blob: 4ca63dfe77fbe1a478ac8f241bf8f01238cd263b [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/partition_allocator/spin_lock.h"
#include "base/threading/platform_thread.h"
#include "build/build_config.h"
#if defined(OS_WIN)
#include <windows.h>
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
#include <sched.h>
#include "starboard/types.h"
#endif
// The YIELD_PROCESSOR macro wraps an architecture specific-instruction that
// informs the processor we're in a busy wait, so it can handle the branch more
// intelligently and e.g. reduce power to our core or give more resources to the
// other hyper-thread on this core. See the following for context:
// https://software.intel.com/en-us/articles/benefitting-power-and-performance-sleep-loops
//
// The YIELD_THREAD macro tells the OS to relinquish our quantum. This is
// basically a worst-case fallback, and if you're hitting it with any frequency
// you really should be using a proper lock (such as |base::Lock|)rather than
// these spinlocks.
#if defined(OS_WIN)
#define YIELD_PROCESSOR YieldProcessor()
#define YIELD_THREAD SwitchToThread()
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
#if defined(ARCH_CPU_X86_64) || defined(ARCH_CPU_X86)
#define YIELD_PROCESSOR __asm__ __volatile__("pause")
#elif (defined(ARCH_CPU_ARMEL) && __ARM_ARCH >= 6) || defined(ARCH_CPU_ARM64)
#define YIELD_PROCESSOR __asm__ __volatile__("yield")
#elif defined(ARCH_CPU_MIPSEL)
// The MIPS32 docs state that the PAUSE instruction is a no-op on older
// architectures (first added in MIPS32r2). To avoid assembler errors when
// targeting pre-r2, we must encode the instruction manually.
#define YIELD_PROCESSOR __asm__ __volatile__(".word 0x00000140")
#elif defined(ARCH_CPU_MIPS64EL) && __mips_isa_rev >= 2
// Don't bother doing using .word here since r2 is the lowest supported mips64
// that Chromium supports.
#define YIELD_PROCESSOR __asm__ __volatile__("pause")
#elif defined(ARCH_CPU_PPC64_FAMILY)
#define YIELD_PROCESSOR __asm__ __volatile__("or 31,31,31")
#elif defined(ARCH_CPU_S390_FAMILY)
// just do nothing
#define YIELD_PROCESSOR ((void)0)
#endif // ARCH
#ifndef YIELD_PROCESSOR
#warning "Processor yield not supported on this architecture."
#define YIELD_PROCESSOR ((void)0)
#endif
#define YIELD_THREAD sched_yield()
#else // Other OS
#warning "Thread yield not supported on this OS."
#define YIELD_THREAD ((void)0)
#endif // OS_WIN
namespace base {
namespace subtle {
void SpinLock::LockSlow() {
// The value of |kYieldProcessorTries| is cargo culted from TCMalloc, Windows
// critical section defaults, and various other recommendations.
// TODO(jschuh): Further tuning may be warranted.
static const int kYieldProcessorTries = 1000;
// The value of |kYieldThreadTries| is completely made up.
static const int kYieldThreadTries = 10;
int yield_thread_count = 0;
do {
do {
for (int count = 0; count < kYieldProcessorTries; ++count) {
// Let the processor know we're spinning.
YIELD_PROCESSOR;
if (!lock_.load(std::memory_order_relaxed) &&
LIKELY(!lock_.exchange(true, std::memory_order_acquire)))
return;
}
if (yield_thread_count < kYieldThreadTries) {
++yield_thread_count;
// Give the OS a chance to schedule something on this core.
YIELD_THREAD;
} else {
// At this point, it's likely that the lock is held by a lower priority
// thread that is unavailable to finish its work because of higher
// priority threads spinning here. Sleeping should ensure that they make
// progress.
PlatformThread::Sleep(TimeDelta::FromMilliseconds(1));
}
} while (lock_.load(std::memory_order_relaxed));
} while (UNLIKELY(lock_.exchange(true, std::memory_order_acquire)));
}
} // namespace subtle
} // namespace base