
+
+ bool hasPendingRead() const;
+ bool hasPendingWrite() const;
+ bool hasPendingIO() const;
+
+protected:
+ GrSurface(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
+ : INHERITED(gpu, isWrapped)
+ , fDesc(desc) {
+ }
+
+ GrTextureDesc fDesc;
+
+private:
+ typedef GrGpuResource INHERITED;
+};
+
+#endif // GrSurface_DEFINED