blob: e9e73e4c7c5cc8cba70564648d3d170f300e7f81 [file] [log] [blame]
#define GLM_FORCE_NO_CTOR_INIT
#include <glm/glm.hpp>
#include <glm/gtc/vec1.hpp>
#include <glm/gtc/quaternion.hpp>
int test_vec1_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::vec1 f;
glm::ivec1 i;
} A, B;
A.f = glm::vec1(0);
Error += glm::all(glm::equal(A.i, glm::ivec1(0))) ? 0 : 1;
B.f = glm::vec1(1);
Error += glm::all(glm::equal(B.i, glm::ivec1(1065353216))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_vec2_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::vec2 f;
glm::ivec2 i;
} A, B;
A.f = glm::vec2(0);
Error += glm::all(glm::equal(A.i, glm::ivec2(0))) ? 0 : 1;
B.f = glm::vec2(1);
Error += glm::all(glm::equal(B.i, glm::ivec2(1065353216))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_vec3_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::vec3 f;
glm::ivec3 i;
} A, B;
A.f = glm::vec3(0);
Error += glm::all(glm::equal(A.i, glm::ivec3(0))) ? 0 : 1;
B.f = glm::vec3(1);
Error += glm::all(glm::equal(B.i, glm::ivec3(1065353216))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_vec4_ctor()
{
int Error = 0;
# ifndef GLM_FORCE_NO_CTOR_INIT
{
glm::vec4 A;
glm::vec4 B(0);
Error += glm::all(glm::equal(A, B)) ? 0 : 1;
}
# endif//GLM_FORCE_NO_CTOR_INIT
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::vec4 f;
glm::ivec4 i;
} A, B;
A.f = glm::vec4(0);
Error += glm::all(glm::equal(A.i, glm::ivec4(0))) ? 0 : 1;
B.f = glm::vec4(1);
Error += glm::all(glm::equal(B.i, glm::ivec4(1065353216))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat2x2_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat2x2 f;
glm::mat2x2 i;
} A, B;
A.f = glm::mat2x2(0);
Error += glm::all(glm::equal(A.i[0], glm::vec2(0))) ? 0 : 1;
B.f = glm::mat2x2(1);
Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat2x3_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat2x3 f;
glm::mat2x3 i;
} A, B;
A.f = glm::mat2x3(0);
Error += glm::all(glm::equal(A.i[0], glm::vec3(0))) ? 0 : 1;
B.f = glm::mat2x3(1);
Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat2x4_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat2x4 f;
glm::mat2x4 i;
} A, B;
A.f = glm::mat2x4(0);
glm::vec4 const C(0, 0, 0, 0);
Error += glm::all(glm::equal(A.i[0], C)) ? 0 : 1;
B.f = glm::mat2x4(1);
glm::vec4 const D(1, 0, 0, 0);
Error += glm::all(glm::equal(B.i[0], D)) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat3x2_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat3x2 f;
glm::mat3x2 i;
} A, B;
A.f = glm::mat3x2(0);
Error += glm::all(glm::equal(A.i[0], glm::vec2(0))) ? 0 : 1;
B.f = glm::mat3x2(1);
Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat3x3_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat3x3 f;
glm::mat3x3 i;
} A, B;
A.f = glm::mat3x3(0);
Error += glm::all(glm::equal(A.i[0], glm::vec3(0))) ? 0 : 1;
B.f = glm::mat3x3(1);
Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat3x4_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat3x4 f;
glm::mat3x4 i;
} A, B;
A.f = glm::mat3x4(0);
Error += glm::all(glm::equal(A.i[0], glm::vec4(0))) ? 0 : 1;
B.f = glm::mat3x4(1);
Error += glm::all(glm::equal(B.i[0], glm::vec4(1, 0, 0, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat4x2_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat4x2 f;
glm::mat4x2 i;
} A, B;
A.f = glm::mat4x2(0);
Error += glm::all(glm::equal(A.i[0], glm::vec2(0))) ? 0 : 1;
B.f = glm::mat4x2(1);
Error += glm::all(glm::equal(B.i[0], glm::vec2(1, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat4x3_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat4x3 f;
glm::mat4x3 i;
} A, B;
A.f = glm::mat4x3(0);
Error += glm::all(glm::equal(A.i[0], glm::vec3(0))) ? 0 : 1;
B.f = glm::mat4x3(1);
Error += glm::all(glm::equal(B.i[0], glm::vec3(1, 0, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_mat4x4_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS
{
union pack
{
glm::mat4 f;
glm::mat4 i;
} A, B;
A.f = glm::mat4(0);
Error += glm::all(glm::equal(A.i[0], glm::vec4(0))) ? 0 : 1;
B.f = glm::mat4(1);
Error += glm::all(glm::equal(B.i[0], glm::vec4(1, 0, 0, 0))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int test_quat_ctor()
{
int Error = 0;
# if GLM_HAS_DEFAULTED_FUNCTIONS && defined(GLM_FORCE_NO_CTOR_INIT)
{
union pack
{
glm::quat f;
glm::quat i;
} A, B;
A.f = glm::quat(0, 0, 0, 0);
Error += glm::all(glm::equal(A.i, glm::quat(0, 0, 0, 0))) ? 0 : 1;
B.f = glm::quat(1, 1, 1, 1);
Error += glm::all(glm::equal(B.i, glm::quat(1, 1, 1, 1))) ? 0 : 1;
}
# endif//GLM_HAS_DEFAULTED_FUNCTIONS
return Error;
}
int main()
{
int Error = 0;
Error += test_vec1_ctor();
Error += test_vec2_ctor();
Error += test_vec3_ctor();
Error += test_vec4_ctor();
Error += test_mat2x2_ctor();
Error += test_mat2x3_ctor();
Error += test_mat2x4_ctor();
Error += test_mat3x2_ctor();
Error += test_mat3x3_ctor();
Error += test_mat3x4_ctor();
Error += test_mat4x2_ctor();
Error += test_mat4x3_ctor();
Error += test_mat4x4_ctor();
Error += test_quat_ctor();
return Error;
}