| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // IndexBuffer.h: Defines the abstract IndexBuffer class and IndexBufferInterface |
| // class with derivations, classes that perform graphics API agnostic index buffer operations. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_INDEXBUFFER_H_ |
| #define LIBANGLE_RENDERER_D3D_INDEXBUFFER_H_ |
| |
| #include "common/angleutils.h" |
| #include "libANGLE/Error.h" |
| |
| namespace rx |
| { |
| class BufferFactoryD3D; |
| |
| class IndexBuffer : angle::NonCopyable |
| { |
| public: |
| IndexBuffer(); |
| virtual ~IndexBuffer(); |
| |
| virtual gl::Error initialize(unsigned int bufferSize, GLenum indexType, bool dynamic) = 0; |
| |
| virtual gl::Error mapBuffer(unsigned int offset, unsigned int size, void** outMappedMemory) = 0; |
| virtual gl::Error unmapBuffer() = 0; |
| |
| virtual gl::Error discard() = 0; |
| |
| virtual GLenum getIndexType() const = 0; |
| virtual unsigned int getBufferSize() const = 0; |
| virtual gl::Error setSize(unsigned int bufferSize, GLenum indexType) = 0; |
| |
| unsigned int getSerial() const; |
| |
| protected: |
| void updateSerial(); |
| |
| private: |
| unsigned int mSerial; |
| static unsigned int mNextSerial; |
| }; |
| |
| class IndexBufferInterface : angle::NonCopyable |
| { |
| public: |
| IndexBufferInterface(BufferFactoryD3D *factory, bool dynamic); |
| virtual ~IndexBufferInterface(); |
| |
| virtual gl::Error reserveBufferSpace(unsigned int size, GLenum indexType) = 0; |
| |
| GLenum getIndexType() const; |
| unsigned int getBufferSize() const; |
| |
| unsigned int getSerial() const; |
| |
| gl::Error mapBuffer(unsigned int size, void** outMappedMemory, unsigned int *streamOffset); |
| gl::Error unmapBuffer(); |
| |
| IndexBuffer *getIndexBuffer() const; |
| |
| protected: |
| unsigned int getWritePosition() const; |
| void setWritePosition(unsigned int writePosition); |
| |
| gl::Error discard(); |
| |
| gl::Error setBufferSize(unsigned int bufferSize, GLenum indexType); |
| |
| private: |
| IndexBuffer *mIndexBuffer; |
| |
| unsigned int mWritePosition; |
| bool mDynamic; |
| }; |
| |
| class StreamingIndexBufferInterface : public IndexBufferInterface |
| { |
| public: |
| explicit StreamingIndexBufferInterface(BufferFactoryD3D *factory); |
| ~StreamingIndexBufferInterface(); |
| |
| gl::Error reserveBufferSpace(unsigned int size, GLenum indexType) override; |
| }; |
| |
| class StaticIndexBufferInterface : public IndexBufferInterface |
| { |
| public: |
| explicit StaticIndexBufferInterface(BufferFactoryD3D *factory); |
| ~StaticIndexBufferInterface(); |
| |
| gl::Error reserveBufferSpace(unsigned int size, GLenum indexType) override; |
| }; |
| |
| } |
| |
| #endif // LIBANGLE_RENDERER_D3D_INDEXBUFFER_H_ |