blob: 5d55c771c9d81d3174c9a42a33ae30f1d8366e8c [file] [log] [blame]
//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// validationEGL.cpp: Validation functions for generic EGL entry point parameters
#include "libANGLE/validationEGL.h"
#include "common/utilities.h"
#include "libANGLE/Config.h"
#include "libANGLE/Context.h"
#include "libANGLE/Device.h"
#include "libANGLE/Display.h"
#include "libANGLE/Image.h"
#include "libANGLE/Stream.h"
#include "libANGLE/Surface.h"
#include "libANGLE/Texture.h"
#include "libANGLE/formatutils.h"
#include <EGL/eglext.h>
namespace
{
size_t GetMaximumMipLevel(const gl::Context *context, GLenum target)
{
const gl::Caps &caps = context->getCaps();
size_t maxDimension = 0;
switch (target)
{
case GL_TEXTURE_2D:
maxDimension = caps.max2DTextureSize;
break;
case GL_TEXTURE_CUBE_MAP:
maxDimension = caps.maxCubeMapTextureSize;
break;
case GL_TEXTURE_3D:
maxDimension = caps.max3DTextureSize;
break;
case GL_TEXTURE_2D_ARRAY:
maxDimension = caps.max2DTextureSize;
break;
default:
UNREACHABLE();
}
return gl::log2(static_cast<int>(maxDimension));
}
bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture)
{
size_t maxMip = GetMaximumMipLevel(context, texture->getTarget());
for (size_t level = 1; level < maxMip; level++)
{
if (texture->getTarget() == GL_TEXTURE_CUBE_MAP)
{
for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget;
face++)
{
if (texture->getFormat(face, level).valid())
{
return true;
}
}
}
else
{
if (texture->getFormat(texture->getTarget(), level).valid())
{
return true;
}
}
}
return false;
}
bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture)
{
ASSERT(texture->getTarget() == GL_TEXTURE_CUBE_MAP);
for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget; face++)
{
if (!texture->getFormat(face, 0).valid())
{
return true;
}
}
return false;
}
egl::Error ValidateStreamAttribute(const EGLAttrib attribute,
const EGLAttrib value,
const egl::DisplayExtensions &extensions)
{
switch (attribute)
{
case EGL_STREAM_STATE_KHR:
case EGL_PRODUCER_FRAME_KHR:
case EGL_CONSUMER_FRAME_KHR:
return egl::Error(EGL_BAD_ACCESS, "Attempt to initialize readonly parameter");
case EGL_CONSUMER_LATENCY_USEC_KHR:
// Technically not in spec but a latency < 0 makes no sense so we check it
if (value < 0)
{
return egl::Error(EGL_BAD_PARAMETER, "Latency must be positive");
}
break;
case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
if (!extensions.streamConsumerGLTexture)
{
return egl::Error(EGL_BAD_ATTRIBUTE, "Consumer GL extension not enabled");
}
// Again not in spec but it should be positive anyways
if (value < 0)
{
return egl::Error(EGL_BAD_PARAMETER, "Timeout must be positive");
}
break;
default:
return egl::Error(EGL_BAD_ATTRIBUTE, "Invalid stream attribute");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error ValidateCreateImageKHRMipLevelCommon(gl::Context *context,
const gl::Texture *texture,
EGLAttrib level)
{
// Note that the spec EGL_KHR_create_image spec does not explicitly specify an error
// when the level is outside the base/max level range, but it does mention that the
// level "must be a part of the complete texture object <buffer>". It can be argued
// that out-of-range levels are not a part of the complete texture.
const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel();
if (level > 0 &&
(!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel ||
static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel()))
{
return egl::Error(EGL_BAD_PARAMETER, "texture must be complete if level is non-zero.");
}
if (level == 0 && !texture->isMipmapComplete() &&
TextureHasNonZeroMipLevelsSpecified(context, texture))
{
return egl::Error(EGL_BAD_PARAMETER,
"if level is zero and the texture is incomplete, it must have no mip "
"levels specified except zero.");
}
return egl::Error(EGL_SUCCESS);
}
egl::Error ValidateConfigAttribute(const egl::Display *display, EGLAttrib attribute)
{
switch (attribute)
{
case EGL_BUFFER_SIZE:
case EGL_ALPHA_SIZE:
case EGL_BLUE_SIZE:
case EGL_GREEN_SIZE:
case EGL_RED_SIZE:
case EGL_DEPTH_SIZE:
case EGL_STENCIL_SIZE:
case EGL_CONFIG_CAVEAT:
case EGL_CONFIG_ID:
case EGL_LEVEL:
case EGL_NATIVE_RENDERABLE:
case EGL_NATIVE_VISUAL_ID:
case EGL_NATIVE_VISUAL_TYPE:
case EGL_SAMPLES:
case EGL_SAMPLE_BUFFERS:
case EGL_SURFACE_TYPE:
case EGL_TRANSPARENT_TYPE:
case EGL_TRANSPARENT_BLUE_VALUE:
case EGL_TRANSPARENT_GREEN_VALUE:
case EGL_TRANSPARENT_RED_VALUE:
case EGL_BIND_TO_TEXTURE_RGB:
case EGL_BIND_TO_TEXTURE_RGBA:
case EGL_MIN_SWAP_INTERVAL:
case EGL_MAX_SWAP_INTERVAL:
case EGL_LUMINANCE_SIZE:
case EGL_ALPHA_MASK_SIZE:
case EGL_COLOR_BUFFER_TYPE:
case EGL_RENDERABLE_TYPE:
case EGL_MATCH_NATIVE_PIXMAP:
case EGL_CONFORMANT:
case EGL_MAX_PBUFFER_WIDTH:
case EGL_MAX_PBUFFER_HEIGHT:
case EGL_MAX_PBUFFER_PIXELS:
break;
case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE:
if (!display->getExtensions().surfaceOrientation)
{
return egl::Error(EGL_BAD_ATTRIBUTE,
"EGL_ANGLE_surface_orientation is not enabled.");
}
break;
case EGL_COLOR_COMPONENT_TYPE_EXT:
if (!display->getExtensions().pixelFormatFloat)
{
return egl::Error(EGL_BAD_ATTRIBUTE, "EGL_EXT_pixel_format_float is not enabled.");
}
break;
default:
return egl::Error(EGL_BAD_ATTRIBUTE, "Unknown attribute.");
}
return egl::NoError();
}
egl::Error ValidateConfigAttributes(const egl::Display *display,
const egl::AttributeMap &attributes)
{
for (const auto &attrib : attributes)
{
ANGLE_TRY(ValidateConfigAttribute(display, attrib.first));
}
return egl::NoError();
}
} // namespace
namespace egl
{
Error ValidateDisplay(const Display *display)
{
if (display == EGL_NO_DISPLAY)
{
return Error(EGL_BAD_DISPLAY, "display is EGL_NO_DISPLAY.");
}
if (!Display::isValidDisplay(display))
{
return Error(EGL_BAD_DISPLAY, "display is not a valid display.");
}
if (!display->isInitialized())
{
return Error(EGL_NOT_INITIALIZED, "display is not initialized.");
}
if (display->isDeviceLost())
{
return Error(EGL_CONTEXT_LOST, "display had a context loss");
}
return Error(EGL_SUCCESS);
}
Error ValidateSurface(const Display *display, const Surface *surface)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidSurface(surface))
