blob: dd346b271be447253991a469e3d5a05523c2c99a [file] [log] [blame]
//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMMON_MEMORYBUFFER_H_
#define COMMON_MEMORYBUFFER_H_
#include "common/angleutils.h"
#include <stdint.h>
#include <cstddef>
namespace angle
{
class MemoryBuffer final : NonCopyable
{
public:
MemoryBuffer();
~MemoryBuffer();
bool resize(size_t size);
size_t size() const;
bool empty() const { return mSize == 0; }
const uint8_t *data() const;
uint8_t *data();
void fill(uint8_t datum);
private:
size_t mSize;
uint8_t *mData;
};
class ScratchBuffer final : NonCopyable
{
public:
// If we request a scratch buffer requesting a smaller size this many times, release and
// recreate the scratch buffer. This ensures we don't have a degenerate case where we are stuck
// hogging memory.
ScratchBuffer(uint32_t lifetime);
~ScratchBuffer();
// Returns true with a memory buffer of the requested size, or false on failure.
bool get(size_t requestedSize, MemoryBuffer **memoryBufferOut);
// Ticks the release counter for the scratch buffer. Also done implicitly in get().
void tick();
void clear();
private:
const uint32_t mLifetime;
uint32_t mResetCounter;
MemoryBuffer mScratchMemory;
};
} // namespace angle
#endif // COMMON_MEMORYBUFFER_H_