blob: 5797b8791ac33153d8062d24d519a04bc4b008dd [file] [log] [blame]
attribute vec3 a_position;
attribute vec2 a_tex_coord;
varying vec2 v_tex_coord_rgba;
uniform vec4 scale_translate_rgba;
uniform mat4 model_view_projection_transform;
void main() {
gl_Position = model_view_projection_transform * vec4(a_position.xyz, 1.0);
v_tex_coord_rgba =
a_tex_coord * scale_translate_rgba.xy + scale_translate_rgba.zw;
}