{
return Error(EGL_BAD_SURFACE);
}
return Error(EGL_SUCCESS);
}
Error ValidateConfig(const Display *display, const Config *config)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidConfig(config))
{
return Error(EGL_BAD_CONFIG);
}
return Error(EGL_SUCCESS);
}
Error ValidateContext(const Display *display, const gl::Context *context)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidContext(context))
{
return Error(EGL_BAD_CONTEXT);
}
return Error(EGL_SUCCESS);
}
Error ValidateImage(const Display *display, const Image *image)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidImage(image))
{
return Error(EGL_BAD_PARAMETER, "image is not valid.");
}
return Error(EGL_SUCCESS);
}
Error ValidateStream(const Display *display, const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.stream)
{
return Error(EGL_BAD_ACCESS, "Stream extension not active");
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateContext(Display *display, Config *configuration, gl::Context *shareContext,
const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, configuration));
// Get the requested client version (default is 1) and check it is 2 or 3.
EGLAttrib clientMajorVersion = 1;
EGLAttrib clientMinorVersion = 0;
EGLAttrib contextFlags = 0;
bool resetNotification = false;
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_CONTEXT_CLIENT_VERSION:
clientMajorVersion = value;
break;
case EGL_CONTEXT_MINOR_VERSION:
clientMinorVersion = value;
break;
case EGL_CONTEXT_FLAGS_KHR:
contextFlags = value;
break;
case EGL_CONTEXT_OPENGL_DEBUG:
break;
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
// Only valid for OpenGL (non-ES) contexts
return Error(EGL_BAD_ATTRIBUTE);
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
if (!display->getExtensions().createContextRobustness)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
static_assert(EGL_LOSE_CONTEXT_ON_RESET_EXT == EGL_LOSE_CONTEXT_ON_RESET_KHR, "EGL extension enums not equal.");
static_assert(EGL_NO_RESET_NOTIFICATION_EXT == EGL_NO_RESET_NOTIFICATION_KHR, "EGL extension enums not equal.");
// same as EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT, fall through
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
if (!display->getExtensions().createContextRobustness)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT)
{
resetNotification = true;
}
else if (value != EGL_NO_RESET_NOTIFICATION_EXT)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_CONTEXT_OPENGL_NO_ERROR_KHR:
if (!display->getExtensions().createContextNoError)
{
return Error(EGL_BAD_ATTRIBUTE, "Invalid Context attribute.");
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(EGL_BAD_ATTRIBUTE, "Attribute must be EGL_TRUE or EGL_FALSE.");
}
break;
case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE:
if (!display->getExtensions().createContextWebGLCompatibility)
{
return Error(EGL_BAD_ATTRIBUTE,
"Attribute EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires "
"EGL_ANGLE_create_context_webgl_compatibility.");
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(
EGL_BAD_ATTRIBUTE,
"EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE must be EGL_TRUE or EGL_FALSE.");
}
break;
case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM:
if (!display->getExtensions().createContextBindGeneratesResource)
{
return Error(EGL_BAD_ATTRIBUTE,
"Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires "
"EGL_CHROMIUM_create_context_bind_generates_resource.");
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(EGL_BAD_ATTRIBUTE,
"EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM must be EGL_TRUE or "
"EGL_FALSE.");
}
break;
case EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE:
if (!display->getExtensions().displayTextureShareGroup)
{
return Error(EGL_BAD_ATTRIBUTE,
"Attribute EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE requires "
"EGL_ANGLE_display_texture_share_group.");
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(
EGL_BAD_ATTRIBUTE,
"EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE must be EGL_TRUE or EGL_FALSE.");
}
if (shareContext &&
(shareContext->usingDisplayTextureShareGroup() != (value == EGL_TRUE)))
{
return Error(EGL_BAD_ATTRIBUTE,
"All contexts within a share group must be created with the same "
"value of EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE.");
}
break;
case EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE:
if (!display->getExtensions().createContextClientArrays)
{
return Error(EGL_BAD_ATTRIBUTE,
"Attribute EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE requires "
"EGL_ANGLE_create_context_client_arrays.");
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(EGL_BAD_ATTRIBUTE,
"EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE must be EGL_TRUE or "
"EGL_FALSE.");
}
break;
case EGL_CONTEXT_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
if (!display->getExtensions().createContextRobustResourceInitialization)
{
return Error(EGL_BAD_ATTRIBUTE,
"Attribute EGL_CONTEXT_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
"requires EGL_ANGLE_create_context_robust_resource_initialization.");
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(EGL_BAD_ATTRIBUTE,
"EGL_CONTEXT_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
"either EGL_TRUE or EGL_FALSE.");
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE, "Unknown attribute.");
}
}
switch (clientMajorVersion)
{
case 2:
if (clientMinorVersion != 0)
{
return Error(EGL_BAD_CONFIG);
}
break;
case 3:
if (clientMinorVersion != 0 && clientMinorVersion != 1)
{
return Error(EGL_BAD_CONFIG);
}
if (!(configuration->renderableType & EGL_OPENGL_ES3_BIT_KHR))
{
return Error(EGL_BAD_CONFIG);
}
if (display->getMaxSupportedESVersion() <
gl::Version(static_cast<GLuint>(clientMajorVersion),
static_cast<GLuint>(clientMinorVersion)))
{
return Error(EGL_BAD_CONFIG, "Requested GLES version is not supported.");
}
break;
default:
return Error(EGL_BAD_CONFIG);
break;
}
// Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES
const EGLint validContextFlags = (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR |
EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
if ((contextFlags & ~validContextFlags) != 0)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (shareContext)
{
// Shared context is invalid or is owned by another display
if (!display->isValidContext(shareContext))
{
return Error(EGL_BAD_MATCH);
}
if (shareContext->isResetNotificationEnabled() != resetNotification)
{
return Error(EGL_BAD_MATCH);
}
if (shareContext->getClientMajorVersion() != clientMajorVersion ||
shareContext->getClientMinorVersion() != clientMinorVersion)
{
return Error(EGL_BAD_CONTEXT);
}
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateWindowSurface(Display *display, Config *config, EGLNativeWindowType window,
const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, config));
if (!display->isValidNativeWindow(window))
{
return Error(EGL_BAD_NATIVE_WINDOW);
}
const DisplayExtensions &displayExtensions = display->getExtensions();
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_RENDER_BUFFER:
switch (value)
{
case EGL_BACK_BUFFER:
break;
case EGL_SINGLE_BUFFER:
return Error(EGL_BAD_MATCH); // Rendering directly to front buffer not supported
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!displayExtensions.postSubBuffer)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
if (!displayExtensions.flexibleSurfaceCompatibility)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_WIDTH:
case EGL_HEIGHT:
if (!displayExtensions.windowFixedSize)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (value < 0)
{
return Error(EGL_BAD_PARAMETER);
}
break;
case EGL_FIXED_SIZE_ANGLE:
if (!displayExtensions.windowFixedSize)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_SURFACE_ORIENTATION_ANGLE:
if (!displayExtensions.surfaceOrientation)
{
return Error(EGL_BAD_ATTRIBUTE, "EGL_ANGLE_surface_orientation is not enabled.");
}
break;
case EGL_VG_COLORSPACE:
return Error(EGL_BAD_MATCH);
case EGL_VG_ALPHA_FORMAT:
return Error(EGL_BAD_MATCH);
case EGL_DIRECT_COMPOSITION_ANGLE:
if (!displayExtensions.directComposition)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
}
if (Display::hasExistingWindowSurface(window))
{
return Error(EGL_BAD_ALLOC);
}
return Error(EGL_SUCCESS);
}
Error ValidateCreatePbufferSurface(Display *display, Config *config, const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, config));
const DisplayExtensions &displayExtensions = display->getExtensions();
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_WIDTH:
case EGL_HEIGHT:
if (value < 0)
{
return Error(EGL_BAD_PARAMETER);
}
break;
case EGL_LARGEST_PBUFFER:
break;
case EGL_TEXTURE_FORMAT:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_TEXTURE_TARGET:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_MIPMAP_TEXTURE:
break;
case EGL_VG_COLORSPACE:
break;
case EGL_VG_ALPHA_FORMAT:
break;
case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
if (!displayExtensions.flexibleSurfaceCompatibility)
{
return Error(
EGL_BAD_ATTRIBUTE,
"EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used without "
"EGL_ANGLE_flexible_surface_compatibility support.");
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
}
if (!(config->surfaceType & EGL_PBUFFER_BIT))
{
return Error(EGL_BAD_MATCH);
}
const Caps &caps = display->getCaps();
EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return Error(EGL_BAD_MATCH);
}
if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
(textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
{
return Error(EGL_BAD_ATTRIBUTE);
}
EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
{
return Error(EGL_BAD_MATCH);
}
return Error(EGL_SUCCESS);
}
Error ValidateCreatePbufferFromClientBuffer(Display *display, EGLenum buftype, EGLClientBuffer buffer,
Config *config, const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, config));
const DisplayExtensions &displayExtensions = display->getExtensions();
switch (buftype)
{
case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
if (!displayExtensions.d3dShareHandleClientBuffer)
{
return Error(EGL_BAD_PARAMETER);
}
if (buffer == nullptr)
{
return Error(EGL_BAD_PARAMETER);
}
break;
case EGL_D3D_TEXTURE_ANGLE:
if (!displayExtensions.d3dTextureClientBuffer)
{
return Error(EGL_BAD_PARAMETER);
}
if (buffer == nullptr)
{
return Error(EGL_BAD_PARAMETER);
}
break;
default:
return Error(EGL_BAD_PARAMETER);
}
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_WIDTH:
case EGL_HEIGHT:
if (!displayExtensions.d3dShareHandleClientBuffer)
{
return Error(EGL_BAD_PARAMETER);
}
if (value < 0)
{
return Error(EGL_BAD_PARAMETER);
}
break;
case EGL_TEXTURE_FORMAT:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_TEXTURE_TARGET:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_MIPMAP_TEXTURE:
break;
case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
if (!displayExtensions.flexibleSurfaceCompatibility)
{
return Error(
EGL_BAD_ATTRIBUTE,
"EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used without "
"EGL_ANGLE_flexible_surface_compatibility support.");
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
}
if (!(config->surfaceType & EGL_PBUFFER_BIT))
{
return Error(EGL_BAD_MATCH);
}
EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return Error(EGL_BAD_MATCH);
}
if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
(textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE)
{
EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
if (width == 0 || height == 0)
{
return Error(EGL_BAD_ATTRIBUTE);
}
const Caps &caps = display->getCaps();
if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
{
return Error(EGL_BAD_MATCH);
}
}
ANGLE_TRY(display->validateClientBuffer(config, buftype, buffer, attributes));
return Error(EGL_SUCCESS);
}
Error ValidateMakeCurrent(Display *display, EGLSurface draw, EGLSurface read, gl::Context *context)
{
if (context == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
{
return Error(EGL_BAD_MATCH, "If ctx is EGL_NO_CONTEXT, surfaces must be EGL_NO_SURFACE");
}
// If ctx is EGL_NO_CONTEXT and either draw or read are not EGL_NO_SURFACE, an EGL_BAD_MATCH
// error is generated. EGL_KHR_surfaceless_context allows both surfaces to be EGL_NO_SURFACE.
