blob: c572945c5a394bd7f9194f64470fa914515ab87c [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/message_loop/message_pump_default.h"
#include "base/auto_reset.h"
#include "base/logging.h"
#include "base/threading/thread_restrictions.h"
#include "build/build_config.h"
#if defined(OS_MACOSX)
#include <mach/thread_policy.h>
#include "base/mac/mach_logging.h"
#include "base/mac/scoped_mach_port.h"
#include "base/mac/scoped_nsautorelease_pool.h"
#include "starboard/types.h"
#endif
namespace base {
MessagePumpDefault::MessagePumpDefault()
: keep_running_(true),
event_(WaitableEvent::ResetPolicy::AUTOMATIC,
WaitableEvent::InitialState::NOT_SIGNALED) {}
MessagePumpDefault::~MessagePumpDefault() = default;
void MessagePumpDefault::Run(Delegate* delegate) {
AutoReset<bool> auto_reset_keep_running(&keep_running_, true);
for (;;) {
#if defined(OS_MACOSX)
mac::ScopedNSAutoreleasePool autorelease_pool;
#endif
bool did_work = delegate->DoWork();
if (!keep_running_)
break;
did_work |= delegate->DoDelayedWork(&delayed_work_time_);
if (!keep_running_)
break;
if (did_work)
continue;
did_work = delegate->DoIdleWork();
if (!keep_running_)
break;
if (did_work)
continue;
ThreadRestrictions::ScopedAllowWait allow_wait;
if (delayed_work_time_.is_null()) {
event_.Wait();
} else {
// No need to handle already expired |delayed_work_time_| in any special
// way. When |delayed_work_time_| is in the past TimeWaitUntil returns
// promptly and |delayed_work_time_| will re-initialized on a next
// DoDelayedWork call which has to be called in order to get here again.
event_.TimedWaitUntil(delayed_work_time_);
}
// Since event_ is auto-reset, we don't need to do anything special here
// other than service each delegate method.
}
}
void MessagePumpDefault::Quit() {
keep_running_ = false;
}
void MessagePumpDefault::ScheduleWork() {
// Since this can be called on any thread, we need to ensure that our Run
// loop wakes up.
event_.Signal();
}
void MessagePumpDefault::ScheduleDelayedWork(
const TimeTicks& delayed_work_time) {
// We know that we can't be blocked on Wait right now since this method can
// only be called on the same thread as Run, so we only need to update our
// record of how long to sleep when we do sleep.
delayed_work_time_ = delayed_work_time;
}
#if defined(OS_MACOSX)
void MessagePumpDefault::SetTimerSlack(TimerSlack timer_slack) {
thread_latency_qos_policy_data_t policy{};
policy.thread_latency_qos_tier = timer_slack == TIMER_SLACK_MAXIMUM
? LATENCY_QOS_TIER_3
: LATENCY_QOS_TIER_UNSPECIFIED;
mac::ScopedMachSendRight thread_port(mach_thread_self());
kern_return_t kr =
thread_policy_set(thread_port.get(), THREAD_LATENCY_QOS_POLICY,
reinterpret_cast<thread_policy_t>(&policy),
THREAD_LATENCY_QOS_POLICY_COUNT);
MACH_DVLOG_IF(1, kr != KERN_SUCCESS, kr) << "thread_policy_set";
}
#endif
} // namespace base