blob: c986b698f9aa5c747ddc4cca07e1605a4c859b1a [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <new>
#include <utility>
namespace base {
// A wrapper that makes it easy to create an object of type T with static
// storage duration that:
// - is only constructed on first access
// - never invokes the destructor
// in order to satisfy the styleguide ban on global constructors and
// destructors.
// Runtime constant example:
// const std::string& GetLineSeparator() {
// // Forwards to std::string(size_t, char, const Allocator&) constructor.
// static const base::NoDestructor<std::string> s(5, '-');
// return *s;
// }
// More complex initialization with a lambda:
// const std::string& GetSessionNonce() {
// static const base::NoDestructor<std::string> nonce([] {
// std::string s(16);
// crypto::RandString(, s.size());
// return s;
// }());
// return *nonce;
// }
// NoDestructor<T> stores the object inline, so it also avoids a pointer
// indirection and a malloc. Also note that since C++11 static local variable
// initialization is thread-safe and so is this pattern. Code should prefer to
// use NoDestructor<T> over:
// - The CR_DEFINE_STATIC_LOCAL() helper macro.
// - A function scoped static T* or T& that is dynamically initialized.
// - A global base::LazyInstance<T>.
// Note that since the destructor is never run, this *will* leak memory if used
// as a stack or member variable. Furthermore, a NoDestructor<T> should never
// have global scope as that may require a static initializer.
template <typename T>
class NoDestructor {
// Not constexpr; just write static constexpr T x = ...; if the value should
// be a constexpr.
template <typename... Args>
explicit NoDestructor(Args&&... args) {
new (storage_) T(std::forward<Args>(args)...);
// Allows copy and move construction of the contained type, to allow
// construction from an initializer list, e.g. for std::vector.
explicit NoDestructor(const T& x) { new (storage_) T(x); }
explicit NoDestructor(T&& x) { new (storage_) T(std::move(x)); }
#if defined(STARBOARD)
NoDestructor() { new (storage_) T(); }
NoDestructor(const NoDestructor&) = delete;
NoDestructor& operator=(const NoDestructor&) = delete;
~NoDestructor() = default;
const T& operator*() const { return *get(); }
T& operator*() { return *get(); }
const T* operator->() const { return get(); }
T* operator->() { return get(); }
const T* get() const { return reinterpret_cast<const T*>(storage_); }
T* get() { return reinterpret_cast<T*>(storage_); }
alignas(T) char storage_[sizeof(T)];
#if defined(LEAK_SANITIZER)
// TODO( This is a hack to work around the fact
// that LSan doesn't seem to treat NoDestructor as a root for reachability
// analysis. This means that code like this:
// static base::NoDestructor<std::vector<int>> v({1, 2, 3});
// is considered a leak. Using the standard leak sanitizer annotations to
// suppress leaks doesn't work: std::vector is implicitly constructed before
// calling the base::NoDestructor constructor.
// Unfortunately, I haven't been able to demonstrate this issue in simpler
// reproductions: until that's resolved, hold an explicit pointer to the
// placement-new'd object in leak sanitizer mode to help LSan realize that
// objects allocated by the contained type are still reachable.
T* storage_ptr_ = reinterpret_cast<T*>(storage_);
#endif // defined(LEAK_SANITIZER)
} // namespace base