if (context != EGL_NO_CONTEXT && (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE))
{
if (display->getExtensions().surfacelessContext)
{
if ((draw == EGL_NO_SURFACE) != (read == EGL_NO_SURFACE))
{
return Error(EGL_BAD_MATCH,
"If ctx is not EGL_NOT_CONTEXT, draw or read must both be "
"EGL_NO_SURFACE, or both not");
}
}
else
{
return Error(EGL_BAD_MATCH,
"If ctx is not EGL_NO_CONTEXT, surfaces must not be EGL_NO_SURFACE");
}
}
// If either of draw or read is a valid surface and the other is EGL_NO_SURFACE, an
// EGL_BAD_MATCH error is generated.
if ((read == EGL_NO_SURFACE) != (draw == EGL_NO_SURFACE))
{
return Error(EGL_BAD_MATCH,
"read and draw must both be valid surfaces, or both be EGL_NO_SURFACE");
}
if (display == EGL_NO_DISPLAY || !Display::isValidDisplay(display))
{
return Error(EGL_BAD_DISPLAY, "'dpy' not a valid EGLDisplay handle");
}
// EGL 1.5 spec: dpy can be uninitialized if all other parameters are null
if (!display->isInitialized() &&
(context != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
{
return Error(EGL_NOT_INITIALIZED, "'dpy' not initialized");
}
if (context != EGL_NO_CONTEXT)
{
ANGLE_TRY(ValidateContext(display, context));
}
if (display->isInitialized() && display->testDeviceLost())
{
return Error(EGL_CONTEXT_LOST);
}
Surface *drawSurface = static_cast<Surface *>(draw);
if (draw != EGL_NO_SURFACE)
{
ANGLE_TRY(ValidateSurface(display, drawSurface));
}
Surface *readSurface = static_cast<Surface *>(read);
if (read != EGL_NO_SURFACE)
{
ANGLE_TRY(ValidateSurface(display, readSurface));
}
if (readSurface)
{
ANGLE_TRY(ValidateCompatibleConfigs(display, readSurface->getConfig(), readSurface,
context->getConfig(), readSurface->getType()));
}
if (draw != read)
{
UNIMPLEMENTED(); // FIXME
if (drawSurface)
{
ANGLE_TRY(ValidateCompatibleConfigs(display, drawSurface->getConfig(), drawSurface,
context->getConfig(), drawSurface->getType()));
}
}
return egl::NoError();
}
Error ValidateCompatibleConfigs(const Display *display,
const Config *config1,
const Surface *surface,
const Config *config2,
EGLint surfaceType)
{
if (!surface->flexibleSurfaceCompatibilityRequested())
{
// Config compatibility is defined in section 2.2 of the EGL 1.5 spec
bool colorBufferCompat = config1->colorBufferType == config2->colorBufferType;
if (!colorBufferCompat)
{
return Error(EGL_BAD_MATCH, "Color buffer types are not compatible.");
}
bool colorCompat =
config1->redSize == config2->redSize && config1->greenSize == config2->greenSize &&
config1->blueSize == config2->blueSize && config1->alphaSize == config2->alphaSize &&
config1->luminanceSize == config2->luminanceSize;
if (!colorCompat)
{
return Error(EGL_BAD_MATCH, "Color buffer sizes are not compatible.");
}
bool componentTypeCompat = config1->colorComponentType == config2->colorComponentType;
if (!componentTypeCompat)
{
return Error(EGL_BAD_MATCH, "Color buffer component types are not compatible.");
}
bool dsCompat = config1->depthSize == config2->depthSize &&
config1->stencilSize == config2->stencilSize;
if (!dsCompat)
{
return Error(EGL_BAD_MATCH, "Depth-stencil buffer types are not compatible.");
}
}
bool surfaceTypeCompat = (config1->surfaceType & config2->surfaceType & surfaceType) != 0;
if (!surfaceTypeCompat)
{
return Error(EGL_BAD_MATCH, "Surface types are not compatible.");
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateImageKHR(const Display *display,
gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const AttributeMap &attributes)
{
ANGLE_TRY(ValidateContext(display, context));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.imageBase && !displayExtensions.image)
{
// It is out of spec what happens when calling an extension function when the extension is
// not available.
// EGL_BAD_DISPLAY seems like a reasonable error.
return Error(EGL_BAD_DISPLAY, "EGL_KHR_image not supported.");
}
// TODO(geofflang): Complete validation from EGL_KHR_image_base:
// If the resource specified by <dpy>, <ctx>, <target>, <buffer> and <attrib_list> is itself an
// EGLImage sibling, the error EGL_BAD_ACCESS is generated.
for (AttributeMap::const_iterator attributeIter = attributes.begin();
attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_IMAGE_PRESERVED_KHR:
switch (value)
{
case EGL_TRUE:
case EGL_FALSE:
break;
default:
return Error(EGL_BAD_PARAMETER,
"EGL_IMAGE_PRESERVED_KHR must be EGL_TRUE or EGL_FALSE.");
}
break;
case EGL_GL_TEXTURE_LEVEL_KHR:
if (!displayExtensions.glTexture2DImage &&
!displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage)
{
return Error(EGL_BAD_PARAMETER,
"EGL_GL_TEXTURE_LEVEL_KHR cannot be used without "
"KHR_gl_texture_*_image support.");
}
if (value < 0)
{
return Error(EGL_BAD_PARAMETER, "EGL_GL_TEXTURE_LEVEL_KHR cannot be negative.");
}
break;
case EGL_GL_TEXTURE_ZOFFSET_KHR:
if (!displayExtensions.glTexture3DImage)
{
return Error(EGL_BAD_PARAMETER,
"EGL_GL_TEXTURE_ZOFFSET_KHR cannot be used without "
"KHR_gl_texture_3D_image support.");
}
break;
default:
return Error(EGL_BAD_PARAMETER, "invalid attribute: 0x%X", attribute);
}
}
switch (target)
{
case EGL_GL_TEXTURE_2D_KHR:
{
if (!displayExtensions.glTexture2DImage)
{
return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_2D_image not supported.");
}
if (buffer == 0)
{
return Error(EGL_BAD_PARAMETER,
"buffer cannot reference a 2D texture with the name 0.");
}
const gl::Texture *texture =
context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (texture == nullptr || texture->getTarget() != GL_TEXTURE_2D)
{
return Error(EGL_BAD_PARAMETER, "target is not a 2D texture.");
}
if (texture->getBoundSurface() != nullptr)
{
return Error(EGL_BAD_ACCESS, "texture has a surface bound to it.");
}
EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
if (texture->getWidth(GL_TEXTURE_2D, static_cast<size_t>(level)) == 0 ||
texture->getHeight(GL_TEXTURE_2D, static_cast<size_t>(level)) == 0)
{
return Error(EGL_BAD_PARAMETER,
"target 2D texture does not have a valid size at specified level.");
}
ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
}
break;
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
{
if (!displayExtensions.glTextureCubemapImage)
{
return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_cubemap_image not supported.");
}
if (buffer == 0)
{
return Error(EGL_BAD_PARAMETER,
"buffer cannot reference a cubemap texture with the name 0.");
}
const gl::Texture *texture =
context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (texture == nullptr || texture->getTarget() != GL_TEXTURE_CUBE_MAP)
{
return Error(EGL_BAD_PARAMETER, "target is not a cubemap texture.");
}
if (texture->getBoundSurface() != nullptr)
{
return Error(EGL_BAD_ACCESS, "texture has a surface bound to it.");
}
EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
GLenum cubeMapFace = egl_gl::EGLCubeMapTargetToGLCubeMapTarget(target);
if (texture->getWidth(cubeMapFace, static_cast<size_t>(level)) == 0 ||
texture->getHeight(cubeMapFace, static_cast<size_t>(level)) == 0)
{
return Error(EGL_BAD_PARAMETER,
"target cubemap texture does not have a valid size at specified level "
"and face.");
}
ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
if (level == 0 && !texture->isMipmapComplete() &&
CubeTextureHasUnspecifiedLevel0Face(texture))
{
return Error(EGL_BAD_PARAMETER,
"if level is zero and the texture is incomplete, it must have all of "
"its faces specified at level zero.");
}
}
break;
case EGL_GL_TEXTURE_3D_KHR:
{
if (!displayExtensions.glTexture3DImage)
{
return Error(EGL_BAD_PARAMETER, "KHR_gl_texture_3D_image not supported.");
}
if (buffer == 0)
{
return Error(EGL_BAD_PARAMETER,
"buffer cannot reference a 3D texture with the name 0.");
}
const gl::Texture *texture =
context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (texture == nullptr || texture->getTarget() != GL_TEXTURE_3D)
{
return Error(EGL_BAD_PARAMETER, "target is not a 3D texture.");
}
if (texture->getBoundSurface() != nullptr)
{
return Error(EGL_BAD_ACCESS, "texture has a surface bound to it.");
}
EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET_KHR, 0);
if (texture->getWidth(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0 ||
texture->getHeight(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0 ||
texture->getDepth(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0)
{
return Error(EGL_BAD_PARAMETER,
"target 3D texture does not have a valid size at specified level.");
}
if (static_cast<size_t>(zOffset) >=
texture->getDepth(GL_TEXTURE_3D, static_cast<size_t>(level)))
{
return Error(EGL_BAD_PARAMETER,
"target 3D texture does not have enough layers for the specified Z "
"offset at the specified level.");
}
ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
}
break;
case EGL_GL_RENDERBUFFER_KHR:
{
if (!displayExtensions.glRenderbufferImage)
{
return Error(EGL_BAD_PARAMETER, "KHR_gl_renderbuffer_image not supported.");
}
if (attributes.contains(EGL_GL_TEXTURE_LEVEL_KHR))
{
return Error(EGL_BAD_PARAMETER,
"EGL_GL_TEXTURE_LEVEL_KHR cannot be used in conjunction with a "
"renderbuffer target.");
}
if (buffer == 0)
{
return Error(EGL_BAD_PARAMETER,
"buffer cannot reference a renderbuffer with the name 0.");
}
const gl::Renderbuffer *renderbuffer =
context->getRenderbuffer(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (renderbuffer == nullptr)
{
return Error(EGL_BAD_PARAMETER, "target is not a renderbuffer.");
}
if (renderbuffer->getSamples() > 0)
{
return Error(EGL_BAD_PARAMETER, "target renderbuffer cannot be multisampled.");
}
}
break;
default:
return Error(EGL_BAD_PARAMETER, "invalid target: 0x%X", target);
}
return Error(EGL_SUCCESS);
}
Error ValidateDestroyImageKHR(const Display *display, const Image *image)
{
ANGLE_TRY(ValidateImage(display, image));
if (!display->getExtensions().imageBase && !display->getExtensions().image)
{
// It is out of spec what happens when calling an extension function when the extension is
// not available.
// EGL_BAD_DISPLAY seems like a reasonable error.
return Error(EGL_BAD_DISPLAY);
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateDeviceANGLE(EGLint device_type,
void *native_device,
const EGLAttrib *attrib_list)
{
const ClientExtensions &clientExtensions = Display::getClientExtensions();
if (!clientExtensions.deviceCreation)
{
return Error(EGL_BAD_ACCESS, "Device creation extension not active");
}
if (attrib_list != nullptr && attrib_list[0] != EGL_NONE)
{
return Error(EGL_BAD_ATTRIBUTE, "Invalid attrib_list parameter");
}
switch (device_type)
{
case EGL_D3D11_DEVICE_ANGLE:
if (!clientExtensions.deviceCreationD3D11)
{
return Error(EGL_BAD_ATTRIBUTE, "D3D11 device creation extension not active");
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE, "Invalid device_type parameter");
}
return Error(EGL_SUCCESS);
}
Error ValidateReleaseDeviceANGLE(Device *device)
{
const ClientExtensions &clientExtensions = Display::getClientExtensions();
if (!clientExtensions.deviceCreation)
{
return Error(EGL_BAD_ACCESS, "Device creation extension not active");
}
if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device))
{
return Error(EGL_BAD_DEVICE_EXT, "Invalid device parameter");
}
Display *owningDisplay = device->getOwningDisplay();
if (owningDisplay != nullptr)
{
return Error(EGL_BAD_DEVICE_EXT, "Device must have been created using eglCreateDevice");
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateStreamKHR(const Display *display, const AttributeMap &attributes)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.stream)
{
return Error(EGL_BAD_ALLOC, "Stream extension not active");
}
for (const auto &attributeIter : attributes)
{
EGLAttrib attribute = attributeIter.first;
EGLAttrib value = attributeIter.second;
ANGLE_TRY(ValidateStreamAttribute(attribute, value, displayExtensions));
}
return Error(EGL_SUCCESS);
}
Error ValidateDestroyStreamKHR(const Display *display, const Stream *stream)
{
ANGLE_TRY(ValidateStream(display, stream));
return Error(EGL_SUCCESS);
}
Error ValidateStreamAttribKHR(const Display *display,
const Stream *stream,
EGLint attribute,
EGLint value)
{
ANGLE_TRY(ValidateStream(display, stream));
if (stream->getState() == EGL_STREAM_STATE_DISCONNECTED_KHR)
{
return Error(EGL_BAD_STATE_KHR, "Bad stream state");
}
return ValidateStreamAttribute(attribute, value, display->getExtensions());
}
Error ValidateQueryStreamKHR(const Display *display,
const Stream *stream,
EGLenum attribute,
EGLint *value)
{
ANGLE_TRY(ValidateStream(display, stream));
switch (attribute)
{
case EGL_STREAM_STATE_KHR:
case EGL_CONSUMER_LATENCY_USEC_KHR:
break;
case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
if (!display->getExtensions().streamConsumerGLTexture)
{
return Error(EGL_BAD_ATTRIBUTE, "Consumer GLTexture extension not active");
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
}
return Error(EGL_SUCCESS);
}
Error ValidateQueryStreamu64KHR(const Display *display,
const Stream *stream,
EGLenum attribute,
EGLuint64KHR *value)
{
ANGLE_TRY(ValidateStream(display, stream));
switch (attribute)
{
case EGL_CONSUMER_FRAME_KHR:
case EGL_PRODUCER_FRAME_KHR:
break;
default:
return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
}
return Error(EGL_SUCCESS);
}
Error ValidateStreamConsumerGLTextureExternalKHR(const Display *display,
gl::Context *context,
const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
ANGLE_TRY(ValidateContext(display, context));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
}
if (!context->getExtensions().eglStreamConsumerExternal)
{
return Error(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled");
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
}
if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
{
return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
}
// Lookup the texture and ensure it is correct
gl::Texture *texture = context->getGLState().getTargetTexture(GL_TEXTURE_EXTERNAL_OES);
if (texture == nullptr || texture->getId() == 0)
{
return Error(EGL_BAD_ACCESS, "No external texture bound");
}
return Error(EGL_SUCCESS);
}
Error ValidateStreamConsumerAcquireKHR(const Display *display,
gl::Context *context,
const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
}
if (!context)
{
return Error(EGL_BAD_ACCESS, "No GL context current to calling thread.");
}
ANGLE_TRY(ValidateContext(display, context));
if (!stream->isConsumerBoundToContext(context))
{
return Error(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer");
}
if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
{
return Error(EGL_BAD_ACCESS, "Invalid stream consumer type");
}
// Note: technically EGL_STREAM_STATE_EMPTY_KHR is a valid state when the timeout is non-zero.
// However, the timeout is effectively ignored since it has no useful functionality with the
// current producers that are implemented, so we don't allow that state
if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
{
return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
}
return Error(EGL_SUCCESS);
}
Error ValidateStreamConsumerReleaseKHR(const Display *display,
gl::Context *context,
const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
}
if (!context)
{
return Error(EGL_BAD_ACCESS, "No GL context current to calling thread.");
}
ANGLE_TRY(ValidateContext(display, context));
if (!stream->isConsumerBoundToContext(context))
{
return Error(EGL_BAD_ACCESS, "Current GL context not associated with stream consumer");
}
if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
{
return Error(EGL_BAD_ACCESS, "Invalid stream consumer type");
}
if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
{
return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
}
return Error(EGL_SUCCESS);
}
Error ValidateStreamConsumerGLTextureExternalAttribsNV(const Display *display,
gl::Context *context,
const Stream *stream,
const AttributeMap &attribs)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return Error(EGL_BAD_ACCESS, "Stream consumer extension not active");
}
// Although technically not a requirement in spec, the context needs to be checked for support
// for external textures or future logic will cause assertations. This extension is also
// effectively useless without external textures.
if (!context->getExtensions().eglStreamConsumerExternal)
{
return Error(EGL_BAD_ACCESS, "EGL stream consumer external GL extension not enabled");
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return Error(EGL_BAD_STREAM_KHR, "Invalid stream");
}
if (!context)
{
return Error(EGL_BAD_ACCESS, "No GL context current to calling thread.");
}
ANGLE_TRY(ValidateContext(display, context));
if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
{
return Error(EGL_BAD_STATE_KHR, "Invalid stream state");
}
const gl::Caps &glCaps = context->getCaps();
EGLAttrib colorBufferType = EGL_RGB_BUFFER;
EGLAttrib planeCount = -1;
EGLAttrib plane[3];
for (int i = 0; i < 3; i++)
{
plane[i] = -1;
}
for (const auto &attributeIter : attribs)
{
EGLAttrib attribute = attributeIter.first;
EGLAttrib value = attributeIter.second;
switch (attribute)
{
case EGL_COLOR_BUFFER_TYPE:
if (value != EGL_RGB_BUFFER && value != EGL_YUV_BUFFER_EXT)
{
return Error(EGL_BAD_PARAMETER, "Invalid color buffer type");
}
colorBufferType = value;
break;
case EGL_YUV_NUMBER_OF_PLANES_EXT:
// planeCount = -1 is a tag for the default plane count so the value must be checked
// to be positive here to ensure future logic doesn't break on invalid negative
// inputs
if (value < 0)
{
return Error(EGL_BAD_MATCH, "Invalid plane count");
}
planeCount = value;
break;
default:
if (attribute >= EGL_YUV_PLANE0_TEXTURE_UNIT_NV &&
attribute <= EGL_YUV_PLANE2_TEXTURE_UNIT_NV)
{
if ((value < 0 ||
value >= static_cast<EGLAttrib>(glCaps.maxCombinedTextureImageUnits)) &&
value != EGL_NONE)
{
return Error(EGL_BAD_ACCESS, "Invalid texture unit");
}
plane[attribute - EGL_YUV_PLANE0_TEXTURE_UNIT_NV] = value;
}
else
{
return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
}
}
}
if (colorBufferType == EGL_RGB_BUFFER)
{
if (planeCount > 0)
{
return Error(EGL_BAD_MATCH, "Plane count must be 0 for RGB buffer");
}
for (int i = 0; i < 3; i++)
{
if (plane[i] != -1)
{
return Error(EGL_BAD_MATCH, "Planes cannot be specified");
}
}
// Lookup the texture and ensure it is correct
gl::Texture *texture = context->getGLState().getTargetTexture(GL_TEXTURE_EXTERNAL_OES);
if (texture == nullptr || texture->getId() == 0)
{
return Error(EGL_BAD_ACCESS, "No external texture bound");
}
}
else
{
if (planeCount == -1)
{
planeCount = 2;
}
if (planeCount < 1 || planeCount > 3)
{
return Error(EGL_BAD_MATCH, "Invalid YUV plane count");
}
for (EGLAttrib i = planeCount; i < 3; i++)
{
if (plane[i] != -1)
{
return Error(EGL_BAD_MATCH, "Invalid plane specified");
}
}
// Set to ensure no texture is referenced more than once
std::set<gl::Texture *> textureSet;
for (EGLAttrib i = 0; i < planeCount; i++)
{
if (plane[i] == -1)
{
return Error(EGL_BAD_MATCH, "Not all planes specified");
}
if (plane[i] != EGL_NONE)
{
gl::Texture *texture = context->getGLState().getSamplerTexture(
static_cast<unsigned int>(plane[i]), GL_TEXTURE_EXTERNAL_OES);
if (texture == nullptr || texture->getId() == 0)
{
return Error(
EGL_BAD_ACCESS,
"No external texture bound at one or more specified texture units");
}
if (textureSet.find(texture) != textureSet.end())
{
return Error(EGL_BAD_ACCESS, "Multiple planes bound to same texture object");
}
textureSet.insert(texture);
}
}
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateStreamProducerD3DTextureNV12ANGLE(const Display *display,
const Stream *stream,
const AttributeMap &attribs)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamProducerD3DTextureNV12)
{
return Error(EGL_BAD_ACCESS, "Stream producer extension not active");
}
ANGLE_TRY(ValidateStream(display, stream));
if (!attribs.isEmpty())
{
return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
}
if (stream->getState() != EGL_STREAM_STATE_CONNECTING_KHR)
{
return Error(EGL_BAD_STATE_KHR, "Stream not in connecting state");
}
if (stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV ||
stream->getPlaneCount() != 2)
{
return Error(EGL_BAD_MATCH, "Incompatible stream consumer type");
}
return Error(EGL_SUCCESS);
}
Error ValidateStreamPostD3DTextureNV12ANGLE(const Display *display,
const Stream *stream,
void *texture,
const AttributeMap &attribs)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamProducerD3DTextureNV12)
{
return Error(EGL_BAD_ACCESS, "Stream producer extension not active");
}
ANGLE_TRY(ValidateStream(display, stream));
for (auto &attributeIter : attribs)
{
EGLAttrib attribute = attributeIter.first;
EGLAttrib value = attributeIter.second;
switch (attribute)
{
case EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE:
if (value < 0)
{
return Error(EGL_BAD_PARAMETER, "Invalid subresource index");
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE, "Invalid attribute");
}
}
if (stream->getState() != EGL_STREAM_STATE_EMPTY_KHR &&
stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
{
return Error(EGL_BAD_STATE_KHR, "Stream not fully configured");
}
if (stream->getProducerType() != Stream::ProducerType::D3D11TextureNV12)
{
return Error(EGL_BAD_MATCH, "Incompatible stream producer");
}
if (texture == nullptr)
{
return egl::Error(EGL_BAD_PARAMETER, "Texture is null");
}
return stream->validateD3D11NV12Texture(texture);
}
Error ValidateGetSyncValuesCHROMIUM(const Display *display,
const Surface *surface,
const EGLuint64KHR *ust,
const EGLuint64KHR *msc,
const EGLuint64KHR *sbc)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.getSyncValues)
{
return Error(EGL_BAD_ACCESS, "getSyncValues extension not active");
}
if (display->isDeviceLost())
{
return Error(EGL_CONTEXT_LOST, "Context is lost.");
}
if (surface == EGL_NO_SURFACE)
{
return Error(EGL_BAD_SURFACE, "getSyncValues surface cannot be EGL_NO_SURFACE");
}
if (!surface->directComposition())
{
return Error(EGL_BAD_SURFACE,
"getSyncValues surface requires Direct Composition to be enabled");
}
if (ust == nullptr)
{
return egl::Error(EGL_BAD_PARAMETER, "ust is null");
}
if (msc == nullptr)
{
return egl::Error(EGL_BAD_PARAMETER, "msc is null");
}
if (sbc == nullptr)
{
return egl::Error(EGL_BAD_PARAMETER, "sbc is null");
}
return Error(EGL_SUCCESS);
}
Error ValidateSwapBuffersWithDamageEXT(const Display *display,
const Surface *surface,
EGLint *rects,
EGLint n_rects)
{
Error error = ValidateSurface(display, surface);
if (error.isError())
{
return error;
}
if (!display->getExtensions().swapBuffersWithDamage)
{
// It is out of spec what happens when calling an extension function when the extension is
// not available. EGL_BAD_DISPLAY seems like a reasonable error.
return Error(EGL_BAD_DISPLAY, "EGL_EXT_swap_buffers_with_damage is not available.");
}
if (surface == EGL_NO_SURFACE)
{
return Error(EGL_BAD_SURFACE, "Swap surface cannot be EGL_NO_SURFACE.");
}
if (n_rects < 0)
{
return Error(EGL_BAD_PARAMETER, "n_rects cannot be negative.");
}
if (n_rects > 0 && rects == nullptr)
{
return Error(EGL_BAD_PARAMETER, "n_rects cannot be greater than zero when rects is NULL.");
}
return Error(EGL_SUCCESS);
}
Error ValidateGetConfigAttrib(const Display *display, const Config *config, EGLint attribute)
{
ANGLE_TRY(ValidateConfig(display, config));
ANGLE_TRY(ValidateConfigAttribute(display, static_cast<EGLAttrib>(attribute)));
return NoError();
}
Error ValidateChooseConfig(const Display *display,
const AttributeMap &attribs,
EGLint configSize,
EGLint *numConfig)
{
ANGLE_TRY(ValidateDisplay(display));
ANGLE_TRY(ValidateConfigAttributes(display, attribs));
if (numConfig == nullptr)
{
return Error(EGL_BAD_PARAMETER, "num_config cannot be null.");
}
return NoError();
}
Error ValidateGetConfigs(const Display *display, EGLint configSize, EGLint *numConfig)
{
ANGLE_TRY(ValidateDisplay(display));
if (numConfig == nullptr)
{
return Error(EGL_BAD_PARAMETER, "num_config cannot be null.");
}
return NoError();
}
Error ValidatePlatformType(const ClientExtensions &clientExtensions, EGLint platformType)
{
switch (platformType)
{
case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
break;
case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
if (!clientExtensions.platformANGLED3D)
{
return Error(EGL_BAD_ATTRIBUTE, "Direct3D platform is unsupported.");
}
break;
case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
if (!clientExtensions.platformANGLEOpenGL)
{
return Error(EGL_BAD_ATTRIBUTE, "OpenGL platform is unsupported.");
}
break;
case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE:
if (!clientExtensions.platformANGLENULL)
{
return Error(EGL_BAD_ATTRIBUTE,
"Display type "
"EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE "
"requires EGL_ANGLE_platform_angle_null.");
}
break;
case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
if (!clientExtensions.platformANGLEVulkan)
{
return Error(EGL_BAD_ATTRIBUTE, "Vulkan platform is unsupported.");
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE, "Unknown platform type.");
}
return Error(EGL_SUCCESS);
}
} // namespace